Player Matchup

Fenrir
Fenrir
Grxnny_Pxnties
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
KeepYouToasted
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Pj_Shmouk
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,177 Elo+
Solo
Ra
Ra
Thewhalefailer
Ra
Level 21
God Stats
1W - 2L
1,507 SR
Queue Stats
61W - 55L
1,413 Elo+
Party 1
Bellona
Bellona
zarkogogan
Bellona
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 43L
1,115 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,345 Elo+

VS

Team Averages
Level 21
1,559 SR
1,527 Elo+
Chang'e
Chang'e
BarlyPL
Chang'e
Level 61
God Stats
38W - 37L
1,468 SR
Queue Stats
97W - 91L
1,415 Elo+
Party 2
Yemoja
Yemoja
Dairikk
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
FORTY-SEWEN
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,486 Elo+
Party 2
Raijin
Raijin
Robik1338
Raijin
Level 26
God Stats
2W - 0L
1,525 SR
Queue Stats
14W - 3L
1,520 Elo+
Solo
Osiris
Osiris
ppalagujt
Osiris
Level 4
God Stats
2W - 4L
1,804 SR
Queue Stats
68W - 46L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 13 / 3
8,146
370
7,526
15,954
4,831
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 10 / 4
7,863
357
6,185
15,985
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pj_Shmouk
Cthulhu
13
4 / 9 / 4
8,958
407
8,467
23,341
16,464
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 8 / 1
10,368
471
14,953
23,439
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
zarkogogan
Bellona
8
1 / 4 / 2
6,922
315
3,748
8,509
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarlyPL
Chang'e
16
9 / 3 / 5
11,158
507
14,349
17,309
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Dairikk
Yemoja
13
0 / 5 / 9
9,498
432
6,271
13,490
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 2 / 5
9,223
419
4,178
8,139
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Robik1338
Raijin
19
8 / 0 / 5
12,272
558
14,875
17,792
8,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
ppalagujt
Osiris
20
25 / 2 / 5
13,771
626
29,393
21,180
17,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
43
44
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BarlyPL
Chang'e
9
3
5
3.83
W
Yemoja
Dairikk
Yemoja
0
5
9
0.9
W
1
2
5
1.75
L
3
13
3
0.35
L
0
10
4
0.2
L
Cthulhu
Pj_Shmouk
Cthulhu
4
9
4
0.67
W
Raijin
Robik1338
Raijin
8
0
5
10.5
L
4
8
1
0.56
W
Osiris
ppalagujt
Osiris
25
2
5
13.75
L
Bellona
zarkogogan
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,879
Damage
69,066
87,228
Taken
77,910
37,302
Mitigated
47,410
15,575
Healing
31,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BarlyPL
Chang'e
14,349
1,009
3,706
10,663
17,309
6,338
2,617
6,538
10,485
70,185
0
W
Yemoja
Dairikk
Yemoja
6,271
1,996
1,678
1,450
13,490
12,813
1,235
3,297
10,079
28,057
0
W
4,178
1,429
0
1,061
8,139
2,532
1,432
1,863
6,212
0
41,524
L
7,526
2,902
0
1,488
15,954
4,831
0
5,881
10,073
0
20,246
L
6,185
1,369
0
1,309
15,985
4,418
250
6,715
9,270
0
46,887
L
Cthulhu
Pj_Shmouk
Cthulhu
8,467
717
221
1,765
23,341
16,464
381
10,511
12,830
29,082
0
W
Raijin
Robik1338
Raijin
14,875
2,547
153
6,008
17,792
8,208
3,539
4,602
12,920
95,621
0
L
14,953
1,258
1,319
7,463
23,439
7,556
0
11,303
12,136
71,019
0
W
Osiris
ppalagujt
Osiris
29,393
11,585
0
6,335
21,180
17,519
703
5,972
14,794
0
117,937
L
Bellona
zarkogogan
Bellona
3,748
1,309
0
2,010
8,509
4,033
219
1,085
7,424
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
55,922
278
Minions Killed
522
0
Camps Cleared
0
1,608,793
Distance Traveled
1,881,334
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,158
507
119
5
0
373,847
5
W
Yemoja
9,498
432
28
1
0
285,359
0
W
Neith
9,223
419
79
4
0
367,971
0
L
Fenrir
8,146
370
40
2
0
316,027
0
L
Hou Yi
7,863
357
71
3
0
325,871
0
L
Cthulhu
8,958
407
24
1
0
386,858
2
W
Raijin
12,272
558
149
7
0
371,163
1
L
Ra
10,368
471
112
5
0
371,770
1
W
Osiris
13,771
626
147
7
0
482,994
2
L
Bellona
6,922
315
31
1
0
208,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role