Player Matchup

Erlang Shen
Erlang Shen
Boogieboiii
Erlang Shen
Level 49
God Stats
2W - 1L
1,747 SR
Queue Stats
140W - 141L
1,449 Elo+
Solo
Ymir
Ymir
SSTAR1
Ymir
Level 67
God Stats
46W - 65L
1,490 SR
Queue Stats
375W - 390L
1,403 Elo+
Solo
Izanami
Izanami
Sh4xy
Izanami
Level 89
God Stats
12W - 8L
1,509 SR
Queue Stats
158W - 134L
1,445 Elo+
Solo
Kukulkan
Kukulkan
powerhead555
Kukulkan
Level 109
God Stats
10W - 18L
1,432 SR
Queue Stats
75W - 100L
1,338 Elo+
Party 1
Thor
Thor
powerheads
Thor
Level 125
God Stats
0W - 3L
1,162 SR
Queue Stats
18W - 35L
1,363 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,400 Elo+

VS

Team Averages
Level 72
1,496 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JosuStyle
Apollo
Level 48
God Stats
89W - 93L
1,430 SR
Queue Stats
327W - 346L
1,413 Elo+
Solo
Agni
Agni
Lars1688NL
Agni
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 42L
1,600 Elo+
Solo
Loki
Loki
NikoHelpAHH
Loki
Level 68
God Stats
15W - 10L
1,550 SR
Queue Stats
401W - 437L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boogieboiii
Erlang Shen
9
1 / 4 / 0
5,696
570
3,392
7,907
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
SSTAR1
Ymir
7
1 / 5 / 1
4,963
496
2,462
9,998
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Sh4xy
Izanami
8
2 / 3 / 1
5,137
514
4,127
5,733
1,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
powerhead555
Kukulkan
9
0 / 0 / 1
5,578
558
2,131
1,470
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,113
511
868
7,298
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 1
5,987
599
1,960
2,797
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
3 / 0 / 5
5,680
568
5,799
5,402
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
JosuStyle
Apollo
11
3 / 3 / 7
5,696
570
5,408
5,786
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,135
614
5,775
5,396
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
6,354
635
3,127
4,545
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
L
Erlang Shen
Boogieboiii
Erlang Shen
1
4
0
0.25
W
Apollo
JosuStyle
Apollo
3
3
7
2.17
W
3
1
1
3.5
W
5
0
2
6
L
Ymir
SSTAR1
Ymir
1
5
1
0.3
L
Izanami
Sh4xy
Izanami
2
3
1
0.83
L
Kukulkan
powerhead555
Kukulkan
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,980
Damage
22,069
32,406
Taken
23,926
14,667
Mitigated
7,678
5,830
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,960
389
0
930
2,797
797
245
808
1,989
35,558
0
W
Baron Samedi
 
Baron Samedi
5,799
859
358
2,416
5,402
2,202
288
1,140
4,262
28,044
3,205
L
Erlang Shen
Boogieboiii
Erlang Shen
3,392
1,273
0
2,140
7,907
4,421
76
4,943
2,964
0
24,968
W
Apollo
JosuStyle
Apollo
5,408
3,444
0
1,567
5,786
1,586
682
1,674
4,112
0
28,651
W
5,775
1,349
0
2,220
5,396
1,401
0
0
5,317
32,786
0
W
3,127
834
0
1,884
4,545
1,692
0
971
3,574
0
28,687
L
Ymir
SSTAR1
Ymir
2,462
271
0
987
9,998
5,757
18
4,339
5,659
13,691
0
L
Izanami
Sh4xy
Izanami
4,127
2,847
0
469
5,733
1,308
389
1,380
4,353
0
25,902
L
Kukulkan
powerhead555
Kukulkan
2,131
0
0
173
1,470
482
0
666
804
30,393
0
L
868
55
223
1,838
7,298
2,699
0
1,988
5,310
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
29,852
259
Minions Killed
327
0
Camps Cleared
0
947,294
Distance Traveled
912,011
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,987
599
92
9
0
146,077
2
W
Baron Samedi
5,680
568
58
6
0
178,518
7
L
Erlang Shen
5,696
570
50
5
0
199,979
2
W
Apollo
5,696
570
49
5
0
176,131
0
W
Agni
6,135
614
72
7
0
175,756
1
W
Loki
6,354
635
56
6
0
235,529
3
L
Ymir
4,963
496
16
2
0
179,664
1
L
Izanami
5,137
514
68
7
0
188,547
1
L
Kukulkan
5,578
558
65
7
0
193,896
2
L
Thor
5,113
511
60
6
0
185,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role