Player Matchup

The Morrigan
The Morrigan
paperbeats
The Morrigan
Level 96
God Stats
4W - 7L
1,262 SR
Queue Stats
260W - 272L
1,454 Elo+
Solo
Fenrir
Fenrir
tubiitp
Fenrir
Level 66
God Stats
8W - 9L
1,806 SR
Queue Stats
97W - 118L
1,458 Elo+
Solo
Achilles
Achilles
xZ3ROx1987
Achilles
Level 27
God Stats
107W - 36L
1,583 SR
Queue Stats
128W - 56L
1,514 Elo+
Solo
Team Averages
Level 63
1,550 SR
1,475 Elo+

VS

Team Averages
Level 55
1,383 SR
1,431 Elo+
Sun Wukong
Sun Wukong
II_wave_god_jm
Sun Wukong
Level 57
God Stats
1W - 2L
1,231 SR
Queue Stats
23W - 21L
1,426 Elo+
Solo
Cthulhu
Cthulhu
UnweptQuasar668
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
rolfi2612
Hera
Level 104
God Stats
16W - 24L
1,418 SR
Queue Stats
580W - 727L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
paperbeats
The Morrigan
13
7 / 1 / 8
9,009
901
8,405
4,411
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
tubiitp
Fenrir
11
7 / 3 / 5
8,076
808
4,952
7,919
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xZ3ROx1987
Achilles
11
2 / 0 / 10
7,415
742
5,300
8,696
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II_wave_god_jm
Sun Wukong
10
3 / 5 / 1
7,148
715
5,642
10,299
4,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 6 / 3
6,045
605
976
8,376
2,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
9
1 / 5 / 3
6,457
646
2,821
5,012
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
II_wave_god_jm
Sun Wukong
3
5
1
0.7
L
0
6
3
0.25
W
The Morrigan
paperbeats
The Morrigan
7
1
8
11
L
Hera
1
5
3
0.5
W
Fenrir
tubiitp
Fenrir
7
3
5
3.17
W
Achilles
xZ3ROx1987
Achilles
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
9,439
21,026
Taken
23,687
10,220
Mitigated
9,390
7,258
Healing
1,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
II_wave_god_jm
Sun Wukong
5,642
1,131
0
1,475
10,299
4,935
0
3,133
6,621
0
18,255
L
976
0
0
0
8,376
2,863
0
2,569
5,499
6,443
0
W
The Morrigan
paperbeats
The Morrigan
8,405
2,462
0
1,980
4,411
1,862
1,471
1,619
2,792
32,693
3,953
L
Hera
2,821
706
0
252
5,012
1,592
0
1,909
2,980
15,436
0
W
Fenrir
tubiitp
Fenrir
4,952
1,000
0
1,600
7,919
3,645
392
965
6,954
0
14,259
W
Achilles
xZ3ROx1987
Achilles
5,300
1,279
0
3,678
8,696
4,713
322
1,614
7,082
0
20,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
19,650
114
Minions Killed
68
6
Camps Cleared
3
580,166
Distance Traveled
402,994
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,148
715
24
2
1
170,909
0
L
Cthulhu
6,045
605
16
2
0
118,751
1
W
The Morrigan
9,009
901
74
7
3
174,898
3
L
Hera
6,457
646
28
3
2
113,334
1
W
Fenrir
8,076
808
14
1
2
197,442
0
W
Achilles
7,415
742
26
3
1
207,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role