Player Matchup

Cthulhu
Cthulhu
Deadmoney97
Cthulhu
Level 11
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 2
Hachiman
Hachiman
IICosmicII
Hachiman
Level 26
God Stats
4W - 4L
1,605 SR
Queue Stats
103W - 89L
1,523 Elo+
Party 3
Cliodhna
Cliodhna
Jordansan09
Cliodhna
Level 88
God Stats
4W - 4L
1,738 SR
Queue Stats
30W - 29L
1,554 Elo+
Party 2
Ra
Ra
Lalabiih
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,496 Elo+
Party 3
Discordia
Discordia
TyphoonofCats
Discordia
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo
Team Averages
Level 32
1,616 SR
1,549 Elo+

VS

Team Averages
Level 19
1,599 SR
1,580 Elo+
Neith
Neith
Auzerix
Neith
Level 18
God Stats
1W - 0L
1,656 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KingofEggs1
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 80L
1,553 Elo+
Solo
Ares
Ares
Purghe
Ares
Level 17
God Stats
3W - 0L
1,627 SR
Queue Stats
3W - 4L
1,768 Elo+
Party 1
Hades
Hades
UltraEighty
Hades
Level 14
God Stats
12W - 11L
1,473 SR
Queue Stats
47W - 50L
1,426 Elo+
Solo
Danzaburou
Danzaburou
crippledcabbage
Danzaburou
Level 27
God Stats
10W - 4L
1,740 SR
Queue Stats
27W - 21L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadmoney97
Cthulhu
19
0 / 7 / 16
12,015
924
13,023
20,929
27,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
IICosmicII
Hachiman
19
6 / 13 / 12
13,397
1,031
17,473
23,210
10,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Jordansan09
Cliodhna
20
6 / 11 / 15
14,271
1,098
22,443
26,261
9,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 13
12,533
964
17,134
14,043
5,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
TyphoonofCats
Discordia
20
9 / 11 / 10
14,309
1,101
27,217
22,426
9,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auzerix
Neith
20
4 / 3 / 19
12,635
972
11,110
13,407
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KingofEggs1
Baron Samedi
20
12 / 5 / 21
16,206
1,247
29,067
18,703
9,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Purghe
Ares
20
4 / 4 / 19
13,638
1,049
9,176
27,644
27,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 7 / 14
13,690
1,053
12,116
21,065
11,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
crippledcabbage
Danzaburou
20
19 / 4 / 17
17,831
1,372
38,689
21,248
8,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
137
23
Kills
47
47
Deaths
23
66
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
Auzerix
Neith
4
3
19
4.5
L
Cthulhu
Deadmoney97
Cthulhu
0
7
16
1.14
L
Hachiman
IICosmicII
Hachiman
6
13
12
0.92
L
Cliodhna
Jordansan09
Cliodhna
6
11
15
1.23
W
Baron Samedi
KingofEggs1
Baron Samedi
12
5
21
4.5
L
2
5
13
1.7
W
Ares
Purghe
Ares
4
4
19
3.38
L
Discordia
TyphoonofCats
Discordia
9
11
10
1.27
W
8
7
14
2.14
W
Danzaburou
crippledcabbage
Danzaburou
19
4
17
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,290
Damage
100,158
106,869
Taken
102,067
62,293
Mitigated
62,415
9,266
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Auzerix
Neith
11,110
4,777
162
1,064
13,407
4,778
0
6,777
6,630
0
20,999
L
Cthulhu
Deadmoney97
Cthulhu
13,023
943
312
250
20,929
27,419
0
6,169
14,760
22,180
0
L
Hachiman
IICosmicII
Hachiman
17,473
12,061
0
0
23,210
10,007
0
10,010
13,200
0
33,059
L
Cliodhna
Jordansan09
Cliodhna
22,443
3,116
0
3,447
26,261
9,976
0
15,295
10,966
0
48,653
W
Baron Samedi
KingofEggs1
Baron Samedi
29,067
1,951
2,393
3,388
18,703
9,396
0
8,573
10,130
64,453
0
L
17,134
2,165
2,508
2,395
14,043
5,663
0
8,682
5,361
63,596
0
W
Ares
Purghe
Ares
9,176
316
0
0
27,644
27,426
0
19,752
7,718
40,502
0
L
Discordia
TyphoonofCats
Discordia
27,217
3,926
0
354
22,426
9,228
0
10,203
12,223
40,929
0
W
12,116
928
1,003
2,533
21,065
11,983
0
10,595
10,470
20,347
0
W
Danzaburou
crippledcabbage
Danzaburou
38,689
28,275
0
6,491
21,248
8,832
0
11,503
9,745
0
62,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,525
Gold Earned
74,000
226
Minions Killed
251
5
Camps Cleared
15
1,159,572
Distance Traveled
1,262,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,635
972
27
2
2
250,544
0
L
Cthulhu
12,015
924
11
1
1
248,486
1
L
Hachiman
13,397
1,031
39
3
1
183,605
1
L
Cliodhna
14,271
1,098
65
5
2
233,724
0
W
Baron Samedi
16,206
1,247
95
7
4
243,551
0
L
Ra
12,533
964
85
7
0
257,909
1
W
Ares
13,638
1,049
41
3
3
266,870
0
L
Discordia
14,309
1,101
26
2
1
235,848
1
W
Hades
13,690
1,053
19
1
1
229,007
3
W
Danzaburou
17,831
1,372
69
5
5
272,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role