Player Matchup

Yemoja
Yemoja
Kerekkarika
Yemoja
Level 27
God Stats
7W - 14L
1,337 SR
Queue Stats
68W - 90L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NagaHitam
Tsukuyomi
Level 12
God Stats
2W - 6L
1,549 SR
Queue Stats
26W - 26L
1,235 Elo+
Solo
Thor
Thor
SlimChungus
Thor
Level 5
God Stats
18W - 15L
1,466 SR
Queue Stats
19W - 22L
1,125 Elo+
Solo
Chiron
Chiron
Urim120
Chiron
Level 24
God Stats
5W - 7L
1,277 SR
Queue Stats
34W - 51L
1,334 Elo+
Party 1
Ra
Ra
你传说中父亲
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,094 Elo+
Solo
Team Averages
Level 15
1,426 SR
1,231 Elo+

VS

Team Averages
Level 17
1,250 SR
1,351 Elo+
Kukulkan
Kukulkan
DraxlerDXN
Kukulkan
Level 21
God Stats
2W - 1L
1,506 SR
Queue Stats
61W - 63L
1,474 Elo+
Solo
Thanatos
Thanatos
Galehuat
Thanatos
Level 18
God Stats
3W - 7L
1,065 SR
Queue Stats
26W - 30L
1,240 Elo+
Solo
Tiamat
Tiamat
Lenaic
Tiamat
Level 14
God Stats
20W - 21L
1,246 SR
Queue Stats
131W - 137L
1,226 Elo+
Solo
Scylla
Scylla
Shyraq
Scylla
Level 7
God Stats
1W - 1L
1,068 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo
Artemis
Artemis
susuyuma
Artemis
Level 27
God Stats
3W - 2L
1,364 SR
Queue Stats
52W - 54L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 7 / 11
10,867
906
11,321
25,594
26,949
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
NagaHitam
Tsukuyomi
18
10 / 6 / 2
13,264
1,105
14,814
17,254
6,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 1
9,081
757
777
1,775
520
Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Urim120
Chiron
17
3 / 7 / 10
11,670
973
11,009
19,543
7,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 10 / 6
10,778
898
5,732
16,856
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

49

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraxlerDXN
Kukulkan
19
11 / 0 / 14
13,379
1,115
19,362
4,784
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Galehuat
Thanatos
19
11 / 7 / 13
12,406
1,034
19,319
15,849
5,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Lenaic
Tiamat
19
5 / 3 / 14
12,659
1,055
15,006
11,213
7,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Shyraq
Scylla
18
4 / 2 / 11
11,517
960
8,742
5,401
1,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
susuyuma
Artemis
19
1 / 1 / 19
11,844
987
12,202
11,138
3,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
13
Kills
32
32
Deaths
13
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DraxlerDXN
Kukulkan
11
0
14
18
W
Thanatos
Galehuat
Thanatos
11
7
13
2.5
L
Yemoja
0
7
11
0.79
W
Tiamat
Lenaic
Tiamat
5
3
14
4
L
Tsukuyomi
NagaHitam
Tsukuyomi
10
6
2
1.83
W
Scylla
Shyraq
Scylla
4
2
11
4.75
L
0
2
1
0.25
L
Chiron
Urim120
Chiron
3
7
10
1.14
W
Artemis
susuyuma
Artemis
1
1
19
10.5
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
74,631
81,022
Taken
48,385
47,946
Mitigated
19,587
10,957
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DraxlerDXN
Kukulkan
19,362
1,564
0
0
4,784
1,714
0
1,753
3,031
40,345
0
W
Thanatos
Galehuat
Thanatos
19,319
6,155
0
9,143
15,849
5,219
0
5,135
10,714
0
25,571
L
Yemoja
11,321
1,116
1,601
2,385
25,594
26,949
0
13,382
12,212
28,677
0
W
Tiamat
Lenaic
Tiamat
15,006
323
105
3,339
11,213
7,106
0
4,051
7,162
52,921
0
L
Tsukuyomi
NagaHitam
Tsukuyomi
14,814
5,441
0
327
17,254
6,619
0
9,572
7,682
0
31,717
W
Scylla
Shyraq
Scylla
8,742
1,350
100
917
5,401
1,763
0
1,543
3,858
19,353
0
L
777
157
0
0
1,775
520
0
621
1,154
0
2,582
L
Chiron
Urim120
Chiron
11,009
4,437
584
4,472
19,543
7,081
0
9,640
9,903
0
29,255
W
Artemis
susuyuma
Artemis
12,202
3,712
0
1,116
11,138
3,785
0
4,571
6,567
0
38,087
L
5,732
360
1,258
330
16,856
6,777
0
9,895
6,961
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
61,805
186
Minions Killed
241
3
Camps Cleared
11
792,618
Distance Traveled
1,016,459
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,379
1,115
50
4
0
190,607
0
W
Thanatos
12,406
1,034
18
2
1
184,461
1
L
Yemoja
10,867
906
24
2
0
197,965
0
W
Tiamat
12,659
1,055
90
8
1
233,468
1
L
Tsukuyomi
13,264
1,105
32
3
0
235,201
0
W
Scylla
11,517
960
26
2
2
187,598
0
L
Thor
9,081
757
2
0
2
26,089
0
L
Chiron
11,670
973
58
5
1
171,412
0
W
Artemis
11,844
987
57
5
7
220,325
0
L
Ra
10,778
898
70
6
0
161,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role