Player Matchup

Neith
Neith
ILainI
Neith
Level 27
God Stats
23W - 14L
1,636 SR
Queue Stats
114W - 101L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Manumeee
Cthulhu
Level 13
God Stats
1W - 0L
1,204 SR
Queue Stats
4W - 6L
1,388 Elo+
Solo
Set
Set
Tuptup4
Set
Level 24
God Stats
2W - 3L
1,486 SR
Queue Stats
61W - 74L
1,274 Elo+
Party 1
Tyr
Tyr
Ysntay3175
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,538 Elo+
Solo
Danzaburou
Danzaburou
ZorosKatana4270
Danzaburou
Level 36
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 30L
1,393 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,418 Elo+

VS

Team Averages
Level 18
1,519 SR
1,366 Elo+
Thoth
Thoth
HashiraYami
Thoth
Level 17
God Stats
2W - 1L
1,786 SR
Queue Stats
14W - 15L
1,542 Elo+
Solo
Ullr
Ullr
Jfresh
Ullr
Level 23
God Stats
1W - 2L
1,429 SR
Queue Stats
10W - 6L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Teuwen77
Cthulhu
Level 16
God Stats
6W - 9L
1,474 SR
Queue Stats
11W - 9L
1,334 Elo+
Solo
Osiris
Osiris
bradipone
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,010 Elo+
Solo
Camazotz
Camazotz
madara_uchihazxm
Camazotz
Level 18
God Stats
10W - 15L
1,408 SR
Queue Stats
134W - 156L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ILainI
Neith
20
16 / 2 / 7
16,344
629
28,411
21,577
9,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Manumeee
Cthulhu
14
0 / 8 / 6
9,697
373
5,411
20,934
14,188
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Set
19
5 / 4 / 9
13,157
506
9,198
22,499
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 8
13,556
521
19,199
21,543
26,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Danzaburou
ZorosKatana4270
Danzaburou
16
5 / 8 / 7
11,781
453
10,403
13,794
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 2
14,416
554
28,263
22,019
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Jfresh
Ullr
16
5 / 11 / 7
11,273
434
14,530
23,860
7,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Teuwen77
Cthulhu
17
0 / 2 / 7
10,777
415
5,583
16,280
18,617
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
bradipone
Osiris
3
0 / 1 / 0
6,839
263
55
1,327
413
18
3 / 7 / 3
11,447
440
7,691
29,236
15,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
32
Kills
25
25
Deaths
32
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
17
11
2
1.64
W
Neith
ILainI
Neith
16
2
7
9.75
L
Ullr
Jfresh
Ullr
5
11
7
0.77
W
Cthulhu
Manumeee
Cthulhu
0
8
6
0.38
L
Cthulhu
Teuwen77
Cthulhu
0
2
7
1.75
W
Set
5
4
9
2.38
W
6
3
8
3.33
W
Danzaburou
ZorosKatana4270
Danzaburou
5
8
7
1.06
L
Osiris
bradipone
Osiris
0
1
0
0
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,622
Damage
56,122
100,347
Taken
92,722
66,594
Mitigated
49,360
29,570
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,263
1,625
0
2,061
22,019
7,016
108
1,912
20,107
85,379
0
W
Neith
ILainI
Neith
28,411
19,909
0
14,695
21,577
9,565
1,330
7,054
14,389
0
170,603
L
Ullr
Jfresh
Ullr
14,530
7,764
0
2,930
23,860
7,644
420
621
23,239
0
64,989
W
Cthulhu
Manumeee
Cthulhu
5,411
293
0
1,172
20,934
14,188
481
10,789
9,765
38,029
0
L
Cthulhu
Teuwen77
Cthulhu
5,583
206
0
0
16,280
18,617
310
1,282
14,998
39,387
0
W
Set
9,198
3,991
0
4,285
22,499
11,709
517
4,990
17,271
0
85,951
W
19,199
2,167
0
8,049
21,543
26,476
215
3,528
17,741
0
91,784
W
Danzaburou
ZorosKatana4270
Danzaburou
10,403
5,347
0
1,369
13,794
4,656
1,768
6,089
7,335
0
53,004
L
Osiris
bradipone
Osiris
55
0
0
0
1,327
413
0
152
1,175
0
1,818
L
7,691
2,689
118
13,874
29,236
15,670
620
1,444
27,792
0
77,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,535
Gold Earned
54,752
595
Minions Killed
395
0
Camps Cleared
0
2,507,271
Distance Traveled
1,946,325
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,416
554
108
4
0
408,772
1
W
Neith
16,344
629
204
8
0
483,681
7
L
Ullr
11,273
434
90
3
0
443,992
1
W
Cthulhu
9,697
373
46
2
0
487,966
0
L
Cthulhu
10,777
415
63
2
0
518,959
0
W
Set
13,157
506
123
5
0
549,416
2
W
Tyr
13,556
521
145
6
0
538,841
12
W
Danzaburou
11,781
453
77
3
0
447,367
3
L
Osiris
6,839
263
6
0
0
85,559
1
L
Camazotz
11,447
440
128
5
0
489,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role