Player Matchup

Danzaburou
Danzaburou
Daxzilla
Danzaburou
Level 28
God Stats
19W - 12L
1,588 SR
Queue Stats
93W - 97L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
EEthan
Gilgamesh
Level 23
God Stats
2W - 5L
1,387 SR
Queue Stats
31W - 43L
1,336 Elo+
Party 1
Nemesis
Nemesis
EllyseuPRO
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Cliodhna
Cliodhna
breadface55
Cliodhna
Level 22
God Stats
5W - 3L
1,499 SR
Queue Stats
63W - 64L
1,447 Elo+
Solo
Janus
Janus
mudymississippi
Janus
Level 29
God Stats
3W - 6L
1,458 SR
Queue Stats
82W - 99L
1,408 Elo+
Party 1
Team Averages
Level 21
1,487 SR
1,415 Elo+

VS

Team Averages
Level 23
1,557 SR
1,407 Elo+
Poseidon
Poseidon
CallxMexMercy
Poseidon
Level 8
God Stats
3W - 1L
1,462 SR
Queue Stats
53W - 52L
1,401 Elo+
Solo
Chang'e
Chang'e
OutkastDreams
Chang'e
Level 29
God Stats
7W - 4L
1,772 SR
Queue Stats
74W - 78L
1,447 Elo+
Solo
Medusa
Medusa
Raxum_QC
Medusa
Level 28
God Stats
2W - 2L
1,379 SR
Queue Stats
40W - 41L
1,357 Elo+
Solo
Izanami
Izanami
rolrue3093
Izanami
Level 27
God Stats
10W - 5L
1,522 SR
Queue Stats
67W - 66L
1,423 Elo+
Solo
Horus
Horus
shadowsnow33
Horus
Level 23
God Stats
29W - 21L
1,651 SR
Queue Stats
80W - 74L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daxzilla
Danzaburou
6
0 / 4 / 1
4,058
580
2,776
5,228
1,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
EEthan
Gilgamesh
7
1 / 2 / 0
4,271
610
1,665
3,610
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
EllyseuPRO
Nemesis
1
0 / 1 / 0
2,850
407
167
597
162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
breadface55
Cliodhna
7
2 / 3 / 0
4,170
596
4,013
3,652
775
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,189
598
1,820
3,661
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CallxMexMercy
Poseidon
8
4 / 0 / 1
5,122
732
2,004
3,054
920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
8
1 / 2 / 2
4,798
685
1,552
4,448
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
Raxum_QC
Medusa
7
4 / 0 / 3
4,756
679
3,149
3,966
1,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
rolrue3093
Izanami
7
1 / 1 / 1
4,458
637
1,391
2,850
657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 1
4,559
651
1,331
4,031
1,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
13
14
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CallxMexMercy
Poseidon
4
0
1
4.5
L
Danzaburou
Daxzilla
Danzaburou
0
4
1
0.13
L
Gilgamesh
EEthan
Gilgamesh
1
2
0
0.5
L
Nemesis
EllyseuPRO
Nemesis
0
1
0
0
W
Chang'e
1
2
2
1
W
Medusa
Raxum_QC
Medusa
4
0
3
5.5
L
Cliodhna
breadface55
Cliodhna
2
3
0
0.67
L
1
4
0
0.25
W
Izanami
rolrue3093
Izanami
1
1
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,441
Damage
9,427
16,748
Taken
18,349
4,713
Mitigated
5,651
2,205
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CallxMexMercy
Poseidon
2,004
608
0
986
3,054
920
301
142
2,912
18,754
6,080
L
Danzaburou
Daxzilla
Danzaburou
2,776
545
0
826
5,228
1,082
29
0
5,228
0
18,716
L
Gilgamesh
EEthan
Gilgamesh
1,665
404
0
510
3,610
1,705
0
999
2,611
0
14,019
L
Nemesis
EllyseuPRO
Nemesis
167
0
0
0
597
162
0
159
438
0
167
W
Chang'e
1,552
142
48
1,567
4,448
1,313
0
1,678
2,770
19,920
0
W
Medusa
Raxum_QC
Medusa
3,149
1,786
0
946
3,966
1,049
390
0
3,966
0
14,025
L
Cliodhna
breadface55
Cliodhna
4,013
498
0
429
3,652
775
0
209
3,443
0
14,978
L
1,820
542
0
440
3,661
989
0
1,950
1,679
18,833
0
W
Izanami
rolrue3093
Izanami
1,391
1,051
0
570
2,850
657
296
0
2,850
0
14,536
W
1,331
611
302
1,272
4,031
1,712
60
0
4,031
0
9,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,538
Gold Earned
23,693
125
Minions Killed
168
0
Camps Cleared
0
545,026
Distance Traveled
694,552
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,122
732
46
7
0
157,165
0
L
Danzaburou
4,058
580
32
5
0
124,128
0
L
Gilgamesh
4,271
610
38
5
0
125,680
2
L
Nemesis
2,850
407
0
0
0
27,800
0
W
Chang'e
4,798
685
42
6
0
125,804
1
W
Medusa
4,756
679
28
4
0
149,704
2
L
Cliodhna
4,170
596
27
4
0
146,415
0
L
Janus
4,189
598
28
4
0
121,003
1
W
Izanami
4,458
637
37
5
0
120,206
0
W
Horus
4,559
651
15
2
0
141,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role