Player Matchup

Artemis
Artemis
AkAy030702
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
IPlayerToXiC-
Ymir
Level 4
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 2L
1,641 Elo+
Solo
Medusa
Medusa
RaiZ_InFiniTy_
Medusa
Level 24
God Stats
46W - 37L
1,512 SR
Queue Stats
115W - 135L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
WyRiiX_
Tsukuyomi
Level 23
God Stats
11W - 13L
1,229 SR
Queue Stats
128W - 107L
1,453 Elo+
Solo
Janus
Janus
titipat06
Janus
Level 25
God Stats
9W - 3L
1,625 SR
Queue Stats
155W - 155L
1,406 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,460 Elo+

VS

Team Averages
Level 19
1,631 SR
1,396 Elo+
Thor
Thor
Anatoliy092
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Freya
Freya
Dimnus_Catonweed
Freya
Level 29
God Stats
37W - 56L
1,415 SR
Queue Stats
113W - 151L
1,333 Elo+
Solo
Neith
Neith
Dogi_Tagss
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,486 Elo+
Solo
Poseidon
Poseidon
Matti03_ATM
Poseidon
Level 29
God Stats
5W - 2L
1,879 SR
Queue Stats
124W - 106L
1,465 Elo+
Solo
Artio
Artio
gg4thofulo
Artio
Level 26
God Stats
3W - 4L
1,863 SR
Queue Stats
93W - 88L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkAy030702
Artemis
11
1 / 2 / 0
7,556
378
2,736
6,202
2,109
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
16 / 0 / 13
11,348
567
18,237
10,033
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 0 / 0
8,802
440
3,447
5,024
1,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
WyRiiX_
Tsukuyomi
18
15 / 1 / 6
11,257
563
15,140
12,932
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
titipat06
Janus
18
9 / 2 / 11
11,860
593
16,146
13,134
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,406
370
2,578
11,149
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 10 / 1
7,576
379
5,742
15,515
4,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
1 / 9 / 0
7,554
378
2,918
11,486
3,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Matti03_ATM
Poseidon
15
2 / 12 / 0
9,201
460
8,069
18,135
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artio
14
1 / 6 / 1
8,711
436
4,458
18,397
15,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
44
Kills
5
5
Deaths
44
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkAy030702
Artemis
1
2
0
0.5
L
1
7
0
0.14
L
0
10
1
0.05
L
Neith
1
9
0
0.11
W
16
0
13
22.5
L
Poseidon
Matti03_ATM
Poseidon
2
12
0
0.17
W
3
0
0
3
W
Tsukuyomi
WyRiiX_
Tsukuyomi
15
1
6
18
L
Artio
1
6
1
0.25
W
Janus
titipat06
Janus
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,706
Damage
23,765
47,325
Taken
74,682
22,830
Mitigated
33,087
15,184
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkAy030702
Artemis
2,736
973
0
1,057
6,202
2,109
1,251
1,257
4,945
0
26,252
L
2,578
640
0
817
11,149
3,378
0
4,823
6,288
0
23,264
L
5,742
2,398
0
2,385
15,515
4,650
1,563
8,778
6,563
36,098
0
L
Neith
2,918
440
0
784
11,486
3,064
1,529
5,711
5,699
0
29,067
W
18,237
3,567
0
3,967
10,033
8,102
306
3,622
6,411
61,455
0
L
Poseidon
Matti03_ATM
Poseidon
8,069
807
0
2,999
18,135
6,160
946
9,516
8,431
64,771
0
W
3,447
741
0
644
5,024
1,672
1,364
3,405
1,619
0
36,353
W
Tsukuyomi
WyRiiX_
Tsukuyomi
15,140
5,756
0
5,917
12,932
5,739
0
4,928
8,004
0
77,640
L
Artio
4,458
269
306
4,581
18,397
15,835
332
5,011
13,318
48,211
0
W
Janus
titipat06
Janus
16,146
1,007
127
3,472
13,134
5,208
1,547
5,057
8,077
91,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
40,448
447
Minions Killed
400
0
Camps Cleared
0
1,796,522
Distance Traveled
1,567,721
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,556
378
41
2
0
233,059
2
L
Thor
7,406
370
46
2
0
334,702
1
L
Freya
7,576
379
85
4
0
312,406
0
L
Neith
7,554
378
57
3
0
302,375
2
W
Ymir
11,348
567
75
4
0
386,678
0
L
Poseidon
9,201
460
110
6
0
279,866
0
W
Medusa
8,802
440
53
3
0
319,435
3
W
Tsukuyomi
11,257
563
113
6
0
482,618
1
L
Artio
8,711
436
102
5
0
338,372
2
W
Janus
11,860
593
165
8
0
374,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role