Player Matchup

Cabrakan
Cabrakan
GoingFastBoi
Cabrakan
Level 28
God Stats
1W - 0L
1,993 SR
Queue Stats
34W - 8L
1,793 Elo+
Party 1
Sol
Sol
Jinxy tG
Sol
Level 143
God Stats
2W - 0L
1,467 SR
Queue Stats
117W - 76L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
thvndxr
Gilgamesh
Level 156
God Stats
14W - 4L
1,846 SR
Queue Stats
207W - 128L
1,673 Elo+
Party 1
Team Averages
Level 109
1,769 SR
1,729 Elo+

VS

Team Averages
Level 47
1,412 SR
1,442 Elo+
Jing Wei
Jing Wei
JonhGio
Jing Wei
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
96W - 55L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
comp_V1son
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo
Cliodhna
Cliodhna
lSpringTrapl59
Cliodhna
Level 109
God Stats
2W - 3L
1,396 SR
Queue Stats
306W - 299L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoingFastBoi
Cabrakan
11
2 / 0 / 8
7,692
855
4,665
8,589
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 8
7,512
835
6,355
5,233
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
thvndxr
Gilgamesh
11
6 / 2 / 5
7,445
827
6,302
8,100
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JonhGio
Jing Wei
9
0 / 6 / 2
5,842
649
2,542
9,560
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
comp_V1son
Cthulhu
5
0 / 1 / 0
5,010
557
0
874
290
Cliodhna
10
1 / 5 / 2
6,434
715
5,825
10,099
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
1
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
GoingFastBoi
Cabrakan
2
0
8
6
W
4
1
8
8
L
Jing Wei
JonhGio
Jing Wei
0
6
2
0.17
L
Cthulhu
comp_V1son
Cthulhu
0
1
0
0
L
Cliodhna
1
5
2
0.4
W
Gilgamesh
thvndxr
Gilgamesh
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
8,367
21,922
Taken
20,533
16,437
Mitigated
7,074
7,141
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
GoingFastBoi
Cabrakan
4,665
714
0
3,198
8,589
9,151
115
241
8,348
14,564
0
W
6,355
2,702
0
1,896
5,233
1,569
1,678
150
5,083
38,172
0
L
Jing Wei
JonhGio
Jing Wei
2,542
1,771
0
604
9,560
3,281
0
5,408
3,848
0
13,221
L
Cthulhu
comp_V1son
Cthulhu
0
0
0
0
874
290
0
434
440
105
0
L
Cliodhna
5,825
152
0
783
10,099
3,503
0
5,710
4,034
0
15,996
W
Gilgamesh
thvndxr
Gilgamesh
6,302
1,467
0
2,047
8,100
5,717
167
96
8,004
1,589
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
17,286
120
Minions Killed
40
8
Camps Cleared
1
535,030
Distance Traveled
340,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,692
855
25
3
3
190,941
0
W
Sol
7,512
835
75
8
3
152,270
3
L
Jing Wei
5,842
649
23
3
0
152,994
2
L
Cthulhu
5,010
557
0
0
0
5,145
0
L
Cliodhna
6,434
715
17
2
1
182,588
3
W
Gilgamesh
7,445
827
20
2
2
191,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role