Player Matchup

Cthulhu
Cthulhu
Alter3012
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,586 Elo+
Solo
King Arthur
King Arthur
FEMA6344
King Arthur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 26L
1,606 Elo+
Solo
Thor
Thor
Grumps87
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,740 Elo+
Solo
Agni
Agni
ZlovemyScope
Agni
Level 20
God Stats
21W - 12L
1,777 SR
Queue Stats
194W - 198L
1,604 Elo+
Solo
Cupid
Cupid
Еndling
Cupid
Level 24
God Stats
3W - 4L
1,204 SR
Queue Stats
111W - 110L
1,612 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,630 Elo+

VS

Team Averages
Level 40
1,582 SR
1,608 Elo+
Kali
Kali
BigGolly
Kali
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 131L
1,544 Elo+
Solo
Yemoja
Yemoja
K1ngd0m2
Yemoja
Level 15
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 7L
1,602 Elo+
Solo
Guan Yu
Guan Yu
SrFrostbite
Guan Yu
Level 4
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 1
Hachiman
Hachiman
Srsantos
Hachiman
Level 123
God Stats
0W - 2L
1,348 SR
Queue Stats
35W - 25L
1,608 Elo+
Party 1
Chaac
Chaac
TheChaacMain
Chaac
Level 29
God Stats
185W - 77L
1,701 SR
Queue Stats
289W - 123L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alter3012
Cthulhu
18
0 / 7 / 15
12,629
486
11,571
28,911
26,546
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
FEMA6344
King Arthur
20
2 / 1 / 12
13,786
530
11,432
21,118
23,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
19
1 / 7 / 13
12,657
487
4,271
22,001
10,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 8
14,048
540
17,837
17,586
5,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Еndling
Cupid
20
18 / 5 / 4
17,228
663
23,949
24,227
8,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
10 / 4 / 3
14,651
564
20,442
23,769
12,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
K1ngd0m2
Yemoja
17
1 / 9 / 7
11,010
423
7,219
20,612
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
SrFrostbite
Guan Yu
12
1 / 3 / 3
9,244
356
2,098
8,399
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Srsantos
Hachiman
9
3 / 5 / 0
8,277
318
5,777
6,847
1,490
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
9 / 7 / 6
14,557
560
36,710
33,808
27,812
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
28
Kills
24
24
Deaths
28
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alter3012
Cthulhu
0
7
15
1.07
L
Kali
10
4
3
2.88
W
King Arthur
FEMA6344
King Arthur
2
1
12
8
W
Thor
1
7
13
1.07
L
Yemoja
K1ngd0m2
Yemoja
1
9
7
0.5
L
Guan Yu
SrFrostbite
Guan Yu
1
3
3
0.83
L
Hachiman
Srsantos
Hachiman
3
5
0
0.6
L
9
7
6
1.71
W
7
4
8
2.75
W
Cupid
Еndling
Cupid
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,060
Damage
72,246
113,843
Taken
93,435
74,155
Mitigated
68,595
42,260
Healing
32,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alter3012
Cthulhu
11,571
1,508
0
8,550
28,911
26,546
815
2,839
26,072
57,733
0
L
Kali
20,442
8,398
0
9,429
23,769
12,098
456
6,720
17,049
0
115,888
W
King Arthur
FEMA6344
King Arthur
11,432
1,777
0
8,493
21,118
23,118
142
2,942
18,176
14,482
66,954
W
Thor
4,271
737
0
6,210
22,001
10,496
674
1,650
20,351
0
87,923
L
Yemoja
K1ngd0m2
Yemoja
7,219
1,692
1,193
1,819
20,612
19,245
0
7,263
13,349
35,354
0
L
Guan Yu
SrFrostbite
Guan Yu
2,098
210
180
2,494
8,399
7,950
167
1,844
6,555
1,998
20,807
L
Hachiman
Srsantos
Hachiman
5,777
4,079
0
1,406
6,847
1,490
0
2,425
4,422
0
25,423
L
36,710
5,020
0
15,661
33,808
27,812
176
13,188
20,620
0
133,590
W
17,837
1,015
103
5,469
17,586
5,304
1,502
1,066
16,520
86,260
0
W
Cupid
Еndling
Cupid
23,949
13,607
911
12,524
24,227
8,691
5,263
2,150
22,077
0
152,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,348
Gold Earned
57,739
681
Minions Killed
490
0
Camps Cleared
0
2,391,880
Distance Traveled
1,917,867
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,629
486
70
3
0
444,232
3
L
Kali
14,651
564
143
6
0
531,491
0
W
King Arthur
13,786
530
157
6
0
523,323
8
W
Thor
12,657
487
130
5
0
455,468
1
L
Yemoja
11,010
423
44
2
0
432,142
5
L
Guan Yu
9,244
356
54
2
0
279,845
0
L
Hachiman
8,277
318
47
2
0
194,401
0
L
Chaac
14,557
560
202
8
0
479,988
2
W
Agni
14,048
540
129
5
0
486,879
7
W
Cupid
17,228
663
195
8
0
481,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role