Player Matchup

Kukulkan
Kukulkan
EvilLuna3
Kukulkan
Level 49
God Stats
11W - 11L
1,426 SR
Queue Stats
142W - 199L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
ShoyoKagyama
Heimdallr
Level 56
God Stats
7W - 6L
1,483 SR
Queue Stats
304W - 298L
1,365 Elo+
Party 2
Artio
Artio
justasadman
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,560 Elo+
Party 2
Team Averages
Level 77
1,470 SR
1,423 Elo+

VS

Team Averages
Level 94
1,484 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IMPIXEL 8165
Merlin
Level 65
God Stats
8W - 13L
1,453 SR
Queue Stats
230W - 284L
1,443 Elo+
Solo
Cliodhna
Cliodhna
OMB92
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 185L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvilLuna3
Kukulkan
13
1 / 7 / 4
10,725
631
8,015
11,659
3,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ShoyoKagyama
Heimdallr
17
5 / 9 / 2
12,938
761
14,704
17,057
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 6
11,407
671
11,948
19,906
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
8 / 2 / 11
11,879
699
12,555
21,761
18,421
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
1
0 / 0 / 0
6,169
363
0
107
19
Cliodhna
OMB92
Cliodhna
17
11 / 6 / 6
11,981
705
23,901
18,448
7,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
19
19
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
8
2
11
6.75
W
Kukulkan
EvilLuna3
Kukulkan
1
7
4
0.43
L
Merlin
0
0
0
0
L
Cliodhna
OMB92
Cliodhna
11
6
6
2.33
W
Heimdallr
ShoyoKagyama
Heimdallr
5
9
2
0.67
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,667
Damage
36,456
48,622
Taken
40,316
28,409
Mitigated
25,638
9,920
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,555
3,537
3,365
10,039
21,761
18,421
0
9,262
11,998
35,201
0
W
Kukulkan
EvilLuna3
Kukulkan
8,015
2,465
200
476
11,659
3,136
615
3,373
8,286
28,362
0
L
Merlin
0
0
0
0
107
19
0
107
0
0
0
L
Cliodhna
OMB92
Cliodhna
23,901
4,914
0
374
18,448
7,198
0
9,488
8,090
0
54,451
W
Heimdallr
ShoyoKagyama
Heimdallr
14,704
7,876
0
1,823
17,057
4,925
1,280
4,255
12,802
0
47,433
W
11,948
1,355
530
6,891
19,906
20,348
94
5,541
14,365
39,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
30,029
214
Minions Killed
134
8
Camps Cleared
5
768,010
Distance Traveled
597,915
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,879
699
58
3
1
256,224
1
W
Kukulkan
10,725
631
68
4
1
204,490
0
L
Merlin
6,169
363
0
0
0
0
0
L
Cliodhna
11,981
705
76
4
4
341,691
3
W
Heimdallr
12,938
761
75
4
5
252,980
0
W
Artio
11,407
671
71
4
2
310,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role