Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Arc BoItz
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,768 Elo+
Party 2
Hades
Hades
RasterDsaster
Hades
Level 26
God Stats
9W - 14L
1,507 SR
Queue Stats
42W - 57L
1,425 Elo+
Party 3
Yemoja
Yemoja
UnoPasticcio
Yemoja
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 90L
1,768 Elo+
Party 2
Set
Set
daisukenojo1994
Set
Level 30
God Stats
0W - 1L
1,392 SR
Queue Stats
6W - 4L
1,615 Elo+
Solo
Team Averages
Level 43
1,480 SR
1,615 Elo+

VS

Team Averages
Level 27
1,544 SR
1,503 Elo+
Ares
Ares
Katinette
Ares
Level 16
God Stats
9W - 7L
1,823 SR
Queue Stats
327W - 315L
1,539 Elo+
Solo
Janus
Janus
MBK0
Janus
Level 29
God Stats
3W - 3L
1,541 SR
Queue Stats
160W - 168L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
ShishigamiHero
Gilgamesh
Level 29
God Stats
10W - 3L
1,581 SR
Queue Stats
54W - 41L
1,619 Elo+
Solo
Ullr
Ullr
f1xxx3r
Ullr
Level 28
God Stats
3W - 6L
1,408 SR
Queue Stats
90W - 99L
1,480 Elo+
Solo
Fenrir
Fenrir
wsmii
Fenrir
Level 32
God Stats
27W - 38L
1,367 SR
Queue Stats
267W - 273L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 5 / 3
8,574
504
8,055
14,450
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Arc BoItz
Anhur
11
1 / 4 / 2
7,198
423
6,490
10,590
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 7 / 2
9,593
564
7,784
16,495
11,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 5 / 6
6,424
378
3,313
10,888
8,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 5 / 4
8,858
521
15,326
15,005
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 9
8,622
507
9,774
14,468
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
MBK0
Janus
16
11 / 2 / 8
9,971
587
16,072
9,785
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ShishigamiHero
Gilgamesh
15
2 / 5 / 4
8,562
504
8,606
13,615
11,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
f1xxx3r
Ullr
12
0 / 3 / 8
7,511
442
8,206
10,037
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
wsmii
Fenrir
16
9 / 2 / 10
9,533
561
8,824
12,812
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
15
Kills
26
26
Deaths
15
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
L
Anhur
Arc BoItz
Anhur
1
4
2
0.5
W
Ares
4
3
9
2.83
W
Janus
MBK0
Janus
11
2
8
7.5
L
4
7
2
0.71
W
Gilgamesh
ShishigamiHero
Gilgamesh
2
5
4
0.8
L
Yemoja
0
5
6
0.6
L
7
5
4
1.8
W
Ullr
f1xxx3r
Ullr
0
3
8
1.33
W
Fenrir
wsmii
Fenrir
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
51,482
67,428
Taken
60,717
36,294
Mitigated
35,242
21,471
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,055
4,307
0
6,291
14,450
7,209
88
3,572
10,788
0
41,311
L
Anhur
Arc BoItz
Anhur
6,490
2,244
0
2,580
10,590
3,310
0
3,627
6,905
0
38,822
W
Ares
9,774
423
0
4,473
14,468
12,228
120
3,013
11,455
28,799
0
W
Janus
MBK0
Janus
16,072
1,201
367
2,541
9,785
3,144
240
3,562
6,112
67,268
0
L
7,784
630
538
6,058
16,495
11,625
694
9,585
6,466
45,944
0
W
Gilgamesh
ShishigamiHero
Gilgamesh
8,606
2,949
0
4,303
13,615
11,913
0
352
13,263
0
51,384
L
Yemoja
3,313
480
340
1,359
10,888
8,473
0
3,596
7,246
8,766
0
L
15,326
5,719
0
4,305
15,005
5,677
0
4,742
10,177
0
47,742
W
Ullr
f1xxx3r
Ullr
8,206
967
0
2,833
10,037
3,023
481
1,292
8,673
0
42,343
W
Fenrir
wsmii
Fenrir
8,824
2,246
0
3,156
12,812
4,934
0
2,600
10,117
0
51,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
44,199
329
Minions Killed
438
0
Camps Cleared
0
1,377,461
Distance Traveled
1,622,444
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,574
504
78
5
0
286,605
3
L
Anhur
7,198
423
69
4
0
284,233
0
W
Ares
8,622
507
36
2
0
313,969
3
W
Janus
9,971
587
129
8
0
337,225
2
L
Hades
9,593
564
96
6
0
255,327
0
W
Gilgamesh
8,562
504
105
6
0
281,499
4
L
Yemoja
6,424
378
13
1
0
246,816
1
L
Set
8,858
521
73
4
0
304,480
0
W
Ullr
7,511
442
74
4
0
313,711
3
W
Fenrir
9,533
561
94
6
0
376,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role