Player Matchup

Medusa
Medusa
Carrytotolol
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,556 Elo+
Party 2
Achilles
Achilles
PL Adeima
Achilles
Level 25
God Stats
1W - 2L
1,472 SR
Queue Stats
40W - 34L
1,555 Elo+
Party 2
Ra
Ra
PepiTo0x
Ra
Level 29
God Stats
3W - 3L
1,541 SR
Queue Stats
54W - 45L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
el_narutto
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,634 Elo+
Party 1
Fenrir
Fenrir
perelloneu
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,891 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,643 Elo+

VS

Team Averages
Level 19
1,704 SR
1,581 Elo+
Anhur
Anhur
HirezEmployee69
Anhur
Level 15
God Stats
2W - 5L
1,300 SR
Queue Stats
178W - 203L
1,489 Elo+
Solo
Fenrir
Fenrir
I_K1LL_U_D1E-T_T
Fenrir
Level 18
God Stats
5W - 3L
1,811 SR
Queue Stats
28W - 18L
1,575 Elo+
Solo
Hercules
Hercules
THE_Soyboy420
Hercules
Level 13
God Stats
3W - 1L
1,731 SR
Queue Stats
59W - 42L
1,585 Elo+
Solo
Loki
Loki
The_AiimZz
Loki
Level 18
God Stats
57W - 33L
1,719 SR
Queue Stats
57W - 33L
1,656 Elo+
Solo
Skadi
Skadi
koaxial_Flanke
Skadi
Level 29
God Stats
7W - 0L
1,960 SR
Queue Stats
106W - 76L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 10 / 0
7,548
397
8,631
14,861
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PL Adeima
Achilles
15
3 / 6 / 0
9,650
508
12,235
18,989
16,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 9 / 1
8,784
462
6,989
16,448
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
el_narutto
Cthulhu
12
1 / 7 / 3
8,169
430
8,139
18,149
19,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
perelloneu
Fenrir
13
1 / 5 / 3
8,342
439
4,478
13,349
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,596
558
7,856
11,891
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 1 / 8
11,582
610
17,653
14,807
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
THE_Soyboy420
Hercules
14
6 / 2 / 18
10,131
533
11,714
19,143
20,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 5
9,901
521
6,912
13,480
12,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 2 / 4
11,907
627
17,803
9,263
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
37
37
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
10
0
0
W
5
0
8
9
W
12
1
8
16
L
Achilles
PL Adeima
Achilles
3
6
0
0.5
L
2
9
1
0.28
W
Hercules
THE_Soyboy420
Hercules
6
2
18
7.5
W
2
2
5
2.25
L
Cthulhu
el_narutto
Cthulhu
1
7
3
0.36
W
12
2
4
7
L
Fenrir
perelloneu
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
61,938
81,796
Taken
68,584
54,248
Mitigated
50,164
15,451
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,631
3,646
52
1,682
14,861
4,915
0
0
14,861
0
50,615
W
7,856
1,891
0
3,788
11,891
5,478
180
2,810
9,081
0
64,479
W
17,653
4,529
0
6,201
14,807
7,119
487
3,204
11,603
255
91,268
L
Achilles
PL Adeima
Achilles
12,235
2,950
0
3,740
18,989
16,156
0
97
18,892
13,425
43,074
L
6,989
1,977
366
4,567
16,448
6,008
0
130
16,318
44,890
0
W
Hercules
THE_Soyboy420
Hercules
11,714
4,953
297
6,078
19,143
20,701
187
6,443
12,700
0
23,841
W
6,912
1,211
0
4,312
13,480
12,777
506
2,303
11,177
0
60,566
L
Cthulhu
el_narutto
Cthulhu
8,139
1,047
0
1,984
18,149
19,571
0
0
18,149
33,748
0
W
17,803
8,392
0
1,046
9,263
4,089
0
3,595
5,668
0
94,991
L
Fenrir
perelloneu
Fenrir
4,478
962
0
3,060
13,349
7,598
0
28
13,321
152
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
54,117
400
Minions Killed
553
0
Camps Cleared
0
1,606,699
Distance Traveled
1,921,058
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,548
397
80
4
0
317,233
3
W
Anhur
10,596
558
107
6
0
365,167
10
W
Fenrir
11,582
610
132
7
0
428,208
6
L
Achilles
9,650
508
105
6
0
331,633
3
L
Ra
8,784
462
86
5
0
292,953
4
W
Hercules
10,131
533
21
1
0
385,995
5
W
Loki
9,901
521
111
6
0
404,123
6
L
Cthulhu
8,169
430
57
3
0
325,304
0
W
Skadi
11,907
627
182
10
0
337,565
3
L
Fenrir
8,342
439
72
4
0
339,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role