Player Matchup

Ymir
Ymir
Pcfernando
Ymir
Level 39
God Stats
4W - 9L
1,477 SR
Queue Stats
7W - 17L
1,338 Elo+
Party 1
Hercules
Hercules
TheNumptyKing
Hercules
Level 17
God Stats
1W - 1L
1,647 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Kukulkan
Kukulkan
lamafiadeIamor
Kukulkan
Level 8
God Stats
4W - 1L
1,891 SR
Queue Stats
42W - 43L
1,345 Elo+
Solo
Pele
Pele
rLETAL
Pele
Level 14
God Stats
1W - 6L
1,541 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
silonicky456
Nemesis
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 12L
1,311 Elo+
Solo
Team Averages
Level 17
1,662 SR
1,377 Elo+

VS

Team Averages
Level 18
1,466 SR
1,373 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Insectdrum
Kali
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
51W - 50L
1,277 Elo+
Solo
Izanami
Izanami
RogUeGoDx
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,208 Elo+
Solo
Eset
Eset
arkayy
Eset
Level 27
God Stats
22W - 24L
1,440 SR
Queue Stats
85W - 97L
1,385 Elo+
Solo
Hades
Hades
littlecrow3
Hades
Level 29
God Stats
4W - 6L
1,389 SR
Queue Stats
118W - 116L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,334
356
1,745
8,182
6,063
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
TheNumptyKing
Hercules
11
3 / 3 / 0
6,373
425
3,824
10,032
5,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
12
2 / 1 / 2
7,618
508
8,583
4,426
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
rLETAL
Pele
6
1 / 4 / 2
5,421
361
1,766
5,147
1,170
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
silonicky456
Nemesis
11
4 / 6 / 0
6,594
440
4,001
9,340
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 4 / 12
7,922
528
5,006
8,334
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 4
7,016
468
1,607
9,270
3,079
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RogUeGoDx
Izanami
13
14 / 2 / 1
9,164
611
9,036
6,635
1,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
arkayy
Eset
12
2 / 1 / 1
7,626
508
2,489
7,517
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 1 / 0
8,813
588
8,004
7,709
4,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
21
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
12
1.75
W
0
3
4
0.67
L
0
7
3
0.21
W
Izanami
RogUeGoDx
Izanami
14
2
1
7.25
L
Hercules
TheNumptyKing
Hercules
3
3
0
1
W
Eset
arkayy
Eset
2
1
1
2.5
L
Kukulkan
2
1
2
3
W
4
1
0
4
L
Pele
rLETAL
Pele
1
4
2
0.5
L
Nemesis
silonicky456
Nemesis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
26,142
37,127
Taken
39,465
17,743
Mitigated
18,654
5,734
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,006
1,735
0
777
8,334
7,003
563
923
7,371
18,653
0
W
1,607
834
0
572
9,270
3,079
196
2,213
6,929
0
33,998
L
1,745
256
0
0
8,182
6,063
145
2,003
6,179
9,491
0
W
Izanami
RogUeGoDx
Izanami
9,036
6,289
0
1,318
6,635
1,721
3,931
1,363
5,212
0
50,790
L
Hercules
TheNumptyKing
Hercules
3,824
1,095
0
2,327
10,032
5,165
316
6,626
3,406
0
19,788
W
Eset
arkayy
Eset
2,489
234
0
2,655
7,517
2,754
922
4,729
2,355
36,383
0
L
Kukulkan
8,583
766
0
1,071
4,426
1,461
663
2,372
2,054
45,351
0
W
8,004
198
0
5,714
7,709
4,097
0
417
7,270
52,399
0
L
Pele
rLETAL
Pele
1,766
299
0
1,129
5,147
1,170
0
2,228
2,919
0
6,292
L
Nemesis
silonicky456
Nemesis
4,001
1,580
0
1,207
9,340
3,884
0
2,270
7,070
0
32,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
40,541
224
Minions Killed
374
0
Camps Cleared
0
1,309,520
Distance Traveled
1,336,449
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,922
528
33
2
0
240,080
0
W
Kali
7,016
468
63
4
0
293,976
6
L
Ymir
5,334
356
11
1
0
248,321
0
W
Izanami
9,164
611
99
7
0
264,751
5
L
Hercules
6,373
425
50
3
0
257,133
1
W
Eset
7,626
508
70
5
0
251,689
1
L
Kukulkan
7,618
508
98
7
0
268,404
5
W
Hades
8,813
588
109
7
0
285,953
5
L
Pele
5,421
361
18
1
0
289,592
0
L
Nemesis
6,594
440
47
3
0
246,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role