Player Matchup

Danzaburou
Danzaburou
RyceBoul
Danzaburou
Level 25
God Stats
5W - 0L
1,824 SR
Queue Stats
71W - 35L
1,673 Elo+
Solo
Osiris
Osiris
kennnyorellana
Osiris
Level 104
God Stats
5W - 4L
1,686 SR
Queue Stats
86W - 79L
1,580 Elo+
Party 1
Ymir
Ymir
kevin286
Ymir
Level 89
God Stats
1W - 4L
1,503 SR
Queue Stats
144W - 140L
1,589 Elo+
Party 1
Team Averages
Level 73
1,671 SR
1,614 Elo+

VS

Team Averages
Level 96
1,546 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Buddу
Baron Samedi
Level 130
God Stats
9W - 8L
1,710 SR
Queue Stats
718W - 493L
1,755 Elo+
Party 2
Skadi
Skadi
Uchuvadov
Skadi
Level 16
God Stats
6W - 14L
1,427 SR
Queue Stats
6W - 16L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RyceBoul
Danzaburou
13
14 / 1 / 1
9,598
1,066
16,369
11,140
3,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 10
6,413
713
4,097
6,730
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
11
1 / 1 / 14
7,420
824
3,525
8,937
7,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 6 / 3
6,010
668
5,430
13,764
8,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Buddу
Baron Samedi
11
3 / 6 / 0
6,827
759
8,260
10,663
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Uchuvadov
Skadi
6
0 / 3 / 2
5,325
592
1,142
4,032
1,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
3
0.25
L
Baron Samedi
Buddу
Baron Samedi
3
6
0
0.5
W
Danzaburou
RyceBoul
Danzaburou
14
1
1
14.5
L
Skadi
Uchuvadov
Skadi
0
3
2
0.33
W
0
1
10
5
W
Ymir
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
14,832
26,807
Taken
28,459
16,655
Mitigated
15,151
12,675
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,430
2,483
1,047
1,984
13,764
8,735
0
1,758
12,006
1,163
12,373
L
Baron Samedi
Buddу
Baron Samedi
8,260
307
1,437
2,890
10,663
5,360
0
1,761
8,902
25,636
0
W
Danzaburou
RyceBoul
Danzaburou
16,369
10,379
0
5,844
11,140
3,849
2,185
3,789
7,351
0
53,710
L
Skadi
Uchuvadov
Skadi
1,142
500
0
0
4,032
1,056
0
138
3,894
0
2,481
W
4,097
1,307
1,064
1,987
6,730
5,005
190
1,568
4,839
0
14,388
W
Ymir
3,525
587
1,208
2,572
8,937
7,801
236
3,634
5,303
11,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
18,162
114
Minions Killed
57
7
Camps Cleared
1
508,742
Distance Traveled
382,281
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,010
668
20
2
1
168,773
2
L
Baron Samedi
6,827
759
33
4
0
151,494
2
W
Danzaburou
9,598
1,066
88
10
4
158,824
2
L
Skadi
5,325
592
4
0
0
62,014
0
W
Osiris
6,413
713
16
2
3
182,011
2
W
Ymir
7,420
824
10
1
0
167,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role