Player Matchup

Yemoja
Yemoja
Blague
Yemoja
Level 154
God Stats
2W - 3L
1,383 SR
Queue Stats
376W - 381L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
GoldBloodGhost
Gilgamesh
Level 124
God Stats
7W - 6L
1,690 SR
Queue Stats
340W - 337L
1,574 Elo+
Solo
Chaac
Chaac
RiCeHAT MaN
Chaac
Level 160
God Stats
24W - 20L
1,541 SR
Queue Stats
1,003W - 925L
1,617 Elo+
Party 1
Cerberus
Cerberus
W3AREW0LF
Cerberus
Level 155
God Stats
11W - 9L
1,500 SR
Queue Stats
520W - 546L
1,593 Elo+
Party 3
Camazotz
Camazotz
lMartenl
Camazotz
Level 156
God Stats
7W - 4L
1,632 SR
Queue Stats
620W - 588L
1,564 Elo+
Party 1
Team Averages
Level 150
1,549 SR
1,589 Elo+

VS

Team Averages
Level 126
1,602 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Connmhach
Izanami
Level 150
God Stats
1W - 1L
1,806 SR
Queue Stats
30W - 21L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Silenxed
Cernunnos
Level 108
God Stats
0W - 1L
1,672 SR
Queue Stats
51W - 33L
1,665 Elo+
Party 2
Fenrir
Fenrir
Vincentwwws
Fenrir
Level 125
God Stats
1W - 2L
1,531 SR
Queue Stats
225W - 232L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blague
Yemoja
18
3 / 2 / 13
11,054
790
8,255
18,718
22,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GoldBloodGhost
Gilgamesh
17
4 / 4 / 10
9,993
714
16,456
28,923
28,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

18
5 / 4 / 12
11,094
792
18,531
21,912
25,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
W3AREW0LF
Cerberus
18
4 / 5 / 13
11,803
843
15,964
27,347
35,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
lMartenl
Camazotz
16
2 / 5 / 11
9,406
672
13,473
22,852
11,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 3 / 16
10,042
717
22,430
15,041
9,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
15
2 / 3 / 8
9,228
659
10,590
14,381
13,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Connmhach
Izanami
19
8 / 3 / 8
11,028
788
26,502
17,107
9,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Silenxed
Cernunnos
15
3 / 5 / 10
9,408
672
21,503
15,275
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
4 / 4 / 12
10,751
768
13,619
22,682
26,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
73
18
Kills
19
20
Deaths
18
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
16
3.33
L
Hel
 
Hel
2
3
8
2
W
Yemoja
Blague
Yemoja
3
2
13
4.75
L
Izanami
Connmhach
Izanami
8
3
8
4
W
Gilgamesh
GoldBloodGhost
Gilgamesh
4
4
10
2.25
W
5
4
12
2.75
L
Cernunnos
Silenxed
Cernunnos
3
5
10
1.6
L
Fenrir
4
4
12
2.5
W
Cerberus
W3AREW0LF
Cerberus
4
5
13
2.1
W
Camazotz
lMartenl
Camazotz
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,679
Damage
94,644
119,752
Taken
84,486
123,440
Mitigated
66,233
53,447
Healing
39,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,430
3,696
1,094
1,881
15,041
9,590
542
4,088
10,775
38,589
0
L
Hel
 
Hel
10,590
1,046
14,205
6,560
14,381
13,544
504
5,587
8,568
18,030
0
W
Yemoja
Blague
Yemoja
8,255
2,099
7,716
3,995
18,718
22,068
872
6,301
12,417
20,107
0
L
Izanami
Connmhach
Izanami
26,502
12,286
968
2,687
17,107
9,088
1,151
3,858
12,960
0
48,178
W
Gilgamesh
GoldBloodGhost
Gilgamesh
16,456
3,135
2,210
9,519
28,923
28,451
493
5,677
23,246
0
25,901
W
18,531
1,837
1,454
6,146
21,912
25,707
932
7,553
14,359
0
37,436
L
Cernunnos
Silenxed
Cernunnos
21,503
10,997
978
3,252
15,275
7,169
1,190
5,257
9,640
0
30,205
L
Fenrir
13,619
3,605
2,784
4,698
22,682
26,842
598
5,429
16,627
304
19,773
W
Cerberus
W3AREW0LF
Cerberus
15,964
1,028
2,945
9,369
27,347
35,401
483
8,667
18,680
38,521
0
W
Camazotz
lMartenl
Camazotz
13,473
2,451
3,212
6,881
22,852
11,813
2,811
5,030
17,822
0
26,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,350
Gold Earned
50,457
166
Minions Killed
126
0
Camps Cleared
0
1,275,536
Distance Traveled
1,221,945
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,042
717
24
2
0
246,555
3
L
Hel
9,228
659
27
2
0
259,528
0
W
Yemoja
11,054
790
20
1
0
245,533
0
L
Izanami
11,028
788
43
3
0
232,777
3
W
Gilgamesh
9,993
714
23
2
0
259,674
1
W
Chaac
11,094
792
35
3
0
262,788
0
L
Cernunnos
9,408
672
18
1
0
223,635
1
L
Fenrir
10,751
768
14
1
0
259,450
2
W
Cerberus
11,803
843
67
5
0
250,926
5
W
Camazotz
9,406
672
21
2
0
256,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role