Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Arman19000
Zeus
Level 117
God Stats
1W - 0L
1,408 SR
Queue Stats
531W - 574L
1,410 Elo+
Solo
Bacchus
Bacchus
Mindmachine
Bacchus
Level 108
God Stats
50W - 23L
1,659 SR
Queue Stats
236W - 223L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
RBACP
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,455 Elo+
Solo
Pele
Pele
ulOwnedYou
Pele
Level 120
God Stats
5W - 9L
1,415 SR
Queue Stats
92W - 81L
1,475 Elo+
Party 1
Team Averages
Level 108
1,496 SR
1,457 Elo+

VS

Team Averages
Level 95
1,437 SR
1,414 Elo+
Hercules
Hercules
KunnRaki
Hercules
Level 114
God Stats
2W - 2L
1,445 SR
Queue Stats
166W - 140L
1,456 Elo+
Solo
Eset
Eset
NinjaXI
Eset
Level 145
God Stats
1W - 2L
1,466 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo
Cliodhna
Cliodhna
SSTAR1
Cliodhna
Level 67
God Stats
129W - 118L
1,392 SR
Queue Stats
375W - 390L
1,413 Elo+
Solo
Neith
Neith
Yanagisawa991
Neith
Level 96
God Stats
5W - 10L
1,346 SR
Queue Stats
363W - 437L
1,428 Elo+
Solo
Ymir
Ymir
andorrra
Ymir
Level 55
God Stats
69W - 61L
1,534 SR
Queue Stats
226W - 259L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 2 / 5
8,556
570
9,304
11,052
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 4
8,046
536
10,525
8,624
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Mindmachine
Bacchus
12
3 / 0 / 5
7,824
522
4,271
9,614
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
RBACP
Heimdallr
13
1 / 1 / 1
7,525
502
5,232
7,854
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 2 / 0
9,333
622
9,981
11,071
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KunnRaki
Hercules
13
1 / 4 / 1
7,430
495
6,204
12,490
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
NinjaXI
Eset
12
2 / 6 / 1
7,285
486
4,977
8,606
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SSTAR1
Cliodhna
10
2 / 5 / 1
6,756
450
5,803
12,425
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 0 / 0
8,426
562
4,634
9,724
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 3 / 3
7,077
472
3,674
14,466
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
9
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
5
1.75
W
4
4
4
1.5
L
Hercules
KunnRaki
Hercules
1
4
1
0.38
W
Bacchus
Mindmachine
Bacchus
3
0
5
5.5
L
Eset
NinjaXI
Eset
2
6
1
0.42
W
Heimdallr
RBACP
Heimdallr
1
1
1
1.5
L
Cliodhna
SSTAR1
Cliodhna
2
5
1
0.5
L
3
0
0
3
L
Ymir
0
3
3
0.5
W
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,313
Damage
25,292
48,215
Taken
57,711
30,167
Mitigated
28,822
17,249
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,304
1,516
0
3,981
11,052
9,926
242
456
10,596
56,580
0
W
10,525
888
0
2,491
8,624
3,149
471
3,428
4,918
50,941
0
L
Hercules
KunnRaki
Hercules
6,204
1,879
0
2,829
12,490
5,633
84
8,870
3,620
0
39,769
W
Bacchus
Mindmachine
Bacchus
4,271
292
0
1,424
9,614
10,776
29
2,460
7,001
16,837
0
L
Eset
NinjaXI
Eset
4,977
59
208
208
8,606
2,447
0
3,904
4,702
33,335
0
W
Heimdallr
RBACP
Heimdallr
5,232
2,782
0
2,420
7,854
2,581
0
1,121
6,723
0
48,724
L
Cliodhna
SSTAR1
Cliodhna
5,803
887
0
2,092
12,425
7,152
0
3,308
9,117
0
35,999
L
4,634
2,471
0
6,673
9,724
3,239
0
666
9,058
0
61,114
L
Ymir
3,674
789
0
3,544
14,466
10,351
0
7,352
7,114
25,409
0
W
9,981
2,846
0
6,933
11,071
3,735
0
729
10,326
0
73,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
36,974
439
Minions Killed
384
0
Camps Cleared
0
1,522,373
Distance Traveled
1,465,105
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,556
570
108
7
0
299,468
4
W
Zeus
8,046
536
85
6
0
261,201
3
L
Hercules
7,430
495
84
6
0
296,164
5
W
Bacchus
7,824
522
23
2
0
273,642
4
L
Eset
7,285
486
66
4
0
273,060
7
W
Heimdallr
7,525
502
86
6
0
289,809
1
L
Cliodhna
6,756
450
75
5
0
327,052
1
L
Neith
8,426
562
117
8
0
262,157
1
L
Ymir
7,077
472
42
3
0
306,672
5
W
Pele
9,333
622
137
9
0
398,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role