Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Pierre83
Ganesha
Level 23
God Stats
3W - 2L
1,531 SR
Queue Stats
10W - 8L
1,356 Elo+
Solo
Fenrir
Fenrir
Sighvat1
Fenrir
Level 14
God Stats
1W - 6L
1,712 SR
Queue Stats
59W - 51L
1,404 Elo+
Party 1
Discordia
Discordia
emcio90
Discordia
Level 6
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
quackyou
Eset
Level 14
God Stats
2W - 2L
1,659 SR
Queue Stats
13W - 14L
1,412 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,434 Elo+

VS

Team Averages
Level 16
1,422 SR
1,453 Elo+
Cliodhna
Cliodhna
ETIMSIDI
Cliodhna
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Excalivers
Heimdallr
Level 28
God Stats
18W - 10L
1,627 SR
Queue Stats
191W - 189L
1,457 Elo+
Solo
Ullr
Ullr
LegitGamer900
Ullr
Level 18
God Stats
2W - 0L
1,318 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
samoo00
Sol
Level 28
God Stats
14W - 19L
1,163 SR
Queue Stats
77W - 94L
1,306 Elo+
Solo
Ares
Ares
章德帅呀
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 5 / 1
4,121
412
2,606
7,379
5,538
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Pierre83
Ganesha
8
0 / 4 / 2
4,579
458
1,416
6,886
3,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Sighvat1
Fenrir
7
1 / 4 / 1
4,848
485
2,531
8,313
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
emcio90
Discordia
8
1 / 1 / 0
4,820
482
1,605
4,419
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
7
1 / 5 / 0
4,911
491
1,513
5,147
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ETIMSIDI
Cliodhna
10
5 / 0 / 4
6,131
613
4,963
4,409
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Excalivers
Heimdallr
10
5 / 0 / 2
6,186
619
5,044
5,350
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
8 / 0 / 3
7,009
701
8,346
5,030
1,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sol
9
0 / 2 / 4
5,564
556
2,142
3,962
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 5
5,177
518
3,117
6,022
4,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
1
0.1
W
Cliodhna
ETIMSIDI
Cliodhna
5
0
4
7
W
Heimdallr
Excalivers
Heimdallr
5
0
2
6
W
8
0
3
9.5
L
Ganesha
Pierre83
Ganesha
0
4
2
0.25
L
Fenrir
Sighvat1
Fenrir
1
4
1
0.38
L
Discordia
emcio90
Discordia
1
1
0
1
L
Eset
1
5
0
0.2
W
Sol
0
2
4
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,671
Damage
23,612
32,144
Taken
24,773
13,277
Mitigated
10,334
6,476
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,606
1,198
0
1,454
7,379
5,538
0
877
6,502
0
9,117
W
Cliodhna
ETIMSIDI
Cliodhna
4,963
832
0
2,737
4,409
1,504
0
773
3,596
0
26,424
W
Heimdallr
Excalivers
Heimdallr
5,044
3,022
0
1,974
5,350
1,748
510
315
5,035
0
32,263
W
8,346
3,045
0
2,217
5,030
1,590
1,086
1,258
3,700
0
41,212
L
Ganesha
Pierre83
Ganesha
1,416
184
45
60
6,886
3,424
0
1,420
5,466
11,226
0
L
Fenrir
Sighvat1
Fenrir
2,531
471
0
2,978
8,313
2,320
0
1,460
6,853
0
22,236
L
Discordia
emcio90
Discordia
1,605
0
0
1,086
4,419
997
0
589
3,830
19,664
0
L
Eset
1,513
30
0
853
5,147
998
458
575
4,572
16,528
0
W
Sol
2,142
967
0
1,641
3,962
1,367
644
718
3,104
20,974
3,809
W
3,117
128
0
0
6,022
4,125
0
1,218
4,804
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
30,067
177
Minions Killed
269
0
Camps Cleared
0
865,749
Distance Traveled
978,141
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,121
412
24
2
0
174,450
2
W
Cliodhna
6,131
613
50
5
0
232,597
4
W
Heimdallr
6,186
619
62
6
0
183,569
2
W
Ullr
7,009
701
75
8
0
219,034
1
L
Ganesha
4,579
458
20
2
0
159,794
1
L
Fenrir
4,848
485
51
5
0
186,866
0
L
Discordia
4,820
482
49
5
0
190,624
2
L
Eset
4,911
491
33
3
0
154,015
4
W
Sol
5,564
556
56
6
0
151,526
3
W
Ares
5,177
518
26
3
0
191,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role