Player Matchup

Hercules
Hercules
FreshToiletBowl
Hercules
Level 7
God Stats
9W - 12L
1,723 SR
Queue Stats
227W - 193L
1,479 Elo+
Solo
Susano
Susano
IllDoForFree
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,498 Elo+
Solo
Jing Wei
Jing Wei
OnYourHeadLmfao
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,475 Elo+
Party 1
Freya
Freya
brandolero2007
Freya
Level 26
God Stats
21W - 33L
1,347 SR
Queue Stats
172W - 173L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xxBeogyuxx
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,506 Elo+
Party 1
Team Averages
Level 20
1,514 SR
1,491 Elo+

VS

Team Averages
Level 38
1,582 SR
1,542 Elo+
Chang'e
Chang'e
Eternity179
Chang'e
Level 6
God Stats
2W - 2L
1,783 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Pinguinsebozo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo
Terra
Terra
RewhX
Terra
Level 149
God Stats
0W - 1L
1,625 SR
Queue Stats
31W - 35L
1,551 Elo+
Party 2
Olorun
Olorun
Whiskers1955
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2
Cliodhna
Cliodhna
YourBoomDaddy
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 0 / 13
12,013
1,001
15,853
17,246
22,342
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
18
2 / 3 / 9
10,520
877
11,957
9,760
3,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
18
4 / 4 / 12
10,957
913
15,427
16,470
5,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 10
12,593
1,049
14,938
15,476
5,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
xxBeogyuxx
Cthulhu
19
7 / 2 / 13
13,001
1,083
18,832
16,220
15,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

242

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eternity179
Chang'e
17
0 / 10 / 5
9,958
830
10,566
23,703
9,269
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Pinguinsebozo
Kukulkan
17
0 / 8 / 5
10,142
845
7,968
13,807
5,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
RewhX
Terra
18
5 / 2 / 8
12,173
1,014
21,242
20,368
9,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
16
3 / 2 / 6
10,897
908
11,377
8,914
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
YourBoomDaddy
Cliodhna
17
5 / 3 / 6
11,954
996
12,347
17,259
7,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
25
Kills
13
13
Deaths
25
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Eternity179
Chang'e
0
10
5
0.25
W
Hercules
7
0
13
13.5
W
Susano
2
3
9
2.17
W
Jing Wei
4
4
12
2.5
L
Kukulkan
Pinguinsebozo
Kukulkan
0
8
5
0.31
L
Terra
RewhX
Terra
5
2
8
4.5
L
Olorun
3
2
6
3
L
Cliodhna
YourBoomDaddy
Cliodhna
5
3
6
2.67
W
5
4
10
2.5
W
Cthulhu
xxBeogyuxx
Cthulhu
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,007
Damage
63,500
75,172
Taken
84,051
52,783
Mitigated
35,283
16,374
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Eternity179
Chang'e
10,566
2,908
314
1,544
23,703
9,269
0
8,622
15,081
24,438
0
W
Hercules
15,853
6,228
0
7,172
17,246
22,342
0
8,678
7,006
0
25,089
W
Susano
11,957
1,932
0
0
9,760
3,553
0
7,523
2,189
0
28,834
W
Jing Wei
15,427
9,342
681
870
16,470
5,787
0
12,465
3,596
0
30,646
L
Kukulkan
Pinguinsebozo
Kukulkan
7,968
561
0
402
13,807
5,718
0
4,611
9,196
27,473
0
L
Terra
RewhX
Terra
21,242
1,992
2,661
5,110
20,368
9,656
0
9,226
11,142
34,777
0
L
Olorun
11,377
6,415
279
2,633
8,914
3,506
0
4,562
4,352
21,259
0
L
Cliodhna
YourBoomDaddy
Cliodhna
12,347
282
0
303
17,259
7,134
0
6,749
10,510
0
32,056
W
14,938
5,879
0
4,020
15,476
5,655
0
10,397
4,780
56,420
0
W
Cthulhu
xxBeogyuxx
Cthulhu
18,832
500
2,299
1,332
16,220
15,446
0
10,725
5,136
33,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,084
Gold Earned
55,124
234
Minions Killed
174
8
Camps Cleared
3
1,181,413
Distance Traveled
947,388
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,958
830
31
3
0
142,015
0
W
Hercules
12,013
1,001
20
2
0
247,718
1
W
Susano
10,520
877
36
3
1
202,579
0
W
Jing Wei
10,957
913
31
3
0
252,572
3
L
Kukulkan
10,142
845
51
4
1
183,109
0
L
Terra
12,173
1,014
28
2
0
262,638
0
L
Olorun
10,897
908
23
2
1
127,211
0
L
Cliodhna
11,954
996
41
3
1
232,415
0
W
Freya
12,593
1,049
102
9
7
225,316
3
W
Cthulhu
13,001
1,083
45
4
0
253,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role