Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Maineriño3º
Achilles
Level 47
God Stats
23W - 24L
1,293 SR
Queue Stats
193W - 243L
1,349 Elo+
Party 2
Freya
Freya
ManoloLama001
Freya
Level 57
God Stats
6W - 2L
1,633 SR
Queue Stats
256W - 322L
1,331 Elo+
Party 2
Eset
Eset
NinjaXI
Eset
Level 145
God Stats
1W - 2L
1,253 SR
Queue Stats
5W - 10L
1,301 Elo+
Solo
Cliodhna
Cliodhna
dekanos
Cliodhna
Level 68
God Stats
14W - 8L
1,682 SR
Queue Stats
215W - 209L
1,475 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,391 Elo+

VS

Team Averages
Level 60
1,565 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
DicePriest
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,653 SR
Queue Stats
6W - 6L
1,353 Elo+
Party 3
Ymir
Ymir
ItsaNeko
Ymir
Level 98
God Stats
3W - 6L
1,700 SR
Queue Stats
267W - 256L
1,395 Elo+
Party 1
Charybdis
Charybdis
Name221
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
XRPulse
Sun Wukong
Level 38
God Stats
5W - 7L
1,453 SR
Queue Stats
70W - 64L
1,433 Elo+
Party 1
Khepri
Khepri
Yanagisawa991
Khepri
Level 96
God Stats
7W - 13L
1,520 SR
Queue Stats
363W - 437L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 2 / 1
7,893
493
4,766
8,339
7,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Maineriño3º
Achilles
13
5 / 1 / 4
8,577
536
7,999
11,334
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 4
7,660
479
7,319
11,091
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
NinjaXI
Eset
14
5 / 3 / 3
8,901
556
6,172
9,495
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
dekanos
Cliodhna
13
7 / 2 / 3
8,300
519
8,867
10,011
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DicePriest
Morgan Le Fay
10
3 / 9 / 1
7,504
469
6,393
9,997
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 0 / 2
8,190
512
8,687
11,084
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Name221
Charybdis
10
4 / 7 / 1
7,273
455
5,483
11,328
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XRPulse
Sun Wukong
14
2 / 1 / 0
8,182
511
4,008
12,810
6,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 4
7,963
498
3,031
7,338
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
12
12
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
1
0.25
L
Morgan Le Fay
DicePriest
Morgan Le Fay
3
9
1
0.39
L
Ymir
2
0
2
3
W
Achilles
Maineriño3º
Achilles
5
1
4
7
W
1
4
4
0.75
L
Charybdis
Name221
Charybdis
4
7
1
0.64
W
Eset
NinjaXI
Eset
5
3
3
2.17
L
Sun Wukong
XRPulse
Sun Wukong
2
1
0
2
L
1
1
4
3
W
Cliodhna
dekanos
Cliodhna
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
27,602
50,270
Taken
52,557
28,042
Mitigated
22,124
14,222
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,766
1,325
0
1,000
8,339
7,117
386
1,313
7,026
4,816
44,460
L
Morgan Le Fay
DicePriest
Morgan Le Fay
6,393
738
0
824
9,997
2,873
551
4,224
5,441
21,767
0
L
Ymir
8,687
1,663
0
3,280
11,084
5,905
0
4,069
6,960
54,856
6,593
W
Achilles
Maineriño3º
Achilles
7,999
1,868
786
3,301
11,334
9,953
0
3,560
7,732
6,966
31,947
W
7,319
2,308
0
3,245
11,091
4,316
744
4,637
6,398
48,050
7,366
L
Charybdis
Name221
Charybdis
5,483
3,273
0
740
11,328
2,756
0
2,719
8,529
0
31,088
W
Eset
NinjaXI
Eset
6,172
133
0
1,382
9,495
3,217
294
4,773
4,222
46,392
0
L
Sun Wukong
XRPulse
Sun Wukong
4,008
1,341
0
6,022
12,810
6,614
544
1,285
11,503
0
47,610
L
3,031
604
155
2,051
7,338
3,976
322
1,697
5,641
35,388
0
W
Cliodhna
dekanos
Cliodhna
8,867
943
0
4,508
10,011
3,439
0
2,954
7,005
0
46,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
39,112
463
Minions Killed
385
0
Camps Cleared
0
1,529,544
Distance Traveled
1,447,300
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,893
493
108
7
0
309,789
1
L
Morgan Le Fay
7,504
469
46
3
0
239,969
2
L
Ymir
8,190
512
107
7
0
358,300
2
W
Achilles
8,577
536
62
4
0
311,059
1
W
Freya
7,660
479
97
6
0
291,944
1
L
Charybdis
7,273
455
55
3
0
255,740
3
W
Eset
8,901
556
115
7
0
295,311
7
L
Sun Wukong
8,182
511
111
7
0
301,366
1
L
Khepri
7,963
498
66
4
0
291,925
6
W
Cliodhna
8,300
519
81
5
0
321,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role