Player Matchup

Cthulhu
Cthulhu
OstapG
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
RobertJr3099
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
934 Elo+
Solo
Bastet
Bastet
SHAKER-AyM
Bastet
Level 18
God Stats
0W - 1L
1,252 SR
Queue Stats
21W - 20L
1,501 Elo+
Solo
Bellona
Bellona
UwUPogu
Bellona
Level 15
God Stats
1W - 2L
1,480 SR
Queue Stats
38W - 41L
1,223 Elo+
Solo
Baba Yaga
Baba Yaga
germadoobl6
Baba Yaga
Level 21
God Stats
22W - 32L
1,385 SR
Queue Stats
85W - 98L
1,292 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,290 Elo+

VS

Team Averages
Level 20
1,633 SR
1,434 Elo+
Ah Puch
Ah Puch
Ech0fMOOSE
Ah Puch
Level 14
God Stats
7W - 1L
1,829 SR
Queue Stats
25W - 8L
1,735 Elo+
Solo
Horus
Horus
Enderella
Horus
Level 28
God Stats
5W - 3L
1,550 SR
Queue Stats
48W - 31L
1,477 Elo+
Solo
Nemesis
Nemesis
Legion89polska
Nemesis
Level 25
God Stats
126W - 125L
1,493 SR
Queue Stats
338W - 334L
1,381 Elo+
Solo
Cliodhna
Cliodhna
Y23390
Cliodhna
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,236 Elo+
Solo
Discordia
Discordia
spice_the_wolfe
Discordia
Level 23
God Stats
4W - 0L
1,793 SR
Queue Stats
29W - 28L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OstapG
Cthulhu
19
0 / 1 / 0
11,990
705
68
816
531
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 7 / 6
13,359
786
4,687
14,664
12,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
SHAKER-AyM
Bastet
20
15 / 4 / 15
18,577
1,093
43,467
23,456
9,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
UwUPogu
Bellona
20
21 / 4 / 19
21,579
1,269
42,160
46,087
57,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
germadoobl6
Baba Yaga
20
7 / 6 / 31
19,030
1,119
39,475
30,097
11,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ech0fMOOSE
Ah Puch
20
10 / 6 / 9
18,290
1,076
44,582
27,156
10,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Enderella
Horus
20
1 / 10 / 16
15,707
924
8,954
40,689
39,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 11 / 10
16,651
979
24,126
32,716
14,260
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Y23390
Cliodhna
20
2 / 10 / 10
14,468
851
12,140
21,360
8,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
spice_the_wolfe
Discordia
20
1 / 7 / 7
14,157
833
16,063
16,600
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
74
44
Kills
22
22
Deaths
44
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ech0fMOOSE
Ah Puch
10
6
9
2.42
W
Horus
Enderella
Horus
1
10
16
0.9
W
8
11
10
1.18
L
Cthulhu
OstapG
Cthulhu
0
1
0
0
L
1
7
6
0.57
L
Bastet
SHAKER-AyM
Bastet
15
4
15
5.63
L
Bellona
UwUPogu
Bellona
21
4
19
7.63
W
Cliodhna
Y23390
Cliodhna
2
10
10
0.7
L
Baba Yaga
germadoobl6
Baba Yaga
7
6
31
3.75
W
Discordia
spice_the_wolfe
Discordia
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,857
Damage
105,865
115,120
Taken
138,521
90,415
Mitigated
77,799
9,162
Healing
33,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ech0fMOOSE
Ah Puch
44,582
2,537
1,260
5,461
27,156
10,900
0
8,730
18,426
102,980
0
W
Horus
Enderella
Horus
8,954
3,924
9,317
13,577
40,689
39,022
0
11,080
29,609
0
15,638
W
24,126
16,653
0
2,898
32,716
14,260
0
11,594
21,122
0
46,620
L
Cthulhu
OstapG
Cthulhu
68
0
0
0
816
531
0
0
816
68
0
L
4,687
815
0
0
14,664
12,213
0
6,905
7,759
15,217
0
L
Bastet
SHAKER-AyM
Bastet
43,467
11,445
0
500
23,456
9,015
0
11,461
11,995
0
90,621
L
Bellona
UwUPogu
Bellona
42,160
10,504
1,564
2,429
46,087
57,083
0
22,122
23,965
4,583
68,575
W
Cliodhna
Y23390
Cliodhna
12,140
762
0
561
21,360
8,180
0
6,938
13,858
0
39,324
L
Baba Yaga
germadoobl6
Baba Yaga
39,475
2,845
0
4,669
30,097
11,573
0
20,157
9,940
70,117
0
W
Discordia
spice_the_wolfe
Discordia
16,063
1,361
0
580
16,600
5,437
0
8,534
8,066
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,535
Gold Earned
79,273
273
Minions Killed
325
12
Camps Cleared
3
1,140,365
Distance Traveled
1,507,842
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,290
1,076
169
10
1
288,434
0
W
Horus
15,707
924
15
1
1
333,381
0
W
Nemesis
16,651
979
46
3
0
347,003
0
L
Cthulhu
11,990
705
0
0
0
13,058
0
L
Ares
13,359
786
19
1
0
135,340
0
L
Bastet
18,577
1,093
107
6
9
331,126
3
L
Bellona
21,579
1,269
67
4
1
315,420
2
W
Cliodhna
14,468
851
45
3
1
271,329
1
L
Baba Yaga
19,030
1,119
80
5
2
345,421
0
W
Discordia
14,157
833
50
3
0
267,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role