Player Matchup

Cupid
Cupid
EliteRox666
Cupid
Level 29
God Stats
18W - 13L
1,560 SR
Queue Stats
152W - 152L
1,499 Elo+
Party 2
Kali
Kali
MarllonMoreira
Kali
Level 29
God Stats
5W - 8L
1,405 SR
Queue Stats
92W - 87L
1,485 Elo+
Party 2
Merlin
Merlin
Thornedoreh
Merlin
Level 18
God Stats
15W - 9L
1,342 SR
Queue Stats
78W - 70L
1,419 Elo+
Solo
Cliodhna
Cliodhna
afodasemeuovo
Cliodhna
Level 29
God Stats
9W - 13L
1,473 SR
Queue Stats
90W - 89L
1,470 Elo+
Party 2
Bacchus
Bacchus
dandaliakill___
Bacchus
Level 20
God Stats
13W - 16L
1,498 SR
Queue Stats
265W - 290L
1,478 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,470 Elo+

VS

Team Averages
Level 26
1,422 SR
1,426 Elo+
Mercury
Mercury
Jorgelito
Mercury
Level 14
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 2L
1,743 Elo+
Solo
Nemesis
Nemesis
Ren_of_Darkness
Nemesis
Level 22
God Stats
0W - 4L
1,276 SR
Queue Stats
46W - 68L
1,268 Elo+
Party 1
Vulcan
Vulcan
SoulsBigHouse
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,465 Elo+
Party 1
Hachiman
Hachiman
xXkanameXxOni
Hachiman
Level 29
God Stats
0W - 5L
1,117 SR
Queue Stats
48W - 81L
1,289 Elo+
Party 1
Yemoja
Yemoja
yPajé
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 12
16,532
1,181
28,137
17,119
8,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 9 / 16
14,489
1,035
16,514
23,455
16,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
3 / 6 / 20
14,366
1,026
20,510
13,463
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
afodasemeuovo
Cliodhna
20
11 / 6 / 14
15,619
1,116
23,805
20,001
10,646
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 24
16,360
1,169
21,453
15,836
31,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jorgelito
Mercury
20
18 / 11 / 10
18,342
1,310
32,076
29,673
16,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 8 / 11
12,602
900
10,755
25,204
13,079
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 11
15,082
1,077
17,788
16,053
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xXkanameXxOni
Hachiman
20
3 / 7 / 11
13,811
987
14,617
19,388
9,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
yPajé
Yemoja
20
0 / 9 / 18
14,224
1,016
8,269
24,323
25,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
90
40
Kills
29
29
Deaths
40
86
Assists
61
Player
Kills
Deaths
Assists
KDA
W
15
7
12
3
L
Mercury
Jorgelito
Mercury
18
11
10
2.09
W
4
9
16
1.33
L
3
8
11
1.06
L
5
5
11
2.1
W
Merlin
3
6
20
2.17
W
Cliodhna
afodasemeuovo
Cliodhna
11
6
14
3
W
7
1
24
19
L
Hachiman
xXkanameXxOni
Hachiman
3
7
11
1.21
L
Yemoja
yPajé
Yemoja
0
9
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,419
Damage
83,505
89,874
Taken
114,641
74,784
Mitigated
73,664
8,992
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,137
14,966
1,214
2,430
17,119
8,815
0
7,194
9,925
0
50,000
L
Mercury
Jorgelito
Mercury
32,076
20,963
0
1,060
29,673
16,839
0
9,587
20,086
0
71,052
W
16,514
8,507
0
3,192
23,455
16,372
0
4,819
18,636
0
46,033
L
10,755
3,898
0
1,541
25,204
13,079
0
8,917
16,287
0
14,538
L
17,788
8,356
0
680
16,053
8,317
0
5,984
10,069
56,971
0
W
Merlin
20,510
629
540
484
13,463
7,165
0
3,305
10,158
59,112
0
W
Cliodhna
afodasemeuovo
Cliodhna
23,805
10,609
0
80
20,001
10,646
0
5,808
14,193
639
59,661
W
21,453
844
0
1,052
15,836
31,786
0
4,931
10,905
30,958
0
L
Hachiman
xXkanameXxOni
Hachiman
14,617
8,867
0
160
19,388
9,502
0
4,956
14,432
0
41,228
L
Yemoja
yPajé
Yemoja
8,269
1,450
3,586
1,550
24,323
25,927
0
13,092
11,231
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,366
Gold Earned
74,061
292
Minions Killed
265
16
Camps Cleared
7
1,379,596
Distance Traveled
1,368,374
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,532
1,181
42
3
0
266,052
0
L
Mercury
18,342
1,310
85
6
4
340,131
1
W
Kali
14,489
1,035
50
4
7
261,008
0
L
Nemesis
12,602
900
5
0
0
297,089
1
L
Vulcan
15,082
1,077
94
7
1
277,930
0
W
Merlin
14,366
1,026
106
8
2
255,618
0
W
Cliodhna
15,619
1,116
79
6
7
269,028
3
W
Bacchus
16,360
1,169
15
1
0
327,890
0
L
Hachiman
13,811
987
60
4
2
216,444
0
L
Yemoja
14,224
1,016
21
2
0
236,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role