Player Matchup

Izanami
Izanami
Alvidola
Izanami
Level 28
God Stats
66W - 50L
1,594 SR
Queue Stats
282W - 330L
1,437 Elo+
Solo
Ares
Ares
Cobbaa
Ares
Level 7
God Stats
1W - 4L
1,728 SR
Queue Stats
6W - 8L
1,476 Elo+
Solo
Thanatos
Thanatos
GrafAlykard
Thanatos
Level 36
God Stats
14W - 7L
1,716 SR
Queue Stats
102W - 105L
1,505 Elo+
Party 1
Nemesis
Nemesis
PillowWielder
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Cernunnos
Cernunnos
kotletnik32
Cernunnos
Level 25
God Stats
18W - 16L
1,498 SR
Queue Stats
38W - 42L
1,425 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,443 Elo+

VS

Team Averages
Level 29
1,564 SR
1,417 Elo+
Danzaburou
Danzaburou
Armus
Danzaburou
Level 24
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 7L
1,114 Elo+
Solo
Mercury
Mercury
Asgardez
Mercury
Level 29
God Stats
5W - 9L
1,367 SR
Queue Stats
138W - 154L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Narrard
Cthulhu
Level 12
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 2
Osiris
Osiris
Unimeg
Osiris
Level 13
God Stats
1W - 3L
1,439 SR
Queue Stats
14W - 13L
1,434 Elo+
Solo
The Morrigan
The Morrigan
Vhello
The Morrigan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvidola
Izanami
6
0 / 1 / 0
6,619
301
657
1,996
804
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Cobbaa
Ares
15
5 / 7 / 4
11,238
511
7,664
19,176
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
GrafAlykard
Thanatos
13
3 / 18 / 3
9,092
413
10,744
21,877
8,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
18
6 / 8 / 8
11,594
527
13,200
18,646
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
kotletnik32
Cernunnos
15
4 / 15 / 4
10,014
455
14,574
19,616
7,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armus
Danzaburou
16
13 / 5 / 10
12,088
549
15,491
17,294
6,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Asgardez
Mercury
20
12 / 4 / 7
12,836
583
10,188
17,230
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Narrard
Cthulhu
15
5 / 6 / 21
10,663
485
9,117
17,990
15,092
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
Unimeg
Osiris
19
11 / 2 / 10
12,638
574
16,230
15,645
19,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Vhello
The Morrigan
16
7 / 3 / 16
11,354
516
12,311
8,883
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
18
Kills
48
49
Deaths
20
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alvidola
Izanami
0
1
0
0
W
Danzaburou
Armus
Danzaburou
13
5
10
3.6
W
Mercury
Asgardez
Mercury
12
4
7
3.88
L
Ares
Cobbaa
Ares
5
7
4
1
L
Thanatos
GrafAlykard
Thanatos
3
18
3
0.25
W
Cthulhu
Narrard
Cthulhu
5
6
21
2.58
L
Nemesis
6
8
8
1.25
W
Osiris
Unimeg
Osiris
11
2
10
8
W
The Morrigan
Vhello
The Morrigan
7
3
16
5
L
Cernunnos
kotletnik32
Cernunnos
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
63,337
81,311
Taken
77,042
42,104
Mitigated
54,110
15,423
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alvidola
Izanami
657
369
0
688
1,996
804
108
390
1,606
0
14,936
W
Danzaburou
Armus
Danzaburou
15,491
7,833
0
5,710
17,294
6,529
4,147
1,837
15,457
0
77,896
W
Mercury
Asgardez
Mercury
10,188
6,681
0
6,346
17,230
8,764
0
2,348
14,842
0
97,188
L
Ares
Cobbaa
Ares
7,664
576
0
2,786
19,176
16,960
93
5,143
14,033
27,283
0
L
Thanatos
GrafAlykard
Thanatos
10,744
4,060
135
6,725
21,877
8,312
382
3,777
18,100
0
39,213
W
Cthulhu
Narrard
Cthulhu
9,117
835
465
2,119
17,990
15,092
1,410
3,422
14,568
32,107
0
L
Nemesis
13,200
6,959
0
3,339
18,646
8,690
0
7,215
11,431
0
59,707
W
Osiris
Unimeg
Osiris
16,230
6,565
0
4,539
15,645
19,869
3,646
2,466
13,104
983
76,174
W
The Morrigan
Vhello
The Morrigan
12,311
2,750
231
1,990
8,883
3,856
1,758
1,445
7,356
39,599
7,391
L
Cernunnos
kotletnik32
Cernunnos
14,574
8,674
431
1,319
19,616
7,338
263
3,183
16,433
0
49,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
59,579
294
Minions Killed
468
0
Camps Cleared
0
1,504,958
Distance Traveled
1,988,266
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,619
301
31
1
0
104,743
1
W
Danzaburou
12,088
549
92
4
0
364,150
4
W
Mercury
12,836
583
125
6
0
459,143
0
L
Ares
11,238
511
33
2
0
324,943
1
L
Thanatos
9,092
413
58
3
0
352,777
0
W
Cthulhu
10,663
485
38
2
0
367,725
1
L
Nemesis
11,594
527
101
5
0
403,718
0
W
Osiris
12,638
574
132
6
0
412,508
3
W
The Morrigan
11,354
516
81
4
0
384,740
0
L
Cernunnos
10,014
455
71
3
0
318,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role