Player Matchup

Tsukuyomi
Tsukuyomi
Flater2001
Tsukuyomi
Level 109
God Stats
14W - 7L
1,731 SR
Queue Stats
294W - 312L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
LD 7it3usS
Kuzenbo
Level 146
God Stats
17W - 10L
1,484 SR
Queue Stats
213W - 174L
1,590 Elo+
Party 1
He Bo
He Bo
LD CrysS
He Bo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 111L
1,608 Elo+
Party 1
Team Averages
Level 128
1,571 SR
1,582 Elo+

VS

Team Averages
Level 147
1,535 SR
1,584 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Sylviafp
Agni
Level 149
God Stats
1W - 0L
1,688 SR
Queue Stats
107W - 54L
1,766 Elo+
Party 2
Charybdis
Charybdis
Tsukuyomi_-Ken
Charybdis
Level 147
God Stats
5W - 8L
1,416 SR
Queue Stats
64W - 63L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flater2001
Tsukuyomi
14
3 / 8 / 6
10,413
613
10,363
15,914
6,438
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
LD 7it3usS
Kuzenbo
14
4 / 4 / 7
11,466
674
12,647
19,036
23,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
LD CrysS
He Bo
15
5 / 5 / 5
11,187
658
12,703
11,799
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 4 / 7
12,270
722
12,080
24,919
23,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
17
6 / 3 / 9
12,200
718
18,670
12,722
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tsukuyomi_-Ken
Charybdis
15
3 / 5 / 9
11,314
666
8,134
11,811
3,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
17
17
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
4
7
2.88
L
Tsukuyomi
Flater2001
Tsukuyomi
3
8
6
0.75
L
Kuzenbo
LD 7it3usS
Kuzenbo
4
4
7
1.88
L
He Bo
LD CrysS
He Bo
5
5
5
1.5
W
Agni
6
3
9
3.5
W
Charybdis
Tsukuyomi_-Ken
Charybdis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
38,884
46,749
Taken
49,452
34,183
Mitigated
30,808
7,368
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,080
5,993
0
3,579
24,919
23,349
386
12,180
12,739
0
34,036
L
Tsukuyomi
Flater2001
Tsukuyomi
10,363
1,610
561
1,362
15,914
6,438
33
6,780
8,763
0
51,948
L
Kuzenbo
LD 7it3usS
Kuzenbo
12,647
3,574
0
3,938
19,036
23,076
150
6,440
12,128
30,094
0
L
He Bo
LD CrysS
He Bo
12,703
0
0
1,507
11,799
4,669
135
4,460
7,057
29,618
0
W
Agni
18,670
351
135
2,705
12,722
4,108
504
7,793
4,929
59,390
0
W
Charybdis
Tsukuyomi_-Ken
Charybdis
8,134
4,488
0
2,678
11,811
3,351
1,628
5,776
6,035
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,066
Gold Earned
35,784
150
Minions Killed
201
7
Camps Cleared
8
935,138
Distance Traveled
878,198
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,270
722
37
2
2
310,365
1
L
Tsukuyomi
10,413
613
72
4
3
305,071
6
L
Kuzenbo
11,466
674
35
2
1
329,008
7
L
He Bo
11,187
658
43
3
3
301,059
3
W
Agni
12,200
718
100
6
4
303,429
4
W
Charybdis
11,314
666
64
4
2
264,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role