Player Matchup

Nu Wa
Nu Wa
Anniibunny
Nu Wa
Level 159
God Stats
29W - 25L
1,601 SR
Queue Stats
296W - 267L
1,516 Elo+
Party 1
Bacchus
Bacchus
BerlinDriver98
Bacchus
Level 119
God Stats
9W - 6L
1,614 SR
Queue Stats
19W - 26L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
BlitzCrysis3
Gilgamesh
Level 102
God Stats
2W - 3L
1,767 SR
Queue Stats
196W - 164L
1,541 Elo+
Party 1
Ullr
Ullr
BlueDragonBH
Ullr
Level 122
God Stats
1W - 2L
1,703 SR
Queue Stats
198W - 129L
1,583 Elo+
Party 1
Geb
Geb
GEBr0ken
Geb
Level 160
God Stats
25W - 25L
1,623 SR
Queue Stats
219W - 188L
1,643 Elo+
Party 1
Team Averages
Level 132
1,662 SR
1,560 Elo+

VS

Team Averages
Level 149
1,613 SR
1,561 Elo+
Loki
Loki
IchBinNichtKlug
Loki
Level 146
God Stats
6W - 5L
1,715 SR
Queue Stats
181W - 174L
1,576 Elo+
Solo
Sylvanus
Sylvanus
InnerSquidward
Sylvanus
Level 156
God Stats
29W - 28L
1,512 SR
Queue Stats
330W - 326L
1,547 Elo+
Solo
Scylla
Scylla
MehdiChelski00
Scylla
Level 155
God Stats
18W - 15L
1,618 SR
Queue Stats
762W - 738L
1,544 Elo+
Solo
Cliodhna
Cliodhna
warner600
Cliodhna
Level 144
God Stats
6W - 2L
1,718 SR
Queue Stats
114W - 113L
1,530 Elo+
Solo
Izanami
Izanami
xl D Wiggles lx
Izanami
Level 146
God Stats
6W - 13L
1,504 SR
Queue Stats
408W - 374L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 8 / 1
6,320
395
6,559
13,381
3,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,212
388
3,550
10,776
7,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
BlitzCrysis3
Gilgamesh
14
2 / 1 / 0
8,532
533
3,877
7,616
5,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 1
7,934
496
7,248
8,306
2,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 4 / 3
7,651
478
5,276
14,280
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,794
550
5,340
8,219
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
2 / 4 / 6
7,949
497
7,049
15,513
12,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 8
8,725
545
11,900
6,425
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
warner600
Cliodhna
15
7 / 0 / 3
9,286
580
8,662
8,871
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 0
9,024
564
4,536
10,483
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
17
17
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
8
1
0.06
L
1
1
2
2
L
Gilgamesh
BlitzCrysis3
Gilgamesh
2
1
0
2
L
1
3
1
0.5
L
3
4
3
1.13
W
2
1
3
3.5
W
Sylvanus
2
4
6
1.25
W
4
0
8
8
W
Cliodhna
warner600
Cliodhna
7
0
3
8.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
37,487
54,359
Taken
49,511
23,924
Mitigated
23,728
11,580
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,559
2,437
445
3,612
13,381
3,766
0
4,016
9,263
36,816
0
L
3,550
344
0
2,380
10,776
7,472
0
3,793
6,906
16,067
0
L
Gilgamesh
BlitzCrysis3
Gilgamesh
3,877
543
0
720
7,616
5,841
335
1,116
6,470
6,778
44,670
L
7,248
2,373
0
835
8,306
2,320
0
2,604
5,600
0
61,053
L
5,276
1,112
0
3,588
14,280
4,525
0
6,036
7,948
38,035
0
W
5,340
1,054
0
3,254
8,219
2,993
0
1,957
6,262
0
58,903
W
Sylvanus
7,049
1,889
2,183
6,672
15,513
12,296
18
6,045
9,468
36,367
10,828
W
11,900
1,581
0
1,792
6,425
1,972
0
3,395
2,958
43,703
0
W
Cliodhna
warner600
Cliodhna
8,662
527
0
4,113
8,871
3,165
641
2,649
6,222
0
69,005
W
4,536
2,971
0
1,319
10,483
3,302
0
2,033
8,450
0
85,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
43,778
421
Minions Killed
538
0
Camps Cleared
0
1,580,871
Distance Traveled
1,644,857
42
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,320
395
56
4
0
287,854
6
L
Bacchus
6,212
388
41
3
0
334,903
12
L
Gilgamesh
8,532
533
135
8
0
312,861
6
L
Ullr
7,934
496
113
7
0
310,337
10
L
Geb
7,651
478
76
5
0
334,916
8
W
Loki
8,794
550
125
8
0
359,860
5
W
Sylvanus
7,949
497
82
5
0
269,492
4
W
Scylla
8,725
545
82
5
0
337,055
4
W
Cliodhna
9,286
580
104
7
0
387,508
0
W
Izanami
9,024
564
145
9
0
290,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role