Player Matchup

Hades
Hades
Hez is here69
Hades
Level 27
God Stats
17W - 14L
1,453 SR
Queue Stats
96W - 109L
1,317 Elo+
Solo
Bacchus
Bacchus
Na4aN
Bacchus
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 10L
1,071 Elo+
Solo
Hercules
Hercules
just BROLY fool
Hercules
Level 160
God Stats
30W - 57L
1,368 SR
Queue Stats
860W - 1,455L
1,248 Elo+
Solo
Team Averages
Level 65
1,367 SR
1,212 Elo+

VS

Team Averages
Level 70
1,287 SR
1,303 Elo+
Artio
Artio
KILLTHEIRHEALER
Artio
Level 66
God Stats
4W - 8L
1,170 SR
Queue Stats
48W - 61L
1,260 Elo+
Solo
Sol
Sol
TowaTeo
Sol
Level 18
God Stats
3W - 0L
1,462 SR
Queue Stats
30W - 30L
1,304 Elo+
Solo
Medusa
Medusa
xXBluesPrideXx
Medusa
Level 125
God Stats
4W - 9L
1,228 SR
Queue Stats
212W - 267L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
6,652
605
3,334
8,205
3,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Na4aN
Bacchus
10
0 / 4 / 5
6,629
603
1,685
8,721
4,105
Hercules
10
3 / 4 / 1
7,189
654
4,813
9,605
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,725
702
3,027
6,475
4,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
13
5 / 1 / 6
8,425
766
8,467
7,709
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 7
8,034
730
8,934
4,916
1,399
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
4
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
3
2
6
3
L
Bacchus
Na4aN
Bacchus
0
4
5
0.63
W
Sol
5
1
6
8
L
Hercules
3
4
1
0.88
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,832
Damage
20,428
26,531
Taken
19,100
14,152
Mitigated
8,714
2,214
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
516
526
945
8,205
3,563
0
2,610
5,595
13,190
0
W
3,027
223
1,799
2,559
6,475
4,750
126
2,937
3,538
13,224
0
L
Bacchus
Na4aN
Bacchus
1,685
280
0
0
8,721
4,105
0
3,817
4,904
5,166
0
W
Sol
8,467
2,984
0
4,470
7,709
2,565
767
1,141
6,568
35,003
4,126
L
Hercules
4,813
1,140
0
743
9,605
6,484
0
4,323
5,282
0
17,302
W
8,934
5,542
357
609
4,916
1,399
1,044
1,994
2,922
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
24,184
63
Minions Killed
111
3
Camps Cleared
6
477,560
Distance Traveled
603,258
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,652
605
27
2
1
112,457
0
W
Artio
7,725
702
17
2
1
207,425
2
L
Bacchus
6,629
603
6
1
0
194,485
2
W
Sol
8,425
766
58
5
3
210,918
1
L
Hercules
7,189
654
30
3
2
170,618
0
W
Medusa
8,034
730
36
3
2
184,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role