Player Matchup

Discordia
Discordia
Dutchiss
Discordia
Level 86
God Stats
12W - 13L
1,517 SR
Queue Stats
55W - 71L
1,352 Elo+
Party 1
Ymir
Ymir
DyloniousDerpus
Ymir
Level 24
God Stats
14W - 19L
1,376 SR
Queue Stats
46W - 50L
1,356 Elo+
Party 1
Neith
Neith
Ibanez66
Neith
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 75L
1,377 Elo+
Solo
Team Averages
Level 46
1,464 SR
1,361 Elo+

VS

Team Averages
Level 49
1,352 SR
1,254 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Zuans
Odin
Level 7
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 5L
1,282 Elo+
Solo
Olorun
Olorun
cdander
Olorun
Level 13
God Stats
0W - 1L
1,086 SR
Queue Stats
1W - 11L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dutchiss
Discordia
15
3 / 3 / 12
12,434
654
8,635
10,494
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 11
13,251
697
7,063
21,667
30,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ibanez66
Neith
18
10 / 1 / 8
13,354
703
26,464
9,456
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 1
10,277
541
3,416
7,182
1,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Zuans
Odin
14
0 / 11 / 4
10,282
541
7,421
25,220
21,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
cdander
Olorun
17
4 / 4 / 1
11,593
610
16,158
16,273
6,070
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Discordia
Dutchiss
Discordia
3
3
12
3
W
5
1
11
10.5
W
Neith
Ibanez66
Neith
10
1
8
14
L
Odin
Zuans
Odin
0
11
4
0.18
L
Olorun
cdander
Olorun
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
26,995
41,617
Taken
48,675
39,093
Mitigated
28,623
12,091
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,416
1,640
0
628
7,182
1,293
55
1,508
5,674
0
13,891
W
Discordia
Dutchiss
Discordia
8,635
828
0
2,688
10,494
3,977
627
5,151
5,186
46,408
0
W
7,063
885
0
4,145
21,667
30,635
193
10,495
10,111
31,465
0
W
Neith
Ibanez66
Neith
26,464
12,915
0
5,258
9,456
4,481
1,842
3,483
5,784
0
78,475
L
Odin
Zuans
Odin
7,421
1,195
0
2,836
25,220
21,260
0
8,338
16,882
6,060
18,777
L
Olorun
cdander
Olorun
16,158
6,941
2,461
6,244
16,273
6,070
0
6,064
10,209
52,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
32,152
221
Minions Killed
146
11
Camps Cleared
1
928,000
Distance Traveled
786,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,277
541
25
1
0
170,001
2
W
Discordia
12,434
654
71
4
6
287,906
1
W
Ymir
13,251
697
49
3
1
337,554
1
W
Neith
13,354
703
101
5
4
302,540
0
L
Odin
10,282
541
46
2
0
275,496
0
L
Olorun
11,593
610
75
4
1
340,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role