Player Matchup

Kukulkan
Kukulkan
DarnelBoat44
Kukulkan
Level 27
God Stats
4W - 3L
1,113 SR
Queue Stats
36W - 34L
1,413 Elo+
Party 1
Fenrir
Fenrir
Kronosyke
Fenrir
Level 24
God Stats
3W - 2L
1,411 SR
Queue Stats
53W - 70L
1,496 Elo+
Solo
Athena
Athena
Orome23
Athena
Level 30
God Stats
2W - 3L
1,268 SR
Queue Stats
64W - 70L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Thiskidisblank
Danzaburou
Level 27
God Stats
2W - 2L
1,410 SR
Queue Stats
24W - 18L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
ihitwomen20
Cliodhna
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
40W - 36L
1,413 Elo+
Party 1
Team Averages
Level 27
1,387 SR
1,425 Elo+

VS

Team Averages
Level 21
1,429 SR
1,442 Elo+
Kuzenbo
Kuzenbo
Brusome1
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 48L
1,631 Elo+
Solo
Hou Yi
Hou Yi
ImSoadmImSmrt
Hou Yi
Level 21
God Stats
8W - 17L
1,434 SR
Queue Stats
43W - 53L
1,426 Elo+
Solo
Mercury
Mercury
TIX Shadow
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 2
Bellona
Bellona
TixLight18
Bellona
Level 29
God Stats
0W - 1L
1,211 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 2
Nemesis
Nemesis
grijalbagreivin
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarnelBoat44
Kukulkan
19
14 / 4 / 7
12,887
537
23,642
13,868
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kronosyke
Fenrir
18
13 / 0 / 14
12,776
532
12,274
26,434
25,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Orome23
Athena
16
1 / 2 / 13
10,751
448
7,327
16,732
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Thiskidisblank
Danzaburou
20
6 / 3 / 6
12,623
526
16,641
19,268
8,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ihitwomen20
Cliodhna
20
10 / 5 / 10
13,123
547
15,954
17,313
9,904
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brusome1
Kuzenbo
17
5 / 6 / 3
12,029
501
19,239
22,705
28,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 1
10,252
427
7,017
16,922
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TIX Shadow
Mercury
17
6 / 12 / 3
11,822
493
10,847
21,527
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TixLight18
Bellona
15
2 / 10 / 2
9,915
413
8,633
18,522
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 12 / 5
9,459
394
7,365
20,033
9,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
44
Kills
14
14
Deaths
46
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Brusome1
Kuzenbo
5
6
3
1.08
W
Kukulkan
DarnelBoat44
Kukulkan
14
4
7
4.38
L
1
6
1
0.25
W
Fenrir
Kronosyke
Fenrir
13
0
14
20
W
Athena
Orome23
Athena
1
2
13
3.75
L
Mercury
TIX Shadow
Mercury
6
12
3
0.63
W
Danzaburou
Thiskidisblank
Danzaburou
6
3
6
3
L
Bellona
TixLight18
Bellona
2
10
2
0.3
L
0
12
5
0.21
W
Cliodhna
ihitwomen20
Cliodhna
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,838
Damage
53,101
93,615
Taken
99,709
65,782
Mitigated
63,284
34,742
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Brusome1
Kuzenbo
19,239
3,854
0
2,734
22,705
28,035
33
8,492
13,961
65,211
0
W
Kukulkan
DarnelBoat44
Kukulkan
23,642
2,243
0
3,982
13,868
5,777
0
5,134
8,734
81,060
0
L
7,017
3,071
0
5,246
16,922
6,169
512
2,232
14,690
0
70,564
W
Fenrir
Kronosyke
Fenrir
12,274
2,186
0
13,416
26,434
25,657
452
4,186
22,248
0
52,463
W
Athena
Orome23
Athena
7,327
2,205
930
5,081
16,732
16,017
288
4,732
12,000
32,715
0
L
Mercury
TIX Shadow
Mercury
10,847
6,043
0
838
21,527
7,856
0
8,940
12,199
0
40,759
W
Danzaburou
Thiskidisblank
Danzaburou
16,641
13,643
0
8,598
19,268
8,427
2,373
2,332
16,936
0
95,689
L
Bellona
TixLight18
Bellona
8,633
1,887
0
1,195
18,522
11,479
619
6,923
11,233
0
38,562
L
7,365
2,895
0
1,812
20,033
9,745
142
3,541
16,388
0
41,052
W
Cliodhna
ihitwomen20
Cliodhna
15,954
4,251
0
2,735
17,313
9,904
3,045
2,855
14,458
0
103,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
53,477
549
Minions Killed
393
0
Camps Cleared
0
2,114,274
Distance Traveled
2,025,292
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,029
501
98
4
0
395,783
4
W
Kukulkan
12,887
537
133
6
0
409,477
0
L
Hou Yi
10,252
427
121
5
0
379,859
0
W
Fenrir
12,776
532
66
3
0
441,620
0
W
Athena
10,751
448
40
2
0
424,960
9
L
Mercury
11,822
493
49
2
0
415,006
0
W
Danzaburou
12,623
526
155
6
0
421,443
0
L
Bellona
9,915
413
57
2
0
425,412
5
L
Nemesis
9,459
394
68
3
0
409,232
1
W
Cliodhna
13,123
547
155
6
0
416,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role