Player Matchup

Nemesis
Nemesis
Menua
Nemesis
Level 159
God Stats
1W - 1L
1,403 SR
Queue Stats
202W - 208L
1,580 Elo+
Solo
Scylla
Scylla
SaNTıeR
Scylla
Level 158
God Stats
1W - 5L
1,718 SR
Queue Stats
366W - 362L
1,540 Elo+
Solo
Kukulkan
Kukulkan
VoidPurificator
Kukulkan
Level 149
God Stats
0W - 1L
1,334 SR
Queue Stats
32W - 29L
1,626 Elo+
Solo
Cerberus
Cerberus
hans0nn
Cerberus
Level 117
God Stats
11W - 13L
1,521 SR
Queue Stats
462W - 456L
1,612 Elo+
Solo
Chang'e
Chang'e
xCás
Chang'e
Level 155
God Stats
1W - 1L
1,744 SR
Queue Stats
119W - 124L
1,581 Elo+
Solo
Team Averages
Level 148
1,544 SR
1,588 Elo+

VS

Team Averages
Level 156
1,574 SR
1,579 Elo+
Guan Yu
Guan Yu
AniKinG
Guan Yu
Level 149
God Stats
1W - 1L
1,611 SR
Queue Stats
79W - 54L
1,602 Elo+
Party 2
Hachiman
Hachiman
Dr Strange X
Hachiman
Level 159
God Stats
2W - 1L
1,597 SR
Queue Stats
52W - 61L
1,541 Elo+
Party 1
Baba Yaga
Baba Yaga
JustGEORGEBIZZ
Baba Yaga
Level 160
God Stats
2W - 3L
1,550 SR
Queue Stats
57W - 52L
1,640 Elo+
Party 1
Ganesha
Ganesha
Lαdis
Ganesha
Level 153
God Stats
2W - 1L
1,565 SR
Queue Stats
103W - 85L
1,599 Elo+
Party 2
Janus
Janus
Quicklinks
Janus
Level 160
God Stats
1W - 0L
1,544 SR
Queue Stats
68W - 70L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Menua
Nemesis
15
3 / 8 / 14
10,600
624
18,120
23,296
14,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SaNTıeR
Scylla
18
3 / 8 / 9
11,096
653
11,196
14,598
4,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
5 / 3 / 10
11,975
704
14,037
10,301
6,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
hans0nn
Cerberus
19
4 / 9 / 13
11,341
667
9,364
27,234
36,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
xCás
Chang'e
18
5 / 9 / 6
11,402
671
11,821
22,191
8,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AniKinG
Guan Yu
20
15 / 5 / 10
13,553
797
19,293
21,605
27,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Dr Strange X
Hachiman
20
5 / 3 / 16
12,442
732
24,765
10,988
4,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
JustGEORGEBIZZ
Baba Yaga
20
11 / 3 / 19
13,500
794
21,278
12,441
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Lαdis
Ganesha
19
0 / 5 / 28
12,285
723
10,957
17,370
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
19
6 / 5 / 13
12,282
722
11,125
13,782
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
123
20
Kills
37
37
Deaths
21
52
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AniKinG
Guan Yu
15
5
10
4
W
Hachiman
Dr Strange X
Hachiman
5
3
16
4.33
W
Baba Yaga
JustGEORGEBIZZ
Baba Yaga
11
3
19
6.83
W
Ganesha
Lαdis
Ganesha
0
5
28
2.8
L
Nemesis
Menua
Nemesis
3
8
14
1.25
W
Janus
6
5
13
2.5
L
Scylla
SaNTıeR
Scylla
3
8
9
0.94
L
Kukulkan
5
3
10
3.33
L
Cerberus
hans0nn
Cerberus
4
9
13
1.17
L
Chang'e
xCás
Chang'e
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,538
Damage
87,418
97,620
Taken
76,186
71,126
Mitigated
68,902
26,719
Healing
27,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AniKinG
Guan Yu
19,293
2,742
6,077
6,509
21,605
27,772
1,060
13,592
8,013
0
23,065
W
Hachiman
Dr Strange X
Hachiman
24,765
9,456
144
2,492
10,988
4,776
3,597
7,455
3,533
0
52,209
W
Baba Yaga
JustGEORGEBIZZ
Baba Yaga
21,278
393
834
3,765
12,441
6,304
974
7,299
5,142
39,915
0
W
Ganesha
Lαdis
Ganesha
10,957
394
476
1,935
17,370
24,182
612
9,368
8,002
23,877
0
L
Nemesis
Menua
Nemesis
18,120
6,649
1,219
5,450
23,296
14,934
352
12,624
10,282
0
24,454
W
Janus
11,125
613
2,390
2,961
13,782
5,868
140
8,704
5,078
35,042
0
L
Scylla
SaNTıeR
Scylla
11,196
1,195
2,025
884
14,598
4,779
668
5,641
8,813
30,623
0
L
Kukulkan
14,037
1,110
253
717
10,301
6,211
477
5,805
4,442
36,473
0
L
Cerberus
hans0nn
Cerberus
9,364
629
891
4,022
27,234
36,741
42
10,389
16,337
21,596
0
L
Chang'e
xCás
Chang'e
11,821
675
5,308
5,950
22,191
8,461
534
8,901
12,945
28,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,414
Gold Earned
64,062
178
Minions Killed
175
0
Camps Cleared
0
1,415,423
Distance Traveled
1,606,749
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,553
797
11
1
0
334,909
3
W
Hachiman
12,442
732
53
3
0
291,189
0
W
Baba Yaga
13,500
794
55
3
0
339,731
3
W
Ganesha
12,285
723
4
0
0
301,043
0
L
Nemesis
10,600
624
12
1
0
309,086
5
W
Janus
12,282
722
52
3
0
339,877
5
L
Scylla
11,096
653
39
2
0
281,549
3
L
Kukulkan
11,975
704
44
3
0
294,774
2
L
Cerberus
11,341
667
36
2
0
280,266
0
L
Chang'e
11,402
671
47
3
0
249,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role