Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GrimGooner
Ymir
Level 23
God Stats
5W - 6L
1,554 SR
Queue Stats
59W - 66L
1,374 Elo+
Solo
Hel
Hel
JustAlexGi
Hel
Level 25
God Stats
3W - 2L
1,845 SR
Queue Stats
49W - 45L
1,442 Elo+
Solo
Rama
Rama
Nifhell
Rama
Level 4
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
Thanatos
Thanatos
Nxglected
Thanatos
Level 16
God Stats
2W - 3L
1,350 SR
Queue Stats
21W - 28L
1,426 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,406 Elo+

VS

Team Averages
Level 41
1,556 SR
1,478 Elo+
Olorun
Olorun
MaxiDRod
Olorun
Level 6
God Stats
2W - 3L
1,260 SR
Queue Stats
6W - 12L
1,348 Elo+
Solo
Ymir
Ymir
PochelzaPIVOM
Ymir
Level 8
God Stats
3W - 1L
1,809 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 1
Osiris
Osiris
Sorenenen
Osiris
Level 27
God Stats
9W - 6L
1,473 SR
Queue Stats
18W - 23L
1,334 Elo+
Solo
Nike
Nike
Thejoss1230
Nike
Level 17
God Stats
12W - 3L
1,738 SR
Queue Stats
36W - 37L
1,362 Elo+
Solo
Medusa
Medusa
kesha6225
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 4 / 6
10,982
523
12,519
15,190
12,456
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 8
8,483
404
4,874
17,762
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 6
9,045
431
8,188
10,393
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Nifhell
Rama
14
0 / 4 / 1
8,446
402
3,843
11,587
3,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Nxglected
Thanatos
17
11 / 3 / 2
11,214
534
15,498
16,899
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MaxiDRod
Olorun
15
3 / 3 / 5
10,787
514
9,049
13,568
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 7
10,494
500
8,499
12,576
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Sorenenen
Osiris
14
1 / 4 / 10
10,132
482
8,547
16,677
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 7 / 6
10,158
484
5,626
15,023
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
kesha6225
Medusa
17
12 / 3 / 2
11,793
562
18,328
11,822
4,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
19
Kills
19
19
Deaths
19
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
4
6
2.75
L
0
4
8
1
L
0
4
6
0.75
W
Olorun
MaxiDRod
Olorun
3
3
5
1.83
L
Rama
Nifhell
Rama
0
4
1
0.13
L
Thanatos
Nxglected
Thanatos
11
3
2
4
W
1
2
7
2.25
W
Osiris
Sorenenen
Osiris
1
4
10
1.5
W
2
7
6
0.71
W
Medusa
kesha6225
Medusa
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
50,049
71,831
Taken
69,666
44,199
Mitigated
37,207
25,249
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,519
2,899
0
2,091
15,190
12,456
356
2,045
13,145
0
55,308
L
4,874
1,052
0
1,428
17,762
14,963
0
6,594
11,168
21,002
0
L
8,188
514
2,222
2,649
10,393
3,980
926
4,285
6,108
59,439
0
W
Olorun
MaxiDRod
Olorun
9,049
4,652
1,107
5,544
13,568
4,946
3,243
4,433
8,869
55,378
0
L
Rama
Nifhell
Rama
3,843
3,221
0
3,702
11,587
3,973
0
1,972
9,615
0
43,188
L
Thanatos
Nxglected
Thanatos
15,498
4,000
0
13,157
16,899
8,827
216
3,080
13,819
0
72,823
W
8,499
710
0
3,036
12,576
12,768
643
3,072
9,401
27,044
0
W
Osiris
Sorenenen
Osiris
8,547
4,529
0
6,358
16,677
7,605
2,398
4,292
12,208
0
54,500
W
5,626
1,157
0
850
15,023
7,471
1,022
2,291
12,686
1,249
36,927
W
Medusa
kesha6225
Medusa
18,328
8,234
0
3,175
11,822
4,417
7,971
1,763
9,979
0
91,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
53,364
362
Minions Killed
422
0
Camps Cleared
0
1,775,973
Distance Traveled
1,881,632
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,982
523
66
3
0
342,812
3
L
Ymir
8,483
404
23
1
0
371,352
2
L
Hel
9,045
431
100
5
0
378,829
3
W
Olorun
10,787
514
98
5
0
348,328
0
L
Rama
8,446
402
71
3
0
289,797
0
L
Thanatos
11,214
534
102
5
0
393,183
3
W
Ymir
10,494
500
40
2
0
374,548
0
W
Osiris
10,132
482
79
4
0
426,871
5
W
Nike
10,158
484
76
4
0
379,997
5
W
Medusa
11,793
562
129
6
0
351,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role