Player Matchup

Vulcan
Vulcan
Elite_Schnipper
Vulcan
Level 117
God Stats
1W - 2L
1,316 SR
Queue Stats
90W - 87L
1,497 Elo+
Party 1
Charybdis
Charybdis
Hatake_Kurosaki
Charybdis
Level 69
God Stats
1W - 2L
1,541 SR
Queue Stats
39W - 53L
1,234 Elo+
Party 1
Eset
Eset
MrMexbruh
Eset
Level 84
God Stats
2W - 1L
1,532 SR
Queue Stats
107W - 101L
1,458 Elo+
Solo
Ganesha
Ganesha
Sabretoothcarrot
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo
Freya
Freya
jothesmiter
Freya
Level 29
God Stats
1W - 0L
1,274 SR
Queue Stats
31W - 39L
1,374 Elo+
Solo
Team Averages
Level 63
1,433 SR
1,421 Elo+

VS

Team Averages
Level 73
1,554 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Babba HummeI
Kuzenbo
Level 61
God Stats
2W - 1L
1,793 SR
Queue Stats
59W - 71L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
MieserKosyak
Ah Puch
Level 108
God Stats
0W - 1L
1,496 SR
Queue Stats
49W - 49L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
MrZerZ
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,440 Elo+
Solo
Sol
Sol
NayNayNay1649
Sol
Level 26
God Stats
2W - 2L
1,479 SR
Queue Stats
83W - 96L
1,419 Elo+
Party 2
Fafnir
Fafnir
Sammy86
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
14,257
839
17,723
17,067
8,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Hatake_Kurosaki
Charybdis
20
8 / 4 / 16
12,450
732
15,982
18,447
8,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
2 / 4 / 20
11,127
655
12,810
15,551
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 4 / 25
11,841
697
6,859
22,619
21,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 4 / 14
12,057
709
16,050
20,807
9,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Babba HummeI
Kuzenbo
17
1 / 5 / 13
11,220
660
9,799
21,598
37,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
MieserKosyak
Ah Puch
20
14 / 6 / 4
15,062
886
44,868
15,293
6,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
MrZerZ
Cliodhna
14
3 / 8 / 9
10,176
599
10,855
14,855
5,956
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 6
9,625
566
9,987
7,053
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Sammy86
Fafnir
17
0 / 8 / 12
10,833
637
8,636
22,073
31,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
28
Kills
20
20
Deaths
28
91
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Babba HummeI
Kuzenbo
1
5
13
1.5
W
9
4
16
4.25
W
Charybdis
Hatake_Kurosaki
Charybdis
8
4
16
4
L
Ah Puch
MieserKosyak
Ah Puch
14
6
4
2.67
W
Eset
2
4
20
3
L
Cliodhna
MrZerZ
Cliodhna
3
8
9
0.94
L
2
1
6
5
W
0
4
25
3.13
L
Fafnir
Sammy86
Fafnir
0
8
12
0.75
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,424
Damage
84,145
94,491
Taken
80,872
55,936
Mitigated
84,351
35,653
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Babba HummeI
Kuzenbo
9,799
2,141
1,601
4,380
21,598
37,284
314
13,358
7,799
22,694
0
W
17,723
10,093
827
2,403
17,067
8,837
1,453
13,950
3,117
51,506
0
W
Charybdis
Hatake_Kurosaki
Charybdis
15,982
9,659
334
4,218
18,447
8,246
2,447
14,301
4,146
0
31,180
L
Ah Puch
MieserKosyak
Ah Puch
44,868
835
404
3,418
15,293
6,694
215
11,072
4,023
85,503
0
W
Eset
12,810
276
6,088
4,487
15,551
7,505
637
11,077
4,474
32,344
0
L
Cliodhna
MrZerZ
Cliodhna
10,855
1,097
1,234
3,761
14,855
5,956
144
11,388
3,313
0
23,882
L
9,987
1,426
1,075
2,566
7,053
2,744
825
5,599
1,320
27,420
0
W
6,859
466
5,097
4,290
22,619
21,618
331
18,257
4,362
17,945
0
L
Fafnir
Sammy86
Fafnir
8,636
2,740
1,236
4,566
22,073
31,673
2
10,766
10,975
16,445
0
W
16,050
6,144
993
6,916
20,807
9,730
320
15,705
5,102
27,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
56,916
234
Minions Killed
175
0
Camps Cleared
0
1,553,693
Distance Traveled
1,315,631
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,220
660
20
1
0
323,646
1
W
Vulcan
14,257
839
82
5
0
340,403
1
W
Charybdis
12,450
732
78
5
0
290,538
0
L
Ah Puch
15,062
886
88
5
0
302,743
0
W
Eset
11,127
655
48
3
0
303,452
2
L
Cliodhna
10,176
599
25
1
0
261,603
0
L
Sol
9,625
566
33
2
0
155,110
0
W
Ganesha
11,841
697
2
0
0
291,587
2
L
Fafnir
10,833
637
9
1
0
272,529
0
W
Freya
12,057
709
24
1
0
327,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role