Player Matchup

Serqet
Serqet
BomberBom_21
Serqet
Level 76
God Stats
6W - 9L
1,478 SR
Queue Stats
527W - 510L
1,575 Elo+
Party 1
Freya
Freya
Serfin01
Freya
Level 97
God Stats
2W - 1L
1,920 SR
Queue Stats
59W - 61L
1,522 Elo+
Party 3
Bellona
Bellona
felixcp
Bellona
Level 26
God Stats
2W - 2L
1,623 SR
Queue Stats
21W - 16L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
othv
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 197L
1,473 Elo+
Party 1
Janus
Janus
tugordibello
Janus
Level 37
God Stats
25W - 9L
1,683 SR
Queue Stats
227W - 141L
1,605 Elo+
Solo
Team Averages
Level 53
1,641 SR
1,547 Elo+

VS

Team Averages
Level 77
1,531 SR
1,572 Elo+
Ratatoskr
Ratatoskr
CruelCrusader
Ratatoskr
Level 67
God Stats
46W - 33L
1,628 SR
Queue Stats
299W - 262L
1,595 Elo+
Party 2
Neith
Neith
DatAsianPesuasio
Neith
Level 11
God Stats
9W - 6L
1,607 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 2
Camazotz
Camazotz
HardeKontSeks
Camazotz
Level 28
God Stats
16W - 22L
1,420 SR
Queue Stats
119W - 95L
1,576 Elo+
Party 2
Janus
Janus
flupke014
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,692 Elo+
Party 2
Osiris
Osiris
iSpacy
Osiris
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 97L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 5 / 5
8,899
494
7,202
12,731
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Serfin01
Freya
12
2 / 5 / 3
7,566
420
5,512
10,951
3,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
felixcp
Bellona
9
0 / 4 / 0
6,470
359
3,107
7,368
5,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
othv
Cthulhu
14
2 / 2 / 4
8,503
472
4,006
12,567
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 1 / 1
11,180
621
10,247
12,847
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CruelCrusader
Ratatoskr
16
5 / 4 / 4
9,801
545
10,117
11,364
3,773
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 5
9,725
540
7,441
7,134
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
HardeKontSeks
Camazotz
16
2 / 1 / 4
9,732
541
6,724
11,660
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
flupke014
Janus
17
5 / 4 / 2
10,235
569
9,336
8,905
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
iSpacy
Osiris
13
1 / 5 / 6
7,835
435
4,739
14,965
12,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
17
17
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
5
5
1.1
W
Ratatoskr
CruelCrusader
Ratatoskr
5
4
4
1.75
W
4
1
5
6.5
W
Camazotz
HardeKontSeks
Camazotz
2
1
4
4
L
Freya
Serfin01
Freya
2
5
3
0.7
L
Bellona
felixcp
Bellona
0
4
0
0
W
Janus
flupke014
Janus
5
4
2
1.5
W
Osiris
iSpacy
Osiris
1
5
6
0.8
L
Cthulhu
othv
Cthulhu
2
2
4
2
L
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
38,357
56,464
Taken
54,028
31,158
Mitigated
30,054
13,960
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,202
1,052
0
4,218
12,731
4,572
0
2,415
9,957
0
57,377
W
Ratatoskr
CruelCrusader
Ratatoskr
10,117
2,251
0
3,143
11,364
3,773
0
3,872
7,216
0
65,211
W
7,441
3,067
0
2,153
7,134
2,228
2,315
4,127
2,618
0
61,915
W
Camazotz
HardeKontSeks
Camazotz
6,724
1,749
0
6,300
11,660
8,999
1,056
858
10,208
0
51,001
L
Freya
Serfin01
Freya
5,512
1,775
0
3,602
10,951
3,517
0
1,042
9,885
35,227
0
L
Bellona
felixcp
Bellona
3,107
964
0
1,456
7,368
5,815
0
34
6,682
0
21,627
W
Janus
flupke014
Janus
9,336
538
0
1,903
8,905
2,782
0
4,597
3,798
73,541
0
W
Osiris
iSpacy
Osiris
4,739
1,749
0
500
14,965
12,272
578
6,650
8,315
0
37,065
L
Cthulhu
othv
Cthulhu
4,006
305
0
2,346
12,567
12,546
0
2,193
10,218
35,857
0
L
10,247
1,074
0
2,338
12,847
4,708
0
3,276
9,319
84,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
47,328
473
Minions Killed
565
0
Camps Cleared
0
1,595,302
Distance Traveled
1,766,300
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,899
494
102
6
0
357,247
7
W
Ratatoskr
9,801
545
121
7
0
388,463
0
W
Neith
9,725
540
113
6
0
313,111
1
W
Camazotz
9,732
541
118
7
0
333,932
1
L
Freya
7,566
420
77
4
0
268,298
3
L
Bellona
6,470
359
52
3
0
206,748
3
W
Janus
10,235
569
152
8
0
371,857
3
W
Osiris
7,835
435
61
3
0
358,937
7
L
Cthulhu
8,503
472
65
4
0
340,667
0
L
Janus
11,180
621
177
10
0
422,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role