Player Matchup

King Arthur
King Arthur
AkaashSSJBLU
King Arthur
Level 24
God Stats
10W - 12L
1,490 SR
Queue Stats
51W - 90L
1,303 Elo+
Solo
Cliodhna
Cliodhna
Amadeussss
Cliodhna
Level 45
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NectoT
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
SaitamaBoss
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Vivarlee
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,461 Elo+

VS

Team Averages
Level 23
1,493 SR
1,407 Elo+
Geb
Geb
Arkaaniline
Geb
Level 26
God Stats
6W - 5L
1,451 SR
Queue Stats
88W - 78L
1,443 Elo+
Solo
Anubis
Anubis
Javitosirilin
Anubis
Level 27
God Stats
49W - 44L
1,557 SR
Queue Stats
57W - 56L
1,426 Elo+
Solo
Ganesha
Ganesha
Pierre83
Ganesha
Level 23
God Stats
3W - 2L
1,385 SR
Queue Stats
10W - 8L
1,410 Elo+
Solo
Guan Yu
Guan Yu
hauimen
Guan Yu
Level 26
God Stats
14W - 5L
1,370 SR
Queue Stats
105W - 90L
1,407 Elo+
Solo
Neith
Neith
small01
Neith
Level 14
God Stats
3W - 0L
1,702 SR
Queue Stats
22W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkaashSSJBLU
King Arthur
12
0 / 8 / 1
7,342
408
3,752
14,813
5,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Amadeussss
Cliodhna
15
3 / 2 / 0
9,433
524
8,455
12,421
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
NectoT
Kukulkan
12
0 / 9 / 1
7,448
414
9,665
11,149
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SaitamaBoss
Artemis
9
0 / 12 / 1
6,465
359
6,572
13,204
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Vivarlee
Jormungandr
10
0 / 6 / 0
6,900
383
3,730
13,688
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 4
11,670
648
9,168
10,220
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 3 / 1
10,281
571
14,073
12,643
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Pierre83
Ganesha
13
0 / 0 / 18
8,500
472
5,634
15,206
12,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
hauimen
Guan Yu
16
6 / 0 / 5
10,006
556
8,671
10,480
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
small01
Neith
13
7 / 0 / 12
9,248
514
11,719
7,202
2,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
3
Kills
37
37
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkaashSSJBLU
King Arthur
0
8
1
0.06
L
Cliodhna
Amadeussss
Cliodhna
3
2
0
1.5
W
11
0
4
13
W
13
3
1
4.5
L
Kukulkan
NectoT
Kukulkan
0
9
1
0.06
W
Ganesha
Pierre83
Ganesha
0
0
18
9
L
Artemis
SaitamaBoss
Artemis
0
12
1
0.04
L
Jormungandr
Vivarlee
Jormungandr
0
6
0
0
W
Guan Yu
hauimen
Guan Yu
6
0
5
8.5
W
Neith
small01
Neith
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
49,265
65,275
Taken
55,751
27,092
Mitigated
36,564
5,911
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkaashSSJBLU
King Arthur
3,752
95
0
2,011
14,813
5,712
166
4,468
10,345
4,410
33,085
L
Cliodhna
Amadeussss
Cliodhna
8,455
2,378
0
2,314
12,421
4,716
0
4,369
8,052
0
70,961
W
9,168
1,313
0
7,235
10,220
7,480
0
2,182
7,956
85,193
0
W
14,073
583
0
7,058
12,643
6,003
3,104
3,484
8,994
53,863
0
L
Kukulkan
NectoT
Kukulkan
9,665
800
0
480
11,149
2,541
0
8,476
2,673
35,078
0
W
Ganesha
Pierre83
Ganesha
5,634
602
487
745
15,206
12,091
1,420
4,545
10,483
21,421
0
L
Artemis
SaitamaBoss
Artemis
6,572
3,540
0
725
13,204
2,922
0
7,019
6,149
0
24,129
L
Jormungandr
Vivarlee
Jormungandr
3,730
1,690
0
381
13,688
11,201
238
4,458
9,181
19,025
0
W
Guan Yu
hauimen
Guan Yu
8,671
1,871
1,187
3,979
10,480
8,646
3,797
1,633
8,622
0
51,481
W
Neith
small01
Neith
11,719
5,279
0
1,794
7,202
2,344
2,925
1,758
5,368
0
54,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
49,705
331
Minions Killed
469
0
Camps Cleared
0
1,577,620
Distance Traveled
1,694,029
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,342
408
61
3
0
343,071
4
L
Cliodhna
9,433
524
133
7
0
330,079
0
W
Geb
11,670
648
133
7
0
374,570
4
W
Anubis
10,281
571
92
5
0
286,094
2
L
Kukulkan
7,448
414
72
4
0
322,270
5
W
Ganesha
8,500
472
17
1
0
324,862
2
L
Artemis
6,465
359
39
2
0
266,197
1
L
Jormungandr
6,900
383
26
1
0
316,003
1
W
Guan Yu
10,006
556
113
6
0
354,814
5
W
Neith
9,248
514
114
6
0
353,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role