Player Matchup

Chang'e
Chang'e
Bonetonetony
Chang'e
Level 6
God Stats
5W - 8L
1,702 SR
Queue Stats
112W - 101L
1,362 Elo+
Solo
Nu Wa
Nu Wa
LilDarkReapper
Nu Wa
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,184 Elo+
Solo
Tiamat
Tiamat
SlapMyJimmie
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Yemoja
Yemoja
TeaUwU_H1
Yemoja
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 114L
1,482 Elo+
Solo
Danzaburou
Danzaburou
kyump
Danzaburou
Level 16
God Stats
17W - 21L
1,442 SR
Queue Stats
126W - 117L
1,451 Elo+
Solo
Team Averages
Level 9
1,529 SR
1,381 Elo+

VS

Team Averages
Level 24
1,478 SR
1,416 Elo+
He Bo
He Bo
Edgy_Sketti_xX
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 80L
1,363 Elo+
Solo
Jormungandr
Jormungandr
SlowingPine7213
Jormungandr
Level 6
God Stats
2W - 0L
1,106 SR
Queue Stats
3W - 2L
1,296 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 29
God Stats
53W - 68L
1,499 SR
Queue Stats
103W - 115L
1,489 Elo+
Party 1
Chaac
Chaac
slackjaw o1
Chaac
Level 29
God Stats
9W - 1L
1,821 SR
Queue Stats
28W - 31L
1,441 Elo+
Solo
Hou Yi
Hou Yi
tumamalachupa19
Hou Yi
Level 28
God Stats
17W - 22L
1,462 SR
Queue Stats
80W - 86L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonetonetony
Chang'e
20
8 / 8 / 3
15,851
466
37,362
47,967
34,675
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 9 / 5
12,679
373
18,098
20,863
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
7
0 / 3 / 0
9,123
268
1,373
3,577
1,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
TeaUwU_H1
Yemoja
18
2 / 7 / 3
12,529
369
7,895
21,457
18,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
kyump
Danzaburou
20
2 / 10 / 4
14,161
417
16,578
21,436
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 7
18,100
532
25,313
26,399
10,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SlowingPine7213
Jormungandr
5
0 / 1 / 0
9,554
281
133
2,255
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
20
6 / 1 / 21
15,721
462
21,630
27,935
49,540
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 2 / 13
17,892
526
32,790
38,148
32,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 8
16,070
473
18,897
24,719
10,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
13
Kills
37
37
Deaths
13
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bonetonetony
Chang'e
8
8
3
1.19
W
14
5
7
3.5
L
1
9
5
0.39
L
Tiamat
0
3
0
0
W
Jormungandr
SlowingPine7213
Jormungandr
0
1
0
0
L
Yemoja
TeaUwU_H1
Yemoja
2
7
3
0.5
W
Sylvanus
6
1
21
16.5
L
Danzaburou
kyump
Danzaburou
2
10
4
0.4
W
7
2
13
6.75
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,306
Damage
98,763
115,300
Taken
119,456
69,179
Mitigated
103,421
33,842
Healing
56,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bonetonetony
Chang'e
37,362
4,936
1,201
22,304
47,967
34,675
957
18,866
28,996
122,740
0
W
25,313
2,411
203
11,637
26,399
10,180
4,669
19,989
6,410
121,978
0
L
18,098
5,996
0
250
20,863
6,785
1,992
11,650
9,213
74,218
0
L
Tiamat
1,373
152
0
295
3,577
1,548
0
772
2,777
12,102
0
W
Jormungandr
SlowingPine7213
Jormungandr
133
117
0
18
2,255
780
0
2,161
94
283
0
L
Yemoja
TeaUwU_H1
Yemoja
7,895
963
4,335
2,096
21,457
18,398
768
9,274
12,183
41,822
0
W
Sylvanus
21,630
5,538
7,678
11,269
27,935
49,540
2,072
12,416
15,519
60,036
11,878
L
Danzaburou
kyump
Danzaburou
16,578
8,597
0
3,361
21,436
7,773
0
5,484
15,952
0
80,242
W
32,790
6,772
0
20,897
38,148
32,332
4,019
17,546
20,602
864
194,321
W
18,897
9,934
0
4,483
24,719
10,589
4,659
17,040
7,679
0
142,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
77,337
479
Minions Killed
715
0
Camps Cleared
0
2,349,260
Distance Traveled
2,403,377
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,851
466
161
5
0
554,534
0
W
He Bo
18,100
532
178
5
0
568,578
0
L
Nu Wa
12,679
373
112
3
0
544,622
1
L
Tiamat
9,123
268
17
1
0
161,626
2
W
Jormungandr
9,554
281
2
0
0
22,850
0
L
Yemoja
12,529
369
55
2
0
518,294
8
W
Sylvanus
15,721
462
81
2
0
594,033
6
L
Danzaburou
14,161
417
134
4
0
570,184
2
W
Chaac
17,892
526
238
7
0
675,001
4
W
Hou Yi
16,070
473
216
6
0
542,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role