Player Matchup

Chaac
Chaac
Fallkiller
Chaac
Level 116
God Stats
5W - 5L
1,728 SR
Queue Stats
136W - 118L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
KnotGotta
Danzaburou
Level 100
God Stats
36W - 18L
1,653 SR
Queue Stats
122W - 87L
1,508 Elo+
Party 2
Zeus
Zeus
Tarous109
Zeus
Level 18
God Stats
1W - 4L
1,429 SR
Queue Stats
54W - 79L
1,318 Elo+
Solo
Team Averages
Level 78
1,604 SR
1,425 Elo+

VS

Team Averages
Level 60
1,356 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Nodena
Hera
Level 81
God Stats
0W - 2L
1,236 SR
Queue Stats
282W - 216L
1,523 Elo+
Party 1
Geb
Geb
curdosakateam
Geb
Level 9
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 2 / 10
7,919
720
5,329
10,776
8,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
KnotGotta
Danzaburou
13
8 / 1 / 5
9,209
837
12,686
8,860
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
4 / 4 / 6
8,210
746
6,254
6,845
1,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 7 / 1
8,186
744
8,894
12,584
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
Nodena
Hera
12
1 / 1 / 5
7,380
671
11,563
6,253
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 1
6,308
573
1,208
12,820
11,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
7
7
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
7
1
0.93
W
Chaac
2
2
10
3.5
W
Danzaburou
KnotGotta
Danzaburou
8
1
5
10.5
L
Hera
Nodena
Hera
1
1
5
3.5
W
Zeus
4
4
6
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
21,665
26,481
Taken
31,657
13,426
Mitigated
23,326
8,714
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,894
1,633
0
1,261
12,584
9,226
56
2,978
9,606
0
22,003
W
Chaac
5,329
878
0
3,057
10,776
8,774
208
5,273
4,718
0
20,390
W
Danzaburou
KnotGotta
Danzaburou
12,686
5,256
0
3,366
8,860
2,886
189
4,150
4,165
0
35,355
L
Hera
Nodena
Hera
11,563
2,420
366
656
6,253
2,406
78
1,814
4,439
24,555
0
W
Zeus
6,254
1,634
521
1,770
6,845
1,766
526
2,796
3,645
20,463
0
L
1,208
377
0
1,074
12,820
11,694
0
1,863
10,957
5,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
21,874
124
Minions Killed
74
5
Camps Cleared
4
601,373
Distance Traveled
574,523
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,186
744
24
2
2
181,586
1
W
Chaac
7,919
720
28
3
1
222,910
1
W
Danzaburou
9,209
837
68
6
1
210,810
1
L
Hera
7,380
671
36
3
2
207,061
0
W
Zeus
8,210
746
28
3
3
167,653
0
L
Geb
6,308
573
14
1
0
185,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role