Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
Ghettor
Morgan Le Fay
Platinum III
Level 147
God Stats
4W - 9L
1,463 SR
Queue Stats
477W - 570L
1,908 MMR
Solo
Cupid
Cupid
Gold IV
JohnnyImba1337
Cupid
Gold IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,605 MMR
Solo
Ares
Ares
Platinum V
rinkio
Ares
Platinum V
Level 160
God Stats
25W - 15L
1,766 SR
Queue Stats
479W - 514L
1,692 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,576 SR
1,735 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,702 SR
1,728 MMR
Odin
Odin
Gold I
ChaosOnHell
Odin
Gold I
Level 128
God Stats
1W - 0L
1,842 SR
Queue Stats
16W - 15L
1,956 MMR
Solo
Bastet
Bastet
Platinum V
Fistyk
Bastet
Platinum V
Level 156
God Stats
31W - 14L
1,591 SR
Queue Stats
1,070W - 1,183L
1,853 MMR
Solo
Nox
Nox
Silver IV
Tzvetan
Nox
Silver IV
Level 122
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 14L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghettor
Morgan Le Fay
14
3 / 6 / 6
10,390
693
11,287
13,844
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 8 / 4
9,616
641
5,515
12,948
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
rinkio
Ares
12
5 / 7 / 2
9,906
660
12,676
19,170
19,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FenrirThothAphroditeTiamatGilgamesh

VS

Bans
SobekScyllaAchillesPersephoneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
11,788
786
11,238
15,994
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Fistyk
Bastet
16
10 / 4 / 6
11,417
761
14,386
11,951
9,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
15
4 / 5 / 15
10,690
713
11,764
12,591
5,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
20
21
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Bastet
Fistyk
Bastet
10
4
6
3.25
L
Morgan Le Fay
Ghettor
Morgan Le Fay
3
6
6
1
L
2
8
4
0.5
W
Nox
4
5
15
2.3
L
Ares
rinkio
Ares
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
37,388
45,962
Taken
40,536
33,579
Mitigated
34,422
6,199
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,238
1,553
0
5,326
15,994
19,352
173
6,577
9,417
0
31,454
W
Bastet
Fistyk
Bastet
14,386
4,333
0
2,067
11,951
9,830
1,539
7,105
4,846
0
44,081
L
Morgan Le Fay
Ghettor
Morgan Le Fay
11,287
560
0
2,652
13,844
7,892
62
2,260
11,584
37,955
0
L
5,515
2,972
253
1,018
12,948
6,123
299
2,548
10,400
0
24,783
W
Nox
11,764
2,959
0
1,733
12,591
5,240
472
10,599
1,992
41,045
0
L
Ares
rinkio
Ares
12,676
375
380
1,896
19,170
19,564
72
7,322
11,848
24,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
33,895
152
Minions Killed
160
4
Camps Cleared
8
708,928
Distance Traveled
851,840
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,788
786
34
2
3
287,422
3
W
Bastet
11,417
761
56
4
3
321,513
3
L
Morgan Le Fay
10,390
693
62
4
0
244,754
0
L
Cupid
9,616
641
62
4
2
213,940
2
W
Nox
10,690
713
70
5
2
242,905
3
L
Ares
9,906
660
28
2
2
250,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role