Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
KiritoKiller666
Persephone
Level 68
God Stats
4W - 9L
1,500 SR
Queue Stats
150W - 134L
1,522 Elo+
Solo
Olorun
Olorun
TamJore
Olorun
Level 21
God Stats
4W - 4L
1,438 SR
Queue Stats
7W - 10L
1,502 Elo+
Party 2
Izanami
Izanami
Zoo1us
Izanami
Level 17
God Stats
2W - 1L
1,826 SR
Queue Stats
8W - 9L
1,462 Elo+
Party 2
Sol
Sol
ебасосинка
Sol
Level 41
God Stats
0W - 1L
1,526 SR
Queue Stats
15W - 18L
1,471 Elo+
Party 2
Team Averages
Level 59
1,558 SR
1,491 Elo+

VS

Team Averages
Level 63
1,546 SR
1,430 Elo+
Cliodhna
Cliodhna
Abrachette
Cliodhna
Level 49
God Stats
2W - 1L
1,501 SR
Queue Stats
28W - 29L
1,411 Elo+
Solo
Hercules
Hercules
Belzeteub
Hercules
Level 127
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 4L
1,466 Elo+
Party 1
Ares
Ares
The8thShadow
Ares
Level 103
God Stats
3W - 1L
1,605 SR
Queue Stats
23W - 23L
1,451 Elo+
Party 1
Neith
Neith
captailimace
Neith
Level 28
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 2L
1,322 Elo+
Party 1
Ra
Ra
galactiks
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 1 / 4
8,184
630
4,886
8,145
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
KiritoKiller666
Persephone
13
5 / 1 / 2
8,138
626
5,871
5,841
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
TamJore
Olorun
10
1 / 4 / 0
5,909
455
4,435
9,495
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Zoo1us
Izanami
10
0 / 4 / 0
5,772
444
3,826
7,685
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 0
5,865
451
2,940
6,760
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abrachette
Cliodhna
11
2 / 3 / 1
6,604
508
5,100
7,115
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Belzeteub
Hercules
14
8 / 2 / 0
7,901
608
7,956
11,324
8,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 5
6,840
526
5,138
10,451
6,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 3 / 6
6,118
471
4,813
6,402
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 8
7,124
548
2,918
4,768
1,609
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
17
16
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
1
4
6
W
Cliodhna
Abrachette
Cliodhna
2
3
1
0.83
W
Hercules
Belzeteub
Hercules
8
2
0
4
L
Persephone
KiritoKiller666
Persephone
5
1
2
6
L
Olorun
TamJore
Olorun
1
4
0
0.25
W
4
1
5
6.5
L
Izanami
Zoo1us
Izanami
0
4
0
0
W
1
3
6
1.33
W
2
2
8
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
25,925
37,926
Taken
40,060
12,737
Mitigated
21,268
7,830
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,886
2,369
0
1,075
8,145
2,824
864
1,334
6,811
0
51,734
W
Cliodhna
Abrachette
Cliodhna
5,100
767
0
1,110
7,115
2,725
0
2,426
4,501
0
36,793
W
Hercules
Belzeteub
Hercules
7,956
2,684
0
3,325
11,324
8,286
218
2,784
8,540
0
39,019
L
Persephone
KiritoKiller666
Persephone
5,871
340
0
1,031
5,841
1,750
452
1,929
3,867
37,476
0
L
Olorun
TamJore
Olorun
4,435
1,322
297
3,874
9,495
3,232
421
2,750
6,741
29,638
0
W
5,138
171
0
2,703
10,451
6,795
0
3,142
7,214
17,740
0
L
Izanami
Zoo1us
Izanami
3,826
2,203
0
656
7,685
2,302
189
1,623
6,016
0
31,765
W
4,813
2,370
0
1,947
6,402
1,853
416
1,737
4,665
0
32,523
W
2,918
720
467
408
4,768
1,609
144
2,746
1,828
32,079
0
L
2,940
396
0
897
6,760
2,629
444
326
6,434
18,971
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
34,587
339
Minions Killed
286
0
Camps Cleared
0
1,266,634
Distance Traveled
1,241,425
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,184
630
103
8
0
280,226
6
W
Cliodhna
6,604
508
65
5
0
269,079
0
W
Hercules
7,901
608
76
6
0
260,241
5
L
Persephone
8,138
626
75
6
0
270,749
6
L
Olorun
5,909
455
45
3
0
239,049
2
W
Ares
6,840
526
22
2
0
256,352
2
L
Izanami
5,772
444
73
6
0
247,711
2
W
Neith
6,118
471
56
4
0
218,700
2
W
Ra
7,124
548
67
5
0
237,053
2
L
Sol
5,865
451
43
3
0
228,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role