Player Matchup

Anubis
Anubis
FLM-Julian
Anubis
Level 15
God Stats
2W - 3L
1,376 SR
Queue Stats
12W - 15L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
JohnWeak187
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,421 Elo+
Party 2
Vamana
Vamana
Meion87
Vamana
Level 29
God Stats
5W - 10L
1,447 SR
Queue Stats
174W - 188L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Oni-Chan1314
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Party 1
Loki
Loki
ciroortiz2005
Loki
Level 5
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 0L
1,638 Elo+
Party 1
Team Averages
Level 11
1,512 SR
1,498 Elo+

VS

Team Averages
Level 14
1,473 SR
1,466 Elo+
Sol
Sol
Izanamie
Sol
Level 26
God Stats
3W - 1L
1,886 SR
Queue Stats
36W - 23L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Johan_os02
Kukulkan
Level 22
God Stats
2W - 8L
1,285 SR
Queue Stats
63W - 70L
1,529 Elo+
Solo
Skadi
Skadi
SadRedBall
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Odin
Odin
SirGallet93
Odin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 18L
1,379 Elo+
Solo
Ares
Ares
Teeof4Boyz
Ares
Level 5
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FLM-Julian
Anubis
16
3 / 3 / 2
10,692
486
8,166
12,064
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JohnWeak187
Cthulhu
15
4 / 3 / 5
11,468
521
10,582
24,320
23,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Meion87
Vamana
20
3 / 0 / 1
12,463
567
6,527
14,080
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Oni-Chan1314
Jing Wei
16
1 / 8 / 1
11,098
504
6,080
16,948
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 9 / 1
8,118
369
954
11,984
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,243
193
0
0
0
Kukulkan
Johan_os02
Kukulkan
17
4 / 5 / 2
10,254
466
15,223
15,677
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
18 / 2 / 1
12,128
551
25,363
19,840
6,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
8,448
384
4,466
12,528
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 1 / 1
5,887
268
0
1,032
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
23
23
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
FLM-Julian
Anubis
3
3
2
1.33
L
0
0
0
0
L
Kukulkan
Johan_os02
Kukulkan
4
5
2
1
W
Cthulhu
JohnWeak187
Cthulhu
4
3
5
2.17
W
Vamana
Meion87
Vamana
3
0
1
3.5
W
Jing Wei
Oni-Chan1314
Jing Wei
1
8
1
0.19
L
Skadi
18
2
1
9.25
L
1
3
0
0.33
L
0
1
1
0.5
W
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
45,052
79,396
Taken
49,077
46,994
Mitigated
18,822
23,786
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FLM-Julian
Anubis
8,166
855
0
4,229
12,064
5,241
370
5,454
6,154
53,175
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Johan_os02
Kukulkan
15,223
2,312
0
5,116
15,677
5,188
588
11,197
4,480
71,693
0
W
Cthulhu
JohnWeak187
Cthulhu
10,582
1,113
301
4,683
24,320
23,064
92
6,837
17,069
48,212
0
W
Vamana
Meion87
Vamana
6,527
5,183
0
9,861
14,080
10,636
5,314
983
13,077
0
87,332
W
Jing Wei
Oni-Chan1314
Jing Wei
6,080
3,126
0
4,539
16,948
4,523
2,924
427
16,521
0
76,129
L
Skadi
25,363
15,698
0
11,359
19,840
6,567
0
4,599
15,241
0
99,510
L
4,466
1,664
0
1,108
12,528
6,613
0
2,759
9,769
0
49,083
L
0
0
0
64
1,032
454
0
307
725
75
0
W
954
511
0
173
11,984
3,530
367
957
10,925
0
19,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
40,960
455
Minions Killed
339
0
Camps Cleared
0
1,933,615
Distance Traveled
1,154,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,692
486
100
5
0
362,276
0
L
Sol
4,243
193
0
0
0
0
0
L
Kukulkan
10,254
466
126
6
0
337,069
2
W
Cthulhu
11,468
521
61
3
0
430,564
0
W
Vamana
12,463
567
162
7
0
389,151
4
W
Jing Wei
11,098
504
102
5
0
381,628
0
L
Skadi
12,128
551
130
6
0
384,541
0
L
Odin
8,448
384
81
4
0
382,101
0
L
Ares
5,887
268
2
0
0
50,747
0
W
Loki
8,118
369
30
1
0
369,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role