Player Matchup

Scylla
Scylla
Bragi Bardi
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,338 Elo+
Party 1
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 25
God Stats
48W - 56L
1,415 SR
Queue Stats
103W - 120L
1,361 Elo+
Solo
Set
Set
Ketelin2352
Set
Level 27
God Stats
5W - 4L
1,484 SR
Queue Stats
97W - 127L
1,306 Elo+
Party 1
Jormungandr
Jormungandr
ZoMbIe_FrPgM
Jormungandr
Level 15
God Stats
18W - 22L
1,406 SR
Queue Stats
143W - 189L
1,393 Elo+
Party 3
Kukulkan
Kukulkan
leSniperTvs
Kukulkan
Level 39
God Stats
1W - 1L
1,066 SR
Queue Stats
125W - 167L
1,317 Elo+
Party 3
Team Averages
Level 27
1,374 SR
1,343 Elo+

VS

Team Averages
Level 21
1,428 SR
1,366 Elo+
Gilgamesh
Gilgamesh
DELBOYJACK
Gilgamesh
Level 27
God Stats
8W - 4L
1,623 SR
Queue Stats
91W - 94L
1,375 Elo+
Party 2
Nike
Nike
Mini_Chappo-
Nike
Level 30
God Stats
3W - 7L
1,377 SR
Queue Stats
66W - 98L
1,287 Elo+
Party 2
Athena
Athena
larry potter 69
Athena
Level 28
God Stats
5W - 11L
1,453 SR
Queue Stats
133W - 140L
1,443 Elo+
Solo
Loki
Loki
pe4enka2002
Loki
Level 13
God Stats
2W - 7L
1,187 SR
Queue Stats
14W - 30L
1,226 Elo+
Solo
Neith
Neith
raf64
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 8 / 12
12,176
529
12,054
14,749
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Hidan_xi
Charybdis
20
13 / 6 / 4
13,226
575
19,461
17,696
5,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 4 / 10
11,629
506
8,919
15,989
12,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ZoMbIe_FrPgM
Jormungandr
18
6 / 4 / 7
11,950
520
15,081
18,709
19,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
leSniperTvs
Kukulkan
16
2 / 7 / 6
10,242
445
7,087
13,400
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DELBOYJACK
Gilgamesh
19
12 / 6 / 5
12,762
555
16,284
18,651
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 4 / 6
12,409
540
17,805
19,986
16,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 3
10,009
435
4,342
18,299
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 9 / 6
8,240
358
5,411
11,568
3,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
raf64
Neith
15
6 / 12 / 3
10,540
458
11,688
18,469
6,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
35
Kills
29
29
Deaths
35
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
8
12
1.75
L
Gilgamesh
DELBOYJACK
Gilgamesh
12
6
5
2.42
W
Charybdis
Hidan_xi
Charybdis
13
6
4
2.5
W
6
4
10
2.75
L
9
4
6
3
W
Jormungandr
ZoMbIe_FrPgM
Jormungandr
6
4
7
2.38
L
2
4
3
0.88
W
Kukulkan
leSniperTvs
Kukulkan
2
7
6
0.71
L
0
9
6
0.33
L
Neith
raf64
Neith
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,602
Damage
55,530
80,543
Taken
86,973
46,158
Mitigated
50,102
15,565
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,054
809
126
1,494
14,749
3,882
570
829
13,920
57,996
0
L
Gilgamesh
DELBOYJACK
Gilgamesh
16,284
5,087
0
5,583
18,651
8,778
71
5,069
13,582
0
78,890
W
Charybdis
Hidan_xi
Charybdis
19,461
12,552
0
6,618
17,696
5,918
2,488
941
16,755
0
90,644
W
8,919
4,363
0
5,903
15,989
12,827
288
1,780
14,209
0
56,714
L
17,805
1,891
0
3,243
19,986
16,079
1,119
7,990
11,996
17,012
64,920
W
Jormungandr
ZoMbIe_FrPgM
Jormungandr
15,081
4,459
0
1,424
18,709
19,104
444
3,344
15,365
73,857
0
L
4,342
1,147
0
3,586
18,299
15,206
542
7,786
10,366
42,151
0
W
Kukulkan
leSniperTvs
Kukulkan
7,087
449
0
0
13,400
4,427
0
1,024
12,376
59,834
0
L
5,411
1,550
0
0
11,568
3,685
170
3,244
8,324
0
27,699
L
Neith
raf64
Neith
11,688
6,021
0
2,787
18,469
6,354
2,003
10,133
8,249
0
48,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
53,960
528
Minions Killed
463
0
Camps Cleared
0
1,955,030
Distance Traveled
1,880,173
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,176
529
90
4
0
391,995
6
L
Gilgamesh
12,762
555
121
5
0
417,437
4
W
Charybdis
13,226
575
137
6
0
414,635
0
W
Set
11,629
506
96
4
0
368,607
1
L
Nike
12,409
540
139
6
0
435,750
3
W
Jormungandr
11,950
520
113
5
0
395,711
0
L
Athena
10,009
435
85
4
0
398,534
0
W
Kukulkan
10,242
445
92
4
0
384,082
1
L
Loki
8,240
358
37
2
0
309,902
1
L
Neith
10,540
458
81
4
0
318,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role