Player Matchup

Medusa
Medusa
BaneThunderDust
Medusa
Level 25
God Stats
9W - 9L
1,573 SR
Queue Stats
30W - 31L
1,595 Elo+
Solo
Sylvanus
Sylvanus
Grizeki
Sylvanus
Level 29
God Stats
10W - 5L
1,642 SR
Queue Stats
56W - 51L
1,615 Elo+
Solo
Cliodhna
Cliodhna
KillPhillin
Cliodhna
Level 27
God Stats
7W - 11L
1,552 SR
Queue Stats
116W - 123L
1,548 Elo+
Solo
Ra
Ra
PATHETICTISSUE
Ra
Level 17
God Stats
10W - 8L
1,671 SR
Queue Stats
32W - 20L
1,661 Elo+
Solo
Cthulhu
Cthulhu
squanchie45
Cthulhu
Level 17
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 6L
1,541 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,592 Elo+

VS

Team Averages
Level 26
1,602 SR
1,579 Elo+
Cliodhna
Cliodhna
Aldisass
Cliodhna
Level 25
God Stats
49W - 21L
1,731 SR
Queue Stats
186W - 137L
1,671 Elo+
Solo
Cernunnos
Cernunnos
ChunkierRanch
Cernunnos
Level 15
God Stats
16W - 12L
1,660 SR
Queue Stats
40W - 34L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Dark Shadow176r
Gilgamesh
Level 38
God Stats
10W - 9L
1,469 SR
Queue Stats
65W - 52L
1,499 Elo+
Party 1
Tiamat
Tiamat
SBTrauma
Tiamat
Level 26
God Stats
4W - 4L
1,524 SR
Queue Stats
124W - 115L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
poetisa-avispado
Erlang Shen
Level 27
God Stats
15W - 12L
1,625 SR
Queue Stats
124W - 104L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,019
456
3,250
8,283
1,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Grizeki
Sylvanus
8
0 / 3 / 1
5,158
469
3,308
9,161
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
KillPhillin
Cliodhna
11
1 / 3 / 0
6,235
567
3,517
9,305
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 0 / 0
7,520
684
6,668
6,414
4,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
squanchie45
Cthulhu
6
0 / 5 / 0
4,523
411
2,639
9,167
3,260
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aldisass
Cliodhna
9
4 / 0 / 4
5,670
515
9,594
7,600
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ChunkierRanch
Cernunnos
11
3 / 1 / 4
6,314
574
6,507
6,265
1,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Dark Shadow176r
Gilgamesh
10
0 / 4 / 0
5,501
500
4,014
8,954
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
SBTrauma
Tiamat
12
3 / 0 / 3
6,843
622
3,996
5,331
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
poetisa-avispado
Erlang Shen
11
5 / 0 / 2
6,725
611
5,939
5,991
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aldisass
Cliodhna
4
0
4
6
L
0
4
1
0.13
W
Cernunnos
ChunkierRanch
Cernunnos
3
1
4
5
W
Gilgamesh
Dark Shadow176r
Gilgamesh
0
4
0
0
L
Sylvanus
Grizeki
Sylvanus
0
3
1
0.17
L
Cliodhna
KillPhillin
Cliodhna
1
3
0
0.33
L
4
0
0
4
W
Tiamat
SBTrauma
Tiamat
3
0
3
4.5
W
Erlang Shen
poetisa-avispado
Erlang Shen
5
0
2
6
L
Cthulhu
squanchie45
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
30,050
42,330
Taken
34,141
17,561
Mitigated
16,470
13,565
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aldisass
Cliodhna
9,594
1,963
0
1,695
7,600
4,447
0
2,844
4,756
0
20,496
L
3,250
1,140
0
2,372
8,283
1,840
693
562
7,430
0
20,510
W
Cernunnos
ChunkierRanch
Cernunnos
6,507
3,154
0
1,929
6,265
1,815
0
1,555
4,710
0
35,264
W
Gilgamesh
Dark Shadow176r
Gilgamesh
4,014
893
0
2,363
8,954
5,457
0
4,485
4,469
0
31,424
L
Sylvanus
Grizeki
Sylvanus
3,308
954
693
2,275
9,161
4,793
408
93
8,793
16,338
4,192
L
Cliodhna
KillPhillin
Cliodhna
3,517
585
0
3,696
9,305
2,784
0
1,484
7,736
0
40,412
L
6,668
1,435
0
4,084
6,414
4,884
755
260
6,154
50,010
0
W
Tiamat
SBTrauma
Tiamat
3,996
381
54
1,982
5,331
2,174
24
2,297
3,034
35,144
0
W
Erlang Shen
poetisa-avispado
Erlang Shen
5,939
3,039
0
2,436
5,991
2,577
0
1,032
4,959
0
39,878
L
Cthulhu
squanchie45
Cthulhu
2,639
232
0
445
9,167
3,260
0
1,597
7,484
10,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
31,053
291
Minions Killed
295
0
Camps Cleared
0
1,072,097
Distance Traveled
1,150,369
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,670
515
25
2
0
241,516
0
L
Medusa
5,019
456
39
4
0
228,316
0
W
Cernunnos
6,314
574
72
7
0
212,523
2
W
Gilgamesh
5,501
500
54
5
0
210,676
0
L
Sylvanus
5,158
469
41
4
0
206,522
4
L
Cliodhna
6,235
567
72
7
0
218,870
0
L
Ra
7,520
684
113
10
0
195,734
4
W
Tiamat
6,843
622
65
6
0
215,650
3
W
Erlang Shen
6,725
611
79
7
0
270,004
0
L
Cthulhu
4,523
411
26
2
0
222,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role