Player Matchup

Gilgamesh
Gilgamesh
Masters
BlackCetus
Gilgamesh
Masters
Level 158
God Stats
17W - 9L
1,711 SR
Queue Stats
453W - 364L
3,324 MMR
Solo
Nu Wa
Nu Wa
Masters
Dr_Castellano
Nu Wa
Masters
Level 160
God Stats
15W - 12L
1,673 SR
Queue Stats
492W - 465L
2,848 MMR
Solo
Ravana
Ravana
Masters
SetDuac
Ravana
Masters
Level 148
God Stats
3W - 2L
1,591 SR
Queue Stats
225W - 190L
2,666 MMR
Solo
Athena
Athena
Masters
THEGILLYBOY
Athena
Masters
Level 147
God Stats
16W - 18L
1,720 SR
Queue Stats
538W - 480L
2,730 MMR
Solo
Ullr
Ullr
Masters
rBeetleJuice
Ullr
Masters
Level 81
God Stats
6W - 4L
1,786 SR
Queue Stats
95W - 59L
3,091 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,696 SR
2,932 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,517 SR
2,668 MMR
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
PaulMescal
Charybdis
Masters
Level 104
God Stats
3W - 7L
1,496 SR
Queue Stats
491W - 496L
3,054 MMR
Solo
Susano
Susano
Masters
YellowBuffBandit
Susano
Masters
Level 118
God Stats
5W - 1L
1,499 SR
Queue Stats
124W - 49L
2,880 MMR
Solo
Merlin
Merlin
Masters
finisher3294
Merlin
Masters
Level 131
God Stats
40W - 46L
1,621 SR
Queue Stats
693W - 700L
2,548 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
hоpe
Cu Chulainn
Masters
Level 89
God Stats
2W - 2L
1,469 SR
Queue Stats
212W - 181L
3,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackCetus
Gilgamesh
12
2 / 2 / 0
6,435
585
4,120
9,129
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 1
5,034
458
2,575
4,210
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
SetDuac
Ravana
6
2 / 5 / 0
4,708
428
1,342
6,072
2,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
7
0 / 2 / 2
4,933
448
2,698
9,772
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
5,771
525
3,162
3,173
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PersephoneGebOdinZhong KuiArtio

VS

Bans
LokiChang'eFenrirAo KuangTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 3
5,432
494
3,231
5,805
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
PaulMescal
Charybdis
12
0 / 1 / 0
6,213
565
2,008
5,753
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 1
7,363
669
5,579
5,825
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
5 / 1 / 3
6,818
620
5,278
4,152
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
hоpe
Cu Chulainn
11
0 / 1 / 1
6,390
581
5,601
8,013
6,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
L
Gilgamesh
BlackCetus
Gilgamesh
2
2
0
1
L
0
4
1
0.13
W
Charybdis
PaulMescal
Charybdis
0
1
0
0
L
Ravana
SetDuac
Ravana
2
5
0
0.4
L
Athena
0
2
2
0.5
W
7
0
1
7.5
W
Merlin
5
1
3
6.5
W
Cu Chulainn
hоpe
Cu Chulainn
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
21,697
32,356
Taken
29,548
15,016
Mitigated
14,496
8,521
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,231
418
0
1,882
5,805
3,627
0
1,389
4,392
14,300
0
L
Gilgamesh
BlackCetus
Gilgamesh
4,120
1,110
0
3,268
9,129
6,000
0
935
8,194
6,285
32,152
L
2,575
450
0
345
4,210
738
0
677
3,533
24,539
0
W
Charybdis
PaulMescal
Charybdis
2,008
1,559
0
3,346
5,753
1,535
0
525
5,220
0
48,321
L
Ravana
SetDuac
Ravana
1,342
212
0
644
6,072
2,384
0
2,832
3,240
0
9,106
L
Athena
2,698
1,051
0
3,155
9,772
5,112
0
4,518
5,254
14,339
0
W
5,579
1,853
0
3,298
5,825
2,064
0
936
4,837
0
44,949
W
Merlin
5,278
1,105
0
1,767
4,152
1,239
0
2,110
1,898
46,560
0
W
Cu Chulainn
hоpe
Cu Chulainn
5,601
1,101
0
2,694
8,013
6,031
32
814
7,179
5,995
37,602
L
3,162
1,030
0
1,109
3,173
782
0
482
2,691
0
41,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
32,216
288
Minions Killed
410
0
Camps Cleared
0
934,759
Distance Traveled
1,105,121
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,432
494
21
2
0
215,047
3
L
Gilgamesh
6,435
585
87
8
0
203,978
2
L
Nu Wa
5,034
458
65
6
0
172,819
4
W
Charybdis
6,213
565
99
9
0
194,671
3
L
Ravana
4,708
428
21
2
0
164,007
1
L
Athena
4,933
448
20
2
0
201,490
5
W
Susano
7,363
669
96
9
0
254,072
4
W
Merlin
6,818
620
96
9
0
215,570
4
W
Cu Chulainn
6,390
581
98
9
0
225,761
0
L
Ullr
5,771
525
95
9
0
192,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role