Player Matchup

Ymir
Ymir
KappaPapiez2
Ymir
Level 17
God Stats
7W - 0L
1,974 SR
Queue Stats
21W - 20L
1,439 Elo+
Party 2
He Bo
He Bo
Xsac
He Bo
Level 144
God Stats
2W - 0L
1,937 SR
Queue Stats
347W - 220L
1,763 Elo+
Party 2
Cliodhna
Cliodhna
wilczek100
Cliodhna
Level 121
God Stats
2W - 2L
1,777 SR
Queue Stats
83W - 94L
1,417 Elo+
Party 2
Team Averages
Level 94
1,896 SR
1,540 Elo+

VS

Team Averages
Level 11
1,426 SR
1,232 Elo+
Merlin
Merlin
TinkForestVIX
Merlin
Level 24
God Stats
1W - 1L
1,473 SR
Queue Stats
14W - 26L
1,180 Elo+
Solo
Cthulhu
Cthulhu
hornystepsister
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Mulan
Mulan
spaacegoats
Mulan
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 19
10,147
725
9,297
10,438
10,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Xsac
He Bo
16
13 / 1 / 12
11,191
799
19,501
9,770
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
wilczek100
Cliodhna
15
6 / 0 / 18
10,241
732
11,604
6,141
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,467
533
4,631
10,401
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
7,369
526
5,873
16,331
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 9 / 0
8,106
579
5,041
17,867
12,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
25
Kills
1
1
Deaths
25
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
19
15.5
L
0
8
1
0.06
W
He Bo
Xsac
He Bo
13
1
12
19
L
0
8
1
0.06
L
1
9
0
0.11
W
Cliodhna
wilczek100
Cliodhna
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
15,545
26,349
Taken
44,599
17,524
Mitigated
31,884
12,339
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,297
1,584
0
3,515
10,438
10,972
310
4,009
6,078
22,434
0
L
4,631
292
0
0
10,401
3,873
0
6,419
3,753
28,175
0
W
He Bo
Xsac
He Bo
19,501
1,883
432
4,663
9,770
3,615
1,045
4,162
5,358
63,362
0
L
5,873
512
279
663
16,331
15,780
0
8,916
6,934
9,695
0
L
5,041
721
23
733
17,867
12,231
0
13,727
3,909
3,796
10,619
W
Cliodhna
wilczek100
Cliodhna
11,604
866
0
3,729
6,141
2,937
476
2,902
2,958
0
27,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
22,942
164
Minions Killed
94
9
Camps Cleared
3
784,564
Distance Traveled
604,929
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,147
725
33
2
1
255,993
1
L
Merlin
7,467
533
48
3
2
197,653
3
W
He Bo
11,191
799
95
7
6
239,819
1
L
Cthulhu
7,369
526
13
1
1
211,347
0
L
Mulan
8,106
579
33
2
0
195,929
0
W
Cliodhna
10,241
732
36
3
2
288,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role