Player Matchup

Nemesis
Nemesis
Aman59
Nemesis
Level 16
God Stats
15W - 9L
1,666 SR
Queue Stats
51W - 34L
1,541 Elo+
Party 1
Cerberus
Cerberus
HybridBaobab
Cerberus
Level 22
God Stats
2W - 1L
1,802 SR
Queue Stats
49W - 36L
1,586 Elo+
Party 1
Izanami
Izanami
Sparagon
Izanami
Level 16
God Stats
8W - 5L
1,587 SR
Queue Stats
25W - 23L
1,443 Elo+
Solo
Anubis
Anubis
darkonii
Anubis
Level 18
God Stats
9W - 5L
1,725 SR
Queue Stats
19W - 10L
1,548 Elo+
Party 1
Ares
Ares
lolzDDD9
Ares
Level 18
God Stats
2W - 5L
1,822 SR
Queue Stats
41W - 45L
1,451 Elo+
Solo
Team Averages
Level 18
1,720 SR
1,514 Elo+

VS

Team Averages
Level 15
1,423 SR
1,416 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DoOMsDoOMs
Xbalanque
Level 5
God Stats
111W - 131L
1,469 SR
Queue Stats
128W - 153L
1,375 Elo+
Solo
Cthulhu
Cthulhu
GAMERPLAY212
Cthulhu
Level 7
God Stats
2W - 1L
1,350 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Cernunnos
Cernunnos
beanomen4
Cernunnos
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 19L
1,302 Elo+
Solo
Anubis
Anubis
boooheadshootBG
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 72L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aman59
Nemesis
14
3 / 11 / 4
8,804
440
7,975
20,623
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
HybridBaobab
Cerberus
16
2 / 7 / 4
9,536
477
9,733
19,937
16,843
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Sparagon
Izanami
17
9 / 7 / 4
11,469
573
16,010
17,453
7,923
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
darkonii
Anubis
16
2 / 8 / 4
9,797
490
9,557
15,678
6,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
5 / 7 / 12
11,044
552
13,686
24,471
28,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
15 / 4 / 8
13,334
667
28,070
18,495
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
DoOMsDoOMs
Xbalanque
18
6 / 1 / 10
11,329
566
13,345
13,037
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GAMERPLAY212
Cthulhu
14
4 / 3 / 5
9,430
472
8,090
13,833
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
beanomen4
Cernunnos
16
2 / 9 / 10
9,928
496
8,886
15,317
4,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 4 / 5
12,290
615
19,395
14,303
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
21
Kills
40
40
Deaths
21
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
15
4
8
4.75
L
Nemesis
Aman59
Nemesis
3
11
4
0.45
W
Xbalanque
DoOMsDoOMs
Xbalanque
6
1
10
11
W
Cthulhu
GAMERPLAY212
Cthulhu
4
3
5
2.17
L
Cerberus
HybridBaobab
Cerberus
2
7
4
0.57
L
Izanami
Sparagon
Izanami
9
7
4
1.57
W
Cernunnos
beanomen4
Cernunnos
2
9
10
0.78
W
13
4
5
3.88
L
Anubis
darkonii
Anubis
2
8
4
0.5
L
Ares
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,961
Damage
77,786
98,162
Taken
74,985
66,579
Mitigated
31,780
20,839
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
28,070
4,416
0
7,363
18,495
6,198
0
5,362
13,133
0
112,272
L
Nemesis
Aman59
Nemesis
7,975
2,922
0
4,860
20,623
7,260
0
4,192
16,214
0
48,236
W
Xbalanque
DoOMsDoOMs
Xbalanque
13,345
4,622
611
5,666
13,037
3,166
5,940
5,346
7,691
0
57,626
W
Cthulhu
GAMERPLAY212
Cthulhu
8,090
780
444
745
13,833
12,259
755
8,157
5,676
31,623
0
L
Cerberus
HybridBaobab
Cerberus
9,733
526
0
3,387
19,937
16,843
758
5,253
14,289
49,830
0
L
Izanami
Sparagon
Izanami
16,010
10,255
0
1,698
17,453
7,923
2,194
5,868
11,585
0
74,296
W
Cernunnos
beanomen4
Cernunnos
8,886
3,598
0
2,406
15,317
4,212
1,667
6,838
8,479
0
49,374
W
19,395
1,214
39
5,692
14,303
5,945
80
7,273
7,030
65,891
0
L
Anubis
darkonii
Anubis
9,557
771
0
4,669
15,678
6,378
0
4,806
10,694
56,784
0
L
Ares
13,686
763
1,899
4,326
24,471
28,175
166
6,393
17,895
29,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,650
Gold Earned
56,311
432
Minions Killed
499
0
Camps Cleared
0
1,633,877
Distance Traveled
1,959,423
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,334
667
154
8
0
446,789
1
L
Nemesis
8,804
440
74
4
0
342,890
9
W
Xbalanque
11,329
566
100
5
0
439,960
12
W
Cthulhu
9,430
472
40
2
0
374,280
2
L
Cerberus
9,536
477
109
5
0
327,975
1
L
Izanami
11,469
573
135
7
0
325,188
1
W
Cernunnos
9,928
496
86
4
0
373,770
3
W
Anubis
12,290
615
119
6
0
324,624
3
L
Anubis
9,797
490
89
4
0
307,246
5
L
Ares
11,044
552
25
1
0
330,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role