Player Matchup

Neith
Neith
Joghuuno
Neith
Level 17
God Stats
0W - 2L
1,728 SR
Queue Stats
39W - 37L
1,654 Elo+
Solo
Yemoja
Yemoja
Kitzuoka
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,805 Elo+
Solo
Ne Zha
Ne Zha
RONINspam
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,552 Elo+
Solo
Olorun
Olorun
Russiаn
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo
Agni
Agni
ZlovemyScope
Agni
Level 20
God Stats
21W - 12L
1,881 SR
Queue Stats
194W - 198L
1,617 Elo+
Solo
Team Averages
Level 13
1,622 SR
1,666 Elo+

VS

Team Averages
Level 35
1,589 SR
1,592 Elo+
Charybdis
Charybdis
FEMA6344
Charybdis
Level 13
God Stats
1W - 2L
1,183 SR
Queue Stats
25W - 26L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Grumps87
Kukulkan
Level 7
God Stats
1W - 0L
1,816 SR
Queue Stats
6W - 4L
1,677 Elo+
Solo
Arachne
Arachne
SrFrostbite
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Srsantos
Aphrodite
Level 123
God Stats
2W - 0L
1,751 SR
Queue Stats
35W - 25L
1,594 Elo+
Party 1
Chaac
Chaac
TheChaacMain
Chaac
Level 29
God Stats
185W - 77L
1,693 SR
Queue Stats
289W - 123L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Joghuuno
Neith
4
0 / 1 / 0
4,968
311
1,506
1,965
502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Kitzuoka
Yemoja
11
0 / 5 / 0
6,337
396
2,428
8,128
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
RONINspam
Ne Zha
14
1 / 3 / 2
7,830
489
3,976
12,213
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Russiаn
Olorun
12
2 / 6 / 0
7,787
487
10,272
12,274
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 1 / 1
8,976
561
9,787
6,395
2,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FEMA6344
Charybdis
13
5 / 1 / 1
8,328
521
6,800
11,377
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Grumps87
Kukulkan
14
1 / 5 / 2
8,694
543
3,029
8,168
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SrFrostbite
Arachne
12
1 / 2 / 3
7,473
467
1,866
9,208
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Srsantos
Aphrodite
12
3 / 2 / 2
8,389
524
5,005
11,714
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 2
10,329
646
11,048
14,866
13,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
11
Kills
16
16
Deaths
12
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FEMA6344
Charybdis
5
1
1
5.5
W
Kukulkan
Grumps87
Kukulkan
1
5
2
0.4
L
Neith
Joghuuno
Neith
0
1
0
0
L
Yemoja
Kitzuoka
Yemoja
0
5
0
0
L
Ne Zha
RONINspam
Ne Zha
1
3
2
0.67
L
Olorun
Russiаn
Olorun
2
6
0
0.33
W
Arachne
SrFrostbite
Arachne
1
2
3
1.25
W
Aphrodite
Srsantos
Aphrodite
3
2
2
2
W
6
2
2
3.5
L
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
27,748
40,975
Taken
55,333
16,014
Mitigated
29,479
12,338
Healing
26,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FEMA6344
Charybdis
6,800
4,149
0
2,431
11,377
3,623
1,034
4,628
6,749
0
57,659
W
Kukulkan
Grumps87
Kukulkan
3,029
223
0
616
8,168
3,172
690
5,449
2,719
50,841
0
L
Neith
Joghuuno
Neith
1,506
470
0
1,120
1,965
502
0
116
1,849
0
5,880
L
Yemoja
Kitzuoka
Yemoja
2,428
561
71
0
8,128
3,382
484
1,984
6,100
24,194
0
L
Ne Zha
RONINspam
Ne Zha
3,976
1,596
0
6,394
12,213
4,215
0
984
11,199
0
50,209
L
Olorun
Russiаn
Olorun
10,272
3,770
251
2,360
12,274
5,452
92
3,189
9,085
41,706
5,258
W
Arachne
SrFrostbite
Arachne
1,866
1,494
0
2,824
9,208
3,699
0
1,215
7,993
0
45,371
W
Aphrodite
Srsantos
Aphrodite
5,005
391
3,754
6,894
11,714
5,163
895
4,365
7,349
29,584
0
W
11,048
2,280
0
9,860
14,866
13,822
246
5,387
9,479
2,570
74,955
L
9,787
738
0
2,142
6,395
2,463
286
2,694
3,599
50,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
43,213
335
Minions Killed
463
0
Camps Cleared
0
1,158,894
Distance Traveled
1,498,485
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,328
521
94
6
0
281,447
4
W
Kukulkan
8,694
543
120
8
0
280,624
6
L
Neith
4,968
311
5
0
0
44,151
0
L
Yemoja
6,337
396
47
3
0
240,713
4
L
Ne Zha
7,830
489
100
6
0
311,405
2
L
Olorun
7,787
487
90
6
0
256,413
3
W
Arachne
7,473
467
68
4
0
280,145
0
W
Aphrodite
8,389
524
41
3
0
310,132
0
W
Chaac
10,329
646
140
9
0
346,137
1
L
Agni
8,976
561
93
6
0
306,212
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role