Player Matchup

Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Aiwme
Skadi
Gold II
Level 116
God Stats
27W - 20L
1,693 SR
Queue Stats
54W - 62L
1,753 MMR
Solo
Terra
Terra
Gold II
galwallabadalla
Terra
Gold II
Level 89
God Stats
2W - 1L
1,717 SR
Queue Stats
112W - 103L
1,751 MMR
Solo
Ne Zha
Ne Zha
Platinum II
iDeliqen
Ne Zha
Platinum II
Level 155
God Stats
2W - 4L
1,401 SR
Queue Stats
338W - 318L
1,811 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
legen11
Morgan Le Fay
Platinum III
Level 160
God Stats
5W - 8L
1,515 SR
Queue Stats
624W - 624L
1,846 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,565 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,690 SR
1,793 MMR
Thanatos
Thanatos
Gold I
FeelMyKarma
Thanatos
Gold I
Level 77
God Stats
18W - 8L
1,833 SR
Queue Stats
81W - 75L
1,833 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Manuflea
Cu Chulainn
Gold I
Level 144
God Stats
6W - 2L
1,734 SR
Queue Stats
223W - 222L
1,696 MMR
Solo
Ullr
Ullr
Platinum IV
McSh4ne
Ullr
Platinum IV
Level 129
God Stats
62W - 66L
1,588 SR
Queue Stats
372W - 383L
1,746 MMR
Solo
Scylla
Scylla
Platinum III
MizChief
Scylla
Platinum III
Level 160
God Stats
6W - 1L
1,843 SR
Queue Stats
328W - 322L
1,728 MMR
Solo
Cerberus
Cerberus
Platinum I
xSupp
Cerberus
Platinum I
Level 158
God Stats
6W - 7L
1,451 SR
Queue Stats
200W - 221L
1,964 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
3 / 2 / 3
15,020
556
10,804
19,288
6,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Aiwme
Skadi
18
3 / 8 / 6
12,638
468
14,952
19,509
12,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 7
10,780
399
8,753
25,158
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
iDeliqen
Ne Zha
19
7 / 11 / 6
13,263
491
19,807
25,944
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
legen11
Morgan Le Fay
19
4 / 8 / 3
12,895
478
14,246
19,832
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebArtioGilgameshTiamatAthena

VS

Bans
OdinKhepriKumbhakarnaSylvanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeelMyKarma
Thanatos
20
16 / 7 / 10
17,869
662
38,457
36,329
20,458
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Manuflea
Cu Chulainn
20
6 / 4 / 5
14,436
535
15,383
22,884
25,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
McSh4ne
Ullr
20
2 / 2 / 6
15,428
571
8,672
18,917
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MizChief
Scylla
20
12 / 1 / 9
15,922
590
17,253
11,739
4,840
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xSupp
Cerberus
19
1 / 3 / 22
14,007
519
11,314
24,438
30,448
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
17
Kills
37
37
Deaths
17
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
3
2.25
L
Skadi
Aiwme
Skadi
3
8
6
0.75
W
Thanatos
FeelMyKarma
Thanatos
16
7
10
3
W
Cu Chulainn
Manuflea
Cu Chulainn
6
4
5
2.13
W
Ullr
McSh4ne
Ullr
2
2
6
2.5
W
Scylla
MizChief
Scylla
12
1
9
16.5
L
0
8
7
0.44
L
Ne Zha
iDeliqen
Ne Zha
7
11
6
0.91
L
Morgan Le Fay
legen11
Morgan Le Fay
4
8
3
0.69
W
Cerberus
xSupp
Cerberus
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,562
Damage
91,079
109,731
Taken
114,307
58,253
Mitigated
89,960
25,255
Healing
55,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,804
7,463
0
6,722
19,288
6,116
1,967
5,159
14,019
0
141,901
L
Skadi
Aiwme
Skadi
14,952
7,261
0
1,653
19,509
12,419
1,023
4,675
14,830
0
64,707
W
Thanatos
FeelMyKarma
Thanatos
38,457
17,379
0
33,053
36,329
20,458
0
9,702
25,289
0
184,964
W
Cu Chulainn
Manuflea
Cu Chulainn
15,383
1,242
0
6,141
22,884
25,530
1,072
3,212
19,614
16,250
69,206
W
Ullr
McSh4ne
Ullr
8,672
3,273
0
7,977
18,917
8,684
9,396
1,403
17,514
0
136,598
W
Scylla
MizChief
Scylla
17,253
1,773
0
2,272
11,739
4,840
1,434
3,647
7,980
116,462
0
L
8,753
1,746
2,176
6,074
25,158
23,621
0
9,592
15,258
30,186
0
L
Ne Zha
iDeliqen
Ne Zha
19,807
6,692
0
5,808
25,944
9,410
0
5,469
20,404
0
74,961
L
Morgan Le Fay
legen11
Morgan Le Fay
14,246
1,842
94
2,728
19,832
6,687
0
6,854
12,836
81,070
0
W
Cerberus
xSupp
Cerberus
11,314
262
0
6,443
24,438
30,448
91
8,340
15,728
42,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,596
Gold Earned
77,662
669
Minions Killed
796
0
Camps Cleared
0
2,380,939
Distance Traveled
2,652,798
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,020
556
242
9
0
503,573
3
L
Skadi
12,638
468
124
5
0
436,714
10
W
Thanatos
17,869
662
195
7
0
560,110
0
W
Cu Chulainn
14,436
535
133
5
0
550,050
10
W
Ullr
15,428
571
205
8
0
510,599
14
W
Scylla
15,922
590
191
7
0
517,690
13
L
Terra
10,780
399
53
2
0
500,878
9
L
Ne Zha
13,263
491
121
4
0
474,303
2
L
Morgan Le Fay
12,895
478
129
5
0
465,471
8
W
Cerberus
14,007
519
72
3
0
514,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role