Player Matchup

Guan Yu
Guan Yu
FuLbItOdEMaNaOs
Guan Yu
Level 79
God Stats
28W - 21L
1,612 SR
Queue Stats
312W - 330L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
JuuníN
Heimdallr
Level 33
God Stats
3W - 8L
1,399 SR
Queue Stats
97W - 85L
1,587 Elo+
Solo
Yemoja
Yemoja
Tomkii
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,313 Elo+
Solo
Achilles
Achilles
julamaso
Achilles
Level 47
God Stats
4W - 4L
1,493 SR
Queue Stats
155W - 178L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
mamute203
Kukulkan
Level 137
God Stats
13W - 15L
1,543 SR
Queue Stats
246W - 251L
1,523 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,465 Elo+

VS

Team Averages
Level 108
1,493 SR
1,474 Elo+
Raijin
Raijin
Herozum
Raijin
Level 109
God Stats
46W - 41L
1,555 SR
Queue Stats
360W - 382L
1,494 Elo+
Solo
Nike
Nike
Lukao_da_massa
Nike
Level 155
God Stats
3W - 3L
1,510 SR
Queue Stats
595W - 570L
1,476 Elo+
Party 1
Artemis
Artemis
VladyOp1
Artemis
Level 85
God Stats
31W - 37L
1,490 SR
Queue Stats
505W - 472L
1,479 Elo+
Solo
Fenrir
Fenrir
ZoADoBr
Fenrir
Level 45
God Stats
5W - 5L
1,361 SR
Queue Stats
89W - 91L
1,457 Elo+
Solo
Sylvanus
Sylvanus
andremenezes97
Sylvanus
Level 148
God Stats
23W - 13L
1,552 SR
Queue Stats
306W - 255L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,404
529
7,957
11,450
11,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
JuuníN
Heimdallr
11
2 / 3 / 1
6,830
488
4,732
9,701
2,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Tomkii
Yemoja
9
0 / 3 / 1
5,870
419
3,250
5,281
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
julamaso
Achilles
10
3 / 2 / 1
6,381
456
3,654
8,676
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
mamute203
Kukulkan
12
1 / 1 / 3
7,139
510
4,993
5,069
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Herozum
Raijin
12
1 / 2 / 0
6,844
489
3,961
6,212
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 2
7,628
545
8,803
10,580
6,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
VladyOp1
Artemis
13
3 / 2 / 4
7,829
559
7,992
6,961
1,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ZoADoBr
Fenrir
13
3 / 2 / 2
7,187
513
3,604
9,035
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
12
3 / 1 / 3
7,002
500
4,542
6,187
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
11
11
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Raijin
Herozum
Raijin
1
2
0
0.5
L
Heimdallr
JuuníN
Heimdallr
2
3
1
0.83
W
1
1
2
2
L
Yemoja
Tomkii
Yemoja
0
3
1
0.17
W
Artemis
VladyOp1
Artemis
3
2
4
2.5
W
Fenrir
ZoADoBr
Fenrir
3
2
2
2
W
Sylvanus
3
1
3
4.5
L
Achilles
julamaso
Achilles
3
2
1
1.75
L
Kukulkan
mamute203
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
28,902
40,177
Taken
38,975
23,603
Mitigated
17,712
14,419
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
1,121
0
5,262
11,450
11,495
0
1,694
9,756
12,694
34,949
W
Raijin
Herozum
Raijin
3,961
216
0
1,772
6,212
1,857
0
3,160
2,704
39,504
0
L
Heimdallr
JuuníN
Heimdallr
4,732
1,709
0
2,547
9,701
2,245
0
808
8,893
0
44,517
W
8,803
1,056
0
2,499
10,580
6,423
0
2,355
8,225
6,661
41,725
L
Yemoja
Tomkii
Yemoja
3,250
595
1,031
1,112
5,281
3,779
0
1,963
3,254
10,485
0
W
Artemis
VladyOp1
Artemis
7,992
4,259
0
2,117
6,961
1,703
836
901
6,060
0
50,536
W
Fenrir
ZoADoBr
Fenrir
3,604
865
0
4,004
9,035
3,020
0
2,052
6,905
0
40,552
W
Sylvanus
4,542
1,447
1,140
2,914
6,187
4,709
352
1,984
4,112
24,413
8,602
L
Achilles
julamaso
Achilles
3,654
1,021
0
3,048
8,676
4,339
0
1,836
6,772
0
30,230
L
Kukulkan
mamute203
Kukulkan
4,993
267
0
1,419
5,069
1,745
32
3,395
1,372
46,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
36,490
374
Minions Killed
424
0
Camps Cleared
0
1,276,208
Distance Traveled
1,367,068
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,404
529
102
7
0
275,834
0
W
Raijin
6,844
489
95
7
0
254,077
5
L
Heimdallr
6,830
488
85
6
0
249,823
3
W
Nike
7,628
545
92
7
0
272,183
3
L
Yemoja
5,870
419
14
1
0
246,211
6
W
Artemis
7,829
559
93
7
0
242,490
7
W
Fenrir
7,187
513
83
6
0
316,394
5
W
Sylvanus
7,002
500
61
4
0
281,924
2
L
Achilles
6,381
456
60
4
0
242,156
2
L
Kukulkan
7,139
510
113
8
0
262,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role