Player Matchup

Cliodhna
Cliodhna
Bat9_Damir19090
Cliodhna
Level 69
God Stats
15W - 9L
1,644 SR
Queue Stats
580W - 577L
1,456 Elo+
Solo
Izanami
Izanami
RhinoTrent
Izanami
Level 67
God Stats
65W - 54L
1,602 SR
Queue Stats
310W - 327L
1,537 Elo+
Party 1
Bacchus
Bacchus
The_Counsalor
Bacchus
Level 127
God Stats
1W - 5L
1,374 SR
Queue Stats
347W - 390L
1,554 Elo+
Party 1
Vamana
Vamana
madredspl
Vamana
Level 70
God Stats
23W - 21L
1,553 SR
Queue Stats
158W - 145L
1,470 Elo+
Solo
Hera
Hera
oSaLeHi
Hera
Level 109
God Stats
2W - 2L
1,658 SR
Queue Stats
346W - 335L
1,402 Elo+
Solo
Team Averages
Level 88
1,566 SR
1,484 Elo+

VS

Team Averages
Level 101
1,504 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ItsN33ker1
Apollo
Level 144
God Stats
1W - 0L
1,342 SR
Queue Stats
114W - 102L
1,518 Elo+
Party 2
Anubis
Anubis
MutumbaZomba
Anubis
Level 56
God Stats
3W - 7L
1,496 SR
Queue Stats
77W - 81L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 108
God Stats
156W - 153L
1,522 SR
Queue Stats
640W - 716L
1,462 Elo+
Solo
Cliodhna
Cliodhna
Toy Tankziez
Cliodhna
Level 58
God Stats
15W - 8L
1,658 SR
Queue Stats
207W - 218L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
8 / 5 / 2
9,428
589
12,578
13,308
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RhinoTrent
Izanami
14
4 / 6 / 3
8,854
553
8,213
11,201
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
11
0 / 4 / 6
6,772
423
6,296
15,300
13,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
madredspl
Vamana
14
0 / 3 / 1
8,080
505
4,334
10,224
8,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
oSaLeHi
Hera
13
2 / 6 / 5
8,294
518
6,581
9,230
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 1
10,073
630
7,425
10,000
10,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
ItsN33ker1
Apollo
16
8 / 4 / 4
9,752
610
11,284
14,716
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
4 / 4 / 6
9,258
579
8,852
11,000
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 2 / 4
8,040
503
2,954
10,304
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Toy Tankziez
Cliodhna
16
10 / 4 / 5
10,157
635
14,056
11,042
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
24
24
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Cliodhna
8
5
2
1.8
W
Apollo
ItsN33ker1
Apollo
8
4
4
2.5
W
Anubis
4
4
6
1.75
L
Izanami
RhinoTrent
Izanami
4
6
3
0.92
W
Sylvanus
0
2
4
1
L
Bacchus
0
4
6
0.75
W
Cliodhna
Toy Tankziez
Cliodhna
10
4
5
3.13
L
Vamana
madredspl
Vamana
0
3
1
0.17
L
Hera
oSaLeHi
Hera
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
44,571
59,263
Taken
57,062
33,596
Mitigated
30,870
17,109
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,425
446
0
4,863
10,000
10,665
0
0
10,000
15,179
61,471
L
Cliodhna
12,578
2,227
0
3,780
13,308
4,672
0
3,753
9,555
0
61,374
W
Apollo
ItsN33ker1
Apollo
11,284
6,967
0
2,742
14,716
4,386
482
2,805
11,851
0
71,286
W
Anubis
8,852
1,129
0
5,290
11,000
4,347
205
3,291
7,561
56,652
0
L
Izanami
RhinoTrent
Izanami
8,213
3,893
0
2,476
11,201
4,189
0
1,921
9,280
0
70,302
W
Sylvanus
2,954
415
2,769
3,559
10,304
7,688
679
3,586
6,598
26,618
0
L
Bacchus
6,296
527
825
3,591
15,300
13,610
15
4,095
11,205
17,343
0
W
Cliodhna
Toy Tankziez
Cliodhna
14,056
1,820
0
4,270
11,042
3,784
0
2,769
8,175
0
61,683
L
Vamana
madredspl
Vamana
4,334
1,209
0
4,651
10,224
8,488
0
2,883
7,341
0
52,773
L
Hera
oSaLeHi
Hera
6,581
1,849
0
1,786
9,230
2,637
805
1,260
7,970
45,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
47,280
479
Minions Killed
515
0
Camps Cleared
0
1,546,968
Distance Traveled
1,531,859
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,073
630
165
10
0
325,785
2
L
Cliodhna
9,428
589
109
7
0
331,996
1
W
Apollo
9,752
610
110
7
0
309,797
1
W
Anubis
9,258
579
90
6
0
280,528
3
L
Izanami
8,854
553
142
9
0
272,772
4
W
Sylvanus
8,040
503
41
3
0
259,541
0
L
Bacchus
6,772
423
24
2
0
313,052
1
W
Cliodhna
10,157
635
109
7
0
356,208
0
L
Vamana
8,080
505
107
7
0
341,389
2
L
Hera
8,294
518
97
6
0
287,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role