Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Levvinx19
Sobek
Level 46
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 3L
1,440 Elo+
Solo
Medusa
Medusa
Mαήoℓo33
Medusa
Level 160
God Stats
13W - 6L
1,632 SR
Queue Stats
363W - 167L
1,696 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,545 Elo+

VS

Team Averages
Level 97
1,479 SR
1,521 Elo+
Tiamat
Tiamat
INICIANTE2021
Tiamat
Level 160
God Stats
56W - 74L
1,438 SR
Queue Stats
1,063W - 1,228L
1,501 Elo+
Solo
Ymir
Ymir
Z0mbieDr0gad0
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,549 Elo+
Solo
Charybdis
Charybdis
iPluure
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 180L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
10 / 3 / 4
10,697
764
17,653
19,498
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Levvinx19
Sobek
13
1 / 2 / 13
9,236
660
7,196
13,517
14,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
8 / 3 / 4
10,472
748
20,268
10,620
3,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 6
8,263
590
11,585
19,732
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 5
9,747
696
5,596
16,741
19,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
iPluure
Charybdis
14
6 / 5 / 2
10,254
732
11,976
15,757
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
8
8
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
10
3
4
4
L
0
9
6
0.33
W
Sobek
Levvinx19
Sobek
1
2
13
3.75
W
Medusa
8
3
4
3.33
L
2
5
5
0.9
L
Charybdis
iPluure
Charybdis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,117
Damage
29,157
43,635
Taken
52,230
31,007
Mitigated
35,246
16,314
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,653
4,713
0
11,043
19,498
12,747
290
6,461
12,717
0
41,008
L
11,585
1,981
306
1,752
19,732
8,676
0
3,384
15,991
26,849
0
W
Sobek
Levvinx19
Sobek
7,196
774
129
4,020
13,517
14,444
325
5,666
7,373
19,033
0
W
Medusa
20,268
9,364
0
1,122
10,620
3,816
1,853
4,795
5,629
0
38,262
L
5,596
1,199
0
538
16,741
19,621
0
2,252
13,944
13,072
0
L
Charybdis
iPluure
Charybdis
11,976
7,304
0
1,981
15,757
6,949
0
1,975
13,174
0
35,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
28,264
114
Minions Killed
114
7
Camps Cleared
3
755,076
Distance Traveled
638,777
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,697
764
55
4
4
251,404
1
L
Tiamat
8,263
590
36
3
0
213,028
6
W
Sobek
9,236
660
21
2
1
270,787
5
W
Medusa
10,472
748
38
3
2
232,885
4
L
Ymir
9,747
696
9
1
2
199,614
1
L
Charybdis
10,254
732
69
5
1
226,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role