Player Matchup

Ymir
Ymir
Allsap
Ymir
Level 137
God Stats
2W - 4L
1,774 SR
Queue Stats
85W - 78L
1,610 Elo+
Solo
Merlin
Merlin
MattariVisuals
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
Neith
Neith
TrilIogies
Neith
Level 94
God Stats
72W - 86L
1,490 SR
Queue Stats
252W - 250L
1,471 Elo+
Solo
Cliodhna
Cliodhna
shoelessjoe123
Cliodhna
Level 118
God Stats
4W - 3L
1,504 SR
Queue Stats
831W - 790L
1,471 Elo+
Solo
Artemis
Artemis
zepovin94
Artemis
Level 108
God Stats
2W - 3L
1,337 SR
Queue Stats
609W - 601L
1,472 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,436 Elo+

VS

Team Averages
Level 99
1,473 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Yojaydizzle
Odin
Level 83
God Stats
6W - 7L
1,377 SR
Queue Stats
409W - 412L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Zabuden
Jing Wei
Level 92
God Stats
13W - 8L
1,609 SR
Queue Stats
235W - 218L
1,504 Elo+
Solo
Da Ji
Da Ji
unicornDva69
Da Ji
Level 64
God Stats
2W - 4L
1,388 SR
Queue Stats
264W - 243L
1,500 Elo+
Party 1
Chang'e
Chang'e
xRanoss
Chang'e
Level 100
God Stats
4W - 5L
1,489 SR
Queue Stats
555W - 513L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Allsap
Ymir
11
3 / 4 / 3
7,253
558
3,995
9,501
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
5,766
444
3,020
6,791
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
4 / 2 / 0
7,813
601
6,627
9,062
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
11
2 / 5 / 5
7,188
553
6,942
9,549
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
zepovin94
Artemis
12
3 / 4 / 4
7,035
541
7,927
7,055
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 8
6,748
519
3,305
11,458
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 4
7,446
573
5,319
7,224
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Zabuden
Jing Wei
14
6 / 2 / 4
8,174
629
6,017
7,369
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 6
8,534
656
9,399
9,630
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xRanoss
Chang'e
13
5 / 3 / 4
7,587
584
6,097
10,604
3,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
21
21
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
5
8
1
L
Ymir
Allsap
Ymir
3
4
3
1.13
L
0
6
2
0.17
L
Neith
4
2
0
2
W
0
1
4
2
W
Jing Wei
Zabuden
Jing Wei
6
2
4
4
L
Cliodhna
2
5
5
0.9
W
9
1
6
12
W
Chang'e
xRanoss
Chang'e
5
3
4
2.33
L
Artemis
zepovin94
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
30,137
41,958
Taken
46,285
15,399
Mitigated
22,934
10,114
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,305
172
0
2,082
11,458
6,262
0
1,625
9,833
13,483
0
L
Ymir
Allsap
Ymir
3,995
1,054
0
1,955
9,501
7,071
0
2,799
6,610
23,883
0
L
3,020
70
0
426
6,791
1,511
0
2,587
4,204
23,076
0
L
Neith
6,627
3,213
0
3,356
9,062
2,608
958
768
7,685
0
45,050
W
5,319
974
0
1,016
7,224
6,130
0
75
7,149
0
43,484
W
Jing Wei
Zabuden
Jing Wei
6,017
3,748
0
2,959
7,369
2,462
28
1,939
5,430
0
54,117
L
Cliodhna
6,942
868
0
2,829
9,549
2,429
0
2,359
7,190
0
40,684
W
9,399
2,838
0
1,176
9,630
4,442
0
1,271
8,359
0
47,847
W
Chang'e
xRanoss
Chang'e
6,097
550
406
5,567
10,604
3,638
382
2,105
8,499
40,206
0
L
Artemis
zepovin94
Artemis
7,927
4,520
0
1,548
7,055
1,780
53
1,104
5,951
0
41,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
38,489
325
Minions Killed
377
0
Camps Cleared
0
1,188,750
Distance Traveled
1,322,982
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,748
519
23
2
0
256,733
5
L
Ymir
7,253
558
35
3
0
240,092
7
L
Merlin
5,766
444
51
4
0
226,933
0
L
Neith
7,813
601
97
7
0
223,944
1
W
Odin
7,446
573
103
8
0
278,562
1
W
Jing Wei
8,174
629
109
8
0
248,238
3
L
Cliodhna
7,188
553
62
5
0
281,276
6
W
Da Ji
8,534
656
76
6
0
290,561
4
W
Chang'e
7,587
584
66
5
0
248,888
3
L
Artemis
7,035
541
80
6
0
216,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role