Player Matchup

Nemesis
Nemesis
Afrolliam
Nemesis
Level 25
God Stats
1W - 1L
1,210 SR
Queue Stats
69W - 79L
1,472 Elo+
Party 2
Bellona
Bellona
FoxyKity
Bellona
Level 144
God Stats
1W - 0L
1,298 SR
Queue Stats
278W - 350L
1,498 Elo+
Party 2
Agni
Agni
HonorRiat
Agni
Level 27
God Stats
18W - 10L
1,815 SR
Queue Stats
179W - 176L
1,530 Elo+
Solo
Team Averages
Level 65
1,441 SR
1,500 Elo+

VS

Team Averages
Level 31
1,401 SR
1,277 Elo+
Ravana
Ravana
SenbonSen
Ravana
Level 17
God Stats
12W - 12L
1,500 SR
Queue Stats
58W - 97L
1,161 Elo+
Party 1
Cerberus
Cerberus
Velfy2305
Cerberus
Level 17
God Stats
13W - 19L
1,105 SR
Queue Stats
49W - 100L
1,139 Elo+
Party 1
Chiron
Chiron
ullrpendragon
Chiron
Level 60
God Stats
32W - 21L
1,598 SR
Queue Stats
285W - 261L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afrolliam
Nemesis
12
1 / 7 / 9
9,106
607
7,002
13,307
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
FoxyKity
Bellona
16
8 / 3 / 5
11,361
757
13,110
13,794
13,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
16
5 / 3 / 7
10,442
696
19,020
10,494
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SenbonSen
Ravana
12
3 / 4 / 6
9,373
625
4,743
11,076
4,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Velfy2305
Cerberus
11
0 / 6 / 9
8,507
567
6,256
18,537
14,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
10 / 4 / 3
10,839
723
18,811
14,788
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
13
13
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Afrolliam
Nemesis
1
7
9
0.79
W
Bellona
FoxyKity
Bellona
8
3
5
3.5
W
Agni
5
3
7
2.83
L
Ravana
SenbonSen
Ravana
3
4
6
1.5
L
Cerberus
Velfy2305
Cerberus
0
6
9
0.75
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
29,810
37,595
Taken
44,401
18,774
Mitigated
25,385
7,129
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Afrolliam
Nemesis
7,002
4,000
0
2,165
13,307
3,137
0
1,970
11,337
0
14,355
W
Bellona
FoxyKity
Bellona
13,110
3,250
813
1,782
13,794
13,408
431
3,180
10,614
5,270
38,440
W
Agni
19,020
1,031
0
2,369
10,494
2,229
1,524
1,508
8,986
52,219
0
L
Ravana
SenbonSen
Ravana
4,743
580
692
2,394
11,076
4,895
0
5,672
5,026
0
14,068
L
Cerberus
Velfy2305
Cerberus
6,256
502
0
3,118
18,537
14,601
0
5,960
12,004
12,707
0
L
18,811
4,627
645
3,277
14,788
5,889
843
7,721
6,612
0
52,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
28,719
176
Minions Killed
149
10
Camps Cleared
3
820,027
Distance Traveled
751,956
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,106
607
12
1
0
250,690
1
W
Bellona
11,361
757
67
4
5
312,404
3
W
Agni
10,442
696
97
6
5
256,933
4
L
Ravana
9,373
625
33
2
0
267,934
0
L
Cerberus
8,507
567
20
1
1
236,839
5
L
Chiron
10,839
723
96
6
2
247,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role